diff --git a/OpenSim/Data/IAssetData.cs b/OpenSim/Data/IAssetData.cs index 0fd5143f4e..47e25f3cf7 100644 --- a/OpenSim/Data/IAssetData.cs +++ b/OpenSim/Data/IAssetData.cs @@ -30,6 +30,15 @@ using OpenSim.Framework; namespace OpenSim.Data { + public interface IAssetDataPlugin : IPlugin + { + AssetBase FetchAsset(UUID uuid); + void CreateAsset(AssetBase asset); + void UpdateAsset(AssetBase asset); + bool ExistsAsset(UUID uuid); + void Initialise(string connect); + } + public class AssetDataInitialiser : PluginInitialiserBase { private string connect; diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 91e872025a..7bb2ab9503 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs @@ -30,6 +30,7 @@ using System.Reflection; using System.Threading; using log4net; using OpenMetaverse; +using OpenSim.Data; using OpenSim.Framework.AssetLoader.Filesystem; using OpenSim.Framework.Statistics; diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs index 1306ef4c92..52742884a8 100644 --- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs @@ -28,6 +28,7 @@ using System; using System.Reflection; using log4net; +using OpenSim.Data; namespace OpenSim.Framework.Communications.Cache { diff --git a/OpenSim/Framework/IAssetDataPlugin.cs b/OpenSim/Framework/IAssetDataPlugin.cs deleted file mode 100644 index 6bb8574bd5..0000000000 --- a/OpenSim/Framework/IAssetDataPlugin.cs +++ /dev/null @@ -1,41 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using OpenMetaverse; -using OpenSim.Framework; - -namespace OpenSim.Framework -{ - public interface IAssetDataPlugin : IPlugin - { - AssetBase FetchAsset(UUID uuid); - void CreateAsset(AssetBase asset); - void UpdateAsset(AssetBase asset); - bool ExistsAsset(UUID uuid); - void Initialise(string connect); - } -} \ No newline at end of file diff --git a/OpenSim/Framework/Servers/PostAssetStreamHandler.cs b/OpenSim/Framework/Servers/PostAssetStreamHandler.cs deleted file mode 100644 index a62f2b0da0..0000000000 --- a/OpenSim/Framework/Servers/PostAssetStreamHandler.cs +++ /dev/null @@ -1,44 +0,0 @@ -using System.IO; -using System.Reflection; -using System.Xml.Serialization; -using log4net; -using OpenMetaverse; -using OpenSim.Framework; -using OpenSim.Framework.Servers; - -namespace OpenSim.Framework.Servers -{ - public class PostAssetStreamHandler : BaseStreamHandler - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - // private OpenAsset_Main m_assetManager; - private IAssetDataPlugin m_assetProvider; - - public override byte[] Handle(string path, Stream request, - OSHttpRequest httpRequest, OSHttpResponse httpResponse) - { - string param = GetParam(path); - - UUID assetId; - if (param.Length > 0) - UUID.TryParse(param, out assetId); - // byte[] txBuffer = new byte[4096]; - - XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); - AssetBase asset = (AssetBase) xs.Deserialize(request); - - m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID); - m_assetProvider.CreateAsset(asset); - - return new byte[] {}; - } - - public PostAssetStreamHandler(IAssetDataPlugin assetProvider) - : base("POST", "/assets") - { - // m_assetManager = assetManager; - m_assetProvider = assetProvider; - } - } -} \ No newline at end of file diff --git a/OpenSim/Framework/Servers/GetAssetStreamHandler.cs b/OpenSim/Grid/AssetServer/RestService.cs similarity index 53% rename from OpenSim/Framework/Servers/GetAssetStreamHandler.cs rename to OpenSim/Grid/AssetServer/RestService.cs index 093461d42c..1e01c44d11 100644 --- a/OpenSim/Framework/Servers/GetAssetStreamHandler.cs +++ b/OpenSim/Grid/AssetServer/RestService.cs @@ -1,94 +1,156 @@ -using System; -using System.IO; -using System.Reflection; -using System.Text; -using System.Xml; -using System.Xml.Serialization; -using log4net; -using OpenMetaverse; -using OpenSim.Framework; -using OpenSim.Framework.Servers; -using OpenSim.Framework.Statistics; - -namespace OpenSim.Framework.Servers -{ - public class GetAssetStreamHandler : BaseStreamHandler - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - // private OpenAsset_Main m_assetManager; - private IAssetDataPlugin m_assetProvider; - - /// - /// Constructor. - /// - /// - /// - public GetAssetStreamHandler(IAssetDataPlugin assetProvider) - : base("GET", "/assets") - { - m_log.Info("[REST]: In Get Request"); - // m_assetManager = assetManager; - m_assetProvider = assetProvider; - } - - public override byte[] Handle(string path, Stream request, - OSHttpRequest httpRequest, OSHttpResponse httpResponse) - { - string param = GetParam(path); - byte[] result = new byte[] {}; - - string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries); - - if (p.Length > 0) - { - UUID assetID = UUID.Zero; - - if (!UUID.TryParse(p[0], out assetID)) - { - m_log.InfoFormat( - "[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]); - return result; - } - - if (StatsManager.AssetStats != null) - StatsManager.AssetStats.AddRequest(); - - AssetBase asset = m_assetProvider.FetchAsset(assetID); - if (asset != null) - { - XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); - MemoryStream ms = new MemoryStream(); - XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); - xw.Formatting = Formatting.Indented; - xs.Serialize(xw, asset); - xw.Flush(); - - ms.Seek(0, SeekOrigin.Begin); - //StreamReader sr = new StreamReader(ms); - - result = ms.GetBuffer(); - -//Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there -//are multiple messages in a second and that is usually (in my experience) meaning -//the logging itself is slowing down the program. Leaving the unsuccesful message -//as we need to know about that path. -// m_log.InfoFormat( -// "[REST]: GET:/asset found {0} with name {1}, size {2} bytes", -// assetID, asset.Name, result.Length); - - Array.Resize(ref result, (int) ms.Length); - } - else - { - if (StatsManager.AssetStats != null) - StatsManager.AssetStats.AddNotFoundRequest(); - - m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID); - } - } - - return result; - } - } -} \ No newline at end of file +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.IO; +using System.Reflection; +using System.Text; +using System.Xml; +using System.Xml.Serialization; +using log4net; +using OpenMetaverse; +using OpenSim.Data; +using OpenSim.Framework; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Statistics; + +namespace OpenSim.Grid.AssetServer +{ + public class GetAssetStreamHandler : BaseStreamHandler + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + // private OpenAsset_Main m_assetManager; + private IAssetDataPlugin m_assetProvider; + + /// + /// Constructor. + /// + /// + /// + public GetAssetStreamHandler(IAssetDataPlugin assetProvider) + : base("GET", "/assets") + { + m_log.Info("[REST]: In Get Request"); + // m_assetManager = assetManager; + m_assetProvider = assetProvider; + } + + public override byte[] Handle(string path, Stream request, + OSHttpRequest httpRequest, OSHttpResponse httpResponse) + { + string param = GetParam(path); + byte[] result = new byte[] {}; + + string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries); + + if (p.Length > 0) + { + UUID assetID = UUID.Zero; + + if (!UUID.TryParse(p[0], out assetID)) + { + m_log.InfoFormat( + "[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]); + return result; + } + + if (StatsManager.AssetStats != null) + StatsManager.AssetStats.AddRequest(); + + AssetBase asset = m_assetProvider.FetchAsset(assetID); + if (asset != null) + { + XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); + MemoryStream ms = new MemoryStream(); + XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); + xw.Formatting = Formatting.Indented; + xs.Serialize(xw, asset); + xw.Flush(); + + ms.Seek(0, SeekOrigin.Begin); + //StreamReader sr = new StreamReader(ms); + + result = ms.GetBuffer(); + +//Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there +//are multiple messages in a second and that is usually (in my experience) meaning +//the logging itself is slowing down the program. Leaving the unsuccesful message +//as we need to know about that path. +// m_log.InfoFormat( +// "[REST]: GET:/asset found {0} with name {1}, size {2} bytes", +// assetID, asset.Name, result.Length); + + Array.Resize(ref result, (int) ms.Length); + } + else + { + if (StatsManager.AssetStats != null) + StatsManager.AssetStats.AddNotFoundRequest(); + + m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID); + } + } + + return result; + } + } + + public class PostAssetStreamHandler : BaseStreamHandler + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + // private OpenAsset_Main m_assetManager; + private IAssetDataPlugin m_assetProvider; + + public override byte[] Handle(string path, Stream request, + OSHttpRequest httpRequest, OSHttpResponse httpResponse) + { + string param = GetParam(path); + + UUID assetId; + if (param.Length > 0) + UUID.TryParse(param, out assetId); + // byte[] txBuffer = new byte[4096]; + + XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); + AssetBase asset = (AssetBase) xs.Deserialize(request); + + m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID); + m_assetProvider.CreateAsset(asset); + + return new byte[] {}; + } + + public PostAssetStreamHandler(IAssetDataPlugin assetProvider) + : base("POST", "/assets") + { + // m_assetManager = assetManager; + m_assetProvider = assetProvider; + } + } +} diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs index 369052cf50..7caa786bac 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneAssetService.cs @@ -30,10 +30,12 @@ using System.Reflection; using log4net; using Nini.Config; using OpenMetaverse; +using OpenSim.Data; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Servers; +using OpenSim.Grid.AssetServer; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; diff --git a/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs index 94604d2f35..fc84eac9c7 100644 --- a/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs +++ b/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs @@ -27,6 +27,7 @@ using OpenMetaverse; using OpenSim.Framework; +using OpenSim.Data; namespace OpenSim.Tests.Common.Mock { diff --git a/prebuild.xml b/prebuild.xml index 283511a8b7..70b5984734 100644 --- a/prebuild.xml +++ b/prebuild.xml @@ -1,5 +1,5 @@ - + @@ -572,6 +572,7 @@ + @@ -985,6 +986,7 @@ + @@ -1058,6 +1060,7 @@ + @@ -2335,6 +2338,7 @@ + @@ -2870,6 +2874,61 @@ + + + + + + DEBUG;TRACE + false + bin/Debug + true + 1595 + + + + + TRACE + bin/Release + true + false + 1595 + + + + + + + DEBUG;TRACE + false + ..\..\bin\ + true + Prebuild.snk + 1595 + + + + + TRACE + ..\..\bin\ + true + false + Prebuild.snk + 1595 + + + ../../bin/ + + + + + + + + + + +