some mess cleanup
parent
0d71a2bb8f
commit
bad01fbb41
|
@ -1836,12 +1836,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
m_currentParcelUUID = UUID.Zero;
|
||||
|
||||
// send initial land overlay and parcel
|
||||
if (!IsChildAgent)
|
||||
{
|
||||
ILandChannel landch = m_scene.LandChannel;
|
||||
if (landch != null)
|
||||
{
|
||||
landch.sendClientInitialLandInfo(client);
|
||||
if (!IsChildAgent)
|
||||
{
|
||||
newhide = m_currentParcelHide;
|
||||
m_currentParcelHide = false;
|
||||
}
|
||||
|
@ -5416,9 +5416,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
foreach (ScenePresence p in viewsToSendme)
|
||||
{
|
||||
if (p.IsChildAgent)
|
||||
continue;
|
||||
m_log.Debug("[AVATAR]: viewMe: " + Lastname + " " + p.Lastname);
|
||||
if (!p.IsChildAgent)
|
||||
{
|
||||
ControllingClient.SendAvatarDataImmediate(p);
|
||||
p.SendAppearanceToAgent(this);
|
||||
p.SendAttachmentsToClient(ControllingClient);
|
||||
|
@ -5427,7 +5427,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
List<ScenePresence> killsToSendme = new List<ScenePresence>();
|
||||
|
@ -5526,8 +5525,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
foreach (ScenePresence p in viewsToSendme)
|
||||
{
|
||||
m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname);
|
||||
if (!p.IsChildAgent)
|
||||
{
|
||||
if (p.IsChildAgent)
|
||||
continue;
|
||||
ControllingClient.SendAvatarDataImmediate(p);
|
||||
p.SendAppearanceToAgent(this);
|
||||
p.SendAttachmentsToClient(ControllingClient);
|
||||
|
@ -5536,7 +5535,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void parcelRegionCross(bool abort)
|
||||
{
|
||||
|
@ -5548,7 +5546,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
if (abort)
|
||||
{
|
||||
|
||||
List<ScenePresence> viewsToSendme = new List<ScenePresence>();
|
||||
|
||||
foreach (ScenePresence p in allpresences)
|
||||
|
@ -5566,9 +5563,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
foreach (ScenePresence p in viewsToSendme)
|
||||
{
|
||||
m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname);
|
||||
if (!p.IsChildAgent)
|
||||
{
|
||||
if (p.IsChildAgent)
|
||||
continue;
|
||||
// m_log.Debug("[AVATAR]: viewMe: " + Lastname + " " + p.Lastname);
|
||||
ControllingClient.SendAvatarDataImmediate(p);
|
||||
p.SendAppearanceToAgent(this);
|
||||
p.SendAttachmentsToClient(ControllingClient);
|
||||
|
@ -5577,7 +5574,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GodLevel >= 200)
|
||||
|
@ -5768,8 +5764,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
foreach (ScenePresence p in viewsToSendto)
|
||||
{
|
||||
m_log.Debug("[AVATAR]: viewTo: " + Lastname + " " + p.Lastname);
|
||||
p.ControllingClient.SendAvatarDataImmediate(this);
|
||||
// m_log.Debug("[AVATAR]: viewTo: " + Lastname + " " + p.Lastname);
|
||||
SendAppearanceToAgent(p);
|
||||
SendAttachmentsToClient(p.ControllingClient);
|
||||
if (Animator != null)
|
||||
|
@ -5781,9 +5777,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
foreach (ScenePresence p in viewsToSendme)
|
||||
{
|
||||
m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname);
|
||||
if (!p.IsChildAgent)
|
||||
{
|
||||
if (p.IsChildAgent)
|
||||
continue;
|
||||
// m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname);
|
||||
ControllingClient.SendAvatarDataImmediate(p);
|
||||
p.SendAppearanceToAgent(this);
|
||||
p.SendAttachmentsToClient(ControllingClient);
|
||||
|
@ -5794,4 +5790,3 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue