diff --git a/OpenSim/Data/MySQL/MySQLGroupsData.cs b/OpenSim/Data/MySQL/MySQLGroupsData.cs index 03182849c7..8e39229939 100644 --- a/OpenSim/Data/MySQL/MySQLGroupsData.cs +++ b/OpenSim/Data/MySQL/MySQLGroupsData.cs @@ -86,11 +86,11 @@ namespace OpenSim.Data.MySQL public GroupData[] RetrieveGroups(string pattern) { if (string.IsNullOrEmpty(pattern)) - pattern = "1 ORDER BY Name LIMIT 100"; + pattern = "1"; else - pattern = string.Format("Name LIKE '%{0}%' ORDER BY Name LIMIT 100", pattern); + pattern = string.Format("Name LIKE '%{0}%'", pattern); - return m_Groups.Get(pattern); + return m_Groups.Get(string.Format("ShowInList=1 AND ({0}) ORDER BY Name LIMIT 100", pattern)); } public bool DeleteGroup(UUID groupID)