Merge branch 'careminster' into careminster-presence-refactor
commit
ba31b31ed0
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@ -31,6 +31,7 @@ namespace OpenSim
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{
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private const string VERSION_NUMBER = "0.7CM";
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private const Flavour VERSION_FLAVOUR = Flavour.Dev;
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public enum Flavour
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{
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Unknown,
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@ -359,7 +359,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT)
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{
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if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID))
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if (parcelAvatarIsEntering.IsEitherBannedOrRestricted(avatar.UUID))
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{
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SendYouAreBannedNotice(avatar);
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ForceAvatarToPosition(avatar, m_scene.GetNearestAllowedPosition(avatar));
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@ -989,6 +989,10 @@ namespace OpenSim.Region.CoreModules.World.Land
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//Owner Flag
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tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER);
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}
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else if (currentParcelBlock.LandData.IsGroupOwned && remote_client.IsGroupMember(currentParcelBlock.LandData.GroupID))
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{
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tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_GROUP);
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}
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else if (currentParcelBlock.LandData.SalePrice > 0 &&
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(currentParcelBlock.LandData.AuthBuyerID == UUID.Zero ||
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currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId))
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@ -2116,7 +2116,7 @@ namespace OpenSim.Region.Framework.Scenes
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public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates)
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{
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return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates);
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}
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}
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/// <summary>
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/// Delete every object from the scene
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@ -2171,7 +2171,6 @@ namespace OpenSim.Region.Framework.Scenes
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public void ScheduleGroupForTerseUpdate()
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{
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lockPartsForRead(true);
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foreach (SceneObjectPart part in m_parts.Values)
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{
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part.ScheduleTerseUpdate();
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@ -2184,11 +2183,11 @@ namespace OpenSim.Region.Framework.Scenes
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/// Immediately send a full update for this scene object.
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/// </summary>
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public void SendGroupFullUpdate()
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{
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{
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if (IsDeleted)
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return;
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// m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID);
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// m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID);
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RootPart.SendFullUpdateToAllClients();
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@ -804,6 +804,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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if (m_isphysical && Body != IntPtr.Zero)
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{
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d.BodyDisable(Body);
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Halt();
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}
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}
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@ -2972,7 +2973,8 @@ Console.WriteLine(" JointCreateFixed");
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m_wLinObjectVel = Vector3.Zero;
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m_angularMotorDirection = Vector3.Zero;
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m_lastAngularVelocity = Vector3.Zero;
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m_angularMotorDVel = Vector3.Zero;
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m_angularMotorDVel = Vector3.Zero;
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_acceleration = Vector3.Zero;
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}
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private void UpdateLinDecay()
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