add a temp debug message
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c8f7cd60cd
commit
ba58d7a9b2
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@ -717,7 +717,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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udpClient = ((LLClientView)client).UDPClient;
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udpClient = ((LLClientView)client).UDPClient;
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if (!udpClient.IsConnected)
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if (!udpClient.IsConnected)
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{
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m_log.Debug("[LLUDPSERVER]: Received a " + packet.Type + " packet for a unConnected client in " + m_scene.RegionInfo.RegionName);
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return;
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return;
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}
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#endregion Packet to Client Mapping
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#endregion Packet to Client Mapping
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