Minor fix for HG request neighbors. Should not return hyperlink neighbors, only neighbors on the same grid. I'm still not sure if this is a bug or a feature, so this may change again.
My first commit of 2009 -- Happy New Year!0.6.2-post-fixes
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59cddd0844
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ba9d9a9019
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@ -105,8 +105,8 @@ namespace OpenSim.Region.Communications.Hypergrid
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public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y)
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{
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List<SimpleRegionInfo> neighbours = m_remoteBackend.RequestNeighbours(x, y);
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List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y);
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neighbours.AddRange(remotes);
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//List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y);
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//neighbours.AddRange(remotes);
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return neighbours;
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}
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@ -115,8 +115,8 @@ namespace OpenSim.Region.Communications.Hypergrid
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public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y)
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{
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List<SimpleRegionInfo> neighbours = m_localBackend.RequestNeighbours(x, y);
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List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y);
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neighbours.AddRange(remotes);
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//List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y);
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//neighbours.AddRange(remotes);
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return neighbours;
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}
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