minor: remove some mono compiler warnings
parent
b1dfcccc9a
commit
b9c3846e81
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@ -41,7 +41,7 @@ namespace OpenSim.Data.SQLite
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/// </summary>
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public class SQLiteAssetData : AssetDataBase
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private const string SelectAssetSQL = "select * from assets where UUID=:UUID";
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private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, UUID from assets limit :start, :count";
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@ -39,9 +39,7 @@ namespace OpenSim.Data.SQLite
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{
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public class SQLiteGenericTableHandler<T> : SQLiteFramework where T: class, new()
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Dictionary<string, FieldInfo> m_Fields =
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new Dictionary<string, FieldInfo>();
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@ -41,8 +41,7 @@ namespace OpenSim.Data.SQLite
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/// </summary>
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public class SQLiteXInventoryData : IXInventoryData
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{
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private static readonly ILog m_log = LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private SQLiteGenericTableHandler<XInventoryFolder> m_Folders;
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private SqliteItemHandler m_Items;
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