Add rough and ready element explanation in a comment at the top of inventory library items xml
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db24cf5322
commit
b9c384fc3c
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@ -1,3 +1,14 @@
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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inventoryID is the ID for the item. It must be unique.
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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-->
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<Nini>
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<Nini>
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<Section Name="place_marker">
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<Section Name="place_marker">
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<Key Name="folderID" Value="f0908f10-b9bf-11dc-95ff-0800200c9a66"/>
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<Key Name="folderID" Value="f0908f10-b9bf-11dc-95ff-0800200c9a66"/>
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@ -1,5 +1,17 @@
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<Nini>
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<Nini>
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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inventoryID is the ID for the item. It must be unique.
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
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-->
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<!--
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<!--
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<Section Name="Example Library Item">
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<Section Name="Example Library Item">
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<Key Name="inventoryID" Value="30000000-0000-2222-4444-000000000001" />
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<Key Name="inventoryID" Value="30000000-0000-2222-4444-000000000001" />
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@ -1,5 +1,17 @@
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<Nini>
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<Nini>
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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inventoryID is the ID for the item. It must be unique.
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
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-->
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<!--
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<!--
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<Section Name="Example Library Item">
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<Section Name="Example Library Item">
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<Key Name="inventoryID" Value="30000000-0000-2222-4444-000000000001" />
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<Key Name="inventoryID" Value="30000000-0000-2222-4444-000000000001" />
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@ -1,3 +1,15 @@
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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inventoryID is the ID for the item. It must be unique.
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
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-->
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<Nini>
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<Nini>
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<Section Name="can we move along?">
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<Section Name="can we move along?">
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<Key Name="inventoryID" Value="9ffe3767-74fa-4c64-a046-18ccf50b9eac"/>
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<Key Name="inventoryID" Value="9ffe3767-74fa-4c64-a046-18ccf50b9eac"/>
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@ -1,3 +1,15 @@
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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inventoryID is the ID for the item. It must be unique.
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
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-->
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<Nini>
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<Nini>
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<!--
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<!--
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@ -1,3 +1,15 @@
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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inventoryID is the ID for the item. It must be unique.
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
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-->
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<Nini>
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<Nini>
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<!--
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<!--
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@ -1,3 +1,15 @@
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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inventoryID is the ID for the item. It must be unique.
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
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-->
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<Nini>
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<Nini>
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<!--
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<!--
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@ -1,3 +1,15 @@
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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||||||
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inventoryID is the ID for the item. It must be unique.
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||||||
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
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-->
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<Nini>
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<Nini>
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<!--
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<!--
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@ -1,3 +1,15 @@
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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inventoryID is the ID for the item. It must be unique.
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
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-->
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<Nini>
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<Nini>
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<!--
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<!--
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@ -1,3 +1,15 @@
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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inventoryID is the ID for the item. It must be unique.
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
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-->
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<Nini>
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<Nini>
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||||||
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<!--
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<!--
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@ -1,3 +1,15 @@
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<!--
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In Keys,
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name is the name of the item.
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description is the description of the item.
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assetID is the ID of the asset data that is referenced by the item.
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folderID is the ID of the folder containing this item.
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inventoryID is the ID for the item. It must be unique.
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assetType is the asset type of the item. See the OpenMetaverse.AssetType enum in libopenmetaverse
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inventoryType is the inventory type of the item. See the OpenMetaverse.InventoryType enum in libopenmetaverse
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flags are only required for wearables. See OpenMetaverse.WearableType enum in libopenmetaverse.
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-->
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<Nini>
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<Nini>
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<!--
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<!--
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