playing with multicolumn mapping of vectors using a custom type
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Data;
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using libsecondlife;
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using NHibernate;
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using NHibernate.SqlTypes;
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using NHibernate.UserTypes;
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namespace OpenSim.Data.NHibernate
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{
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[Serializable]
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public class LLVector3UserType: IUserType
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{
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public object Assemble(object cached, object owner)
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{
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return cached;
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}
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bool IUserType.Equals(object vector1, object vector2)
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{
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return vector1.Equals(vector2);
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}
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public object DeepCopy(object vector)
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{
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return new LLVector3((LLVector3) vector);
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}
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public object Disassemble(object vector)
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{
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return vector;
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}
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public int GetHashCode(object vector)
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{
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return (vector == null) ? 0 : vector.GetHashCode();
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}
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public bool IsMutable
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{
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get { return false; }
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}
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public object NullSafeGet(IDataReader rs, string[] names, object owner)
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{
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object vector = null;
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int x = rs.GetOrdinal(names[0]);
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int y = rs.GetOrdinal(names[1]);
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int z = rs.GetOrdinal(names[2]);
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if (!rs.IsDBNull(x))
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{
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vector = new LLVector3((Single)rs[x], (Single)rs[y], (Single)rs[z]);
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}
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return vector;
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}
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public void NullSafeSet(IDbCommand cmd, object obj, int index)
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{
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LLVector3 vector = (LLVector3)obj;
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((IDataParameter)cmd.Parameters[index]).Value = vector.X;
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((IDataParameter)cmd.Parameters[index + 1]).Value = vector.Y;
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((IDataParameter)cmd.Parameters[index + 2]).Value = vector.Z;
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}
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public object Replace(object original, object target, object owner)
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{
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return original;
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}
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public Type ReturnedType
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{
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get { return typeof(LLVector3); }
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}
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public SqlType[] SqlTypes
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{
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get { return new SqlType [] { NHibernateUtil.Single.SqlType, NHibernateUtil.Single.SqlType, NHibernateUtil.Single.SqlType }; }
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}
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}
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}
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@ -0,0 +1,62 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
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<class name="OpenSim.Region.Environment.Scenes.SceneObjectPart, OpenSim.Region.Environment" table="Prims" lazy="false">
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<id name="UUID" column="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
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<generator class="assigned" />
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</id>
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<property name="ParentID" type="System.UInt32" />
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<property name="CreationDate" type="System.Int32" />
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<property name="Name" type="String" length="255" />
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<property name="Text" type="String" length="255" />
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<property name="Description" type="String" length="255" />
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<property name="SitName" type="String" length="255" />
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<property name="TouchName" type="String" length="255" />
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<property name="ObjectFlags" type="System.UInt32" />
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<property name="CreatorID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
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<property name="OwnerID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
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<property name="GroupID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
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<property name="LastOwnerID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
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<property name="OwnerMask" type="System.UInt32" />
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<property name="NextOwnerMask" type="System.UInt32" />
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<property name="GroupMask" type="System.UInt32" />
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<property name="EveryoneMask" type="System.UInt32" />
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<property name="BaseMask" type="System.UInt32" />
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<property name="OffsetPosition" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
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<column name="PositionX" />
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<column name="PositionY" />
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<column name="PositionZ" />
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</property>
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<property name="GroupPosition.X" column="GroupPositionX" type="Single" />
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<property name="GroupPosition.Y" column="GroupPositionY" type="Single" />
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<property name="GroupPosition.Z" column="GroupPositionZ" type="Single" />
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<property name="Velocity.X" column="VelocityX" type="Single" />
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<property name="Velocity.Y" column="VelocityY" type="Single" />
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<property name="Velocity.Z" column="VelocityZ" type="Single" />
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<property name="AngularVelocity.X" column="AngularVelocityX" type="Single" />
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<property name="AngularVelocity.Y" column="AngularVelocityY" type="Single" />
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<property name="AngularVelocity.Z" column="AngularVelocityZ" type="Single" />
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<property name="Acceleration.X" column="AccelerationX" type="Single" />
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<property name="Acceleration.Y" column="AccelerationY" type="Single" />
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<property name="Acceleration.Z" column="AccelerationZ" type="Single" />
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<property name="Rotation.X" column="RotationX" type="Single" />
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<property name="Rotation.Y" column="RotationY" type="Single" />
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<property name="Rotation.Z" column="RotationZ" type="Single" />
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<property name="Rotation.W" column="RotationW" type="Single" />
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<property name="sitTargetPos.X" column="sitTargetPosX" type="Single" />
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<property name="sitTargetPos.Y" column="sitTargetPosY" type="Single" />
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<property name="sitTargetPos.Z" column="sitTargetPosZ" type="Single" />
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<property name="SiteTargetOrient.X" column="SiteTargetOrientX" type="Single" />
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<property name="SiteTargetOrient.Y" column="SiteTargetOrientY" type="Single" />
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<property name="SiteTargetOrient.Z" column="SiteTargetOrientZ" type="Single" />
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<property name="SiteTargetOrient.W" column="SiteTargetOrientW" type="Single" />
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</class>
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</hibernate-mapping>
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@ -95,7 +95,7 @@ namespace OpenSim.Data.NHibernate
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public Type ReturnedType
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public Type ReturnedType
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{
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{
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get { return typeof(LLUUID); }
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get { return typeof(LLObject.TextureEntry); }
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}
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}
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public SqlType[] SqlTypes
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public SqlType[] SqlTypes
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