diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index c3e0a3b7b2..b2d3e69478 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs @@ -238,12 +238,34 @@ namespace OpenSim.Region.Framework.Scenes /// /// Fired when an object is touched/grabbed. /// + /// /// The originalID is the local ID of the part that was actually touched. The localID itself is always that of /// the root part. + /// Triggerd in response to + /// via + /// in + /// public event ObjectGrabDelegate OnObjectGrab; public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); + /// + /// Triggered when an object is being touched/grabbed continuously. + /// + /// + /// Triggered in response to + /// via + /// in + /// public event ObjectGrabDelegate OnObjectGrabbing; + + /// + /// Triggered when an object stops being touched/grabbed. + /// + /// + /// Triggered in response to + /// via + /// in + /// public event ObjectDeGrabDelegate OnObjectDeGrab; public event ScriptResetDelegate OnScriptReset; @@ -450,12 +472,27 @@ namespace OpenSim.Region.Framework.Scenes /// /// Triggered when an object is added to the scene. /// + /// + /// Triggered by + /// in , + /// , + /// + /// public event Action OnObjectAddedToScene; + /// + /// Delegate for + /// + /// The object being removed from the scene + public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj); + /// /// Triggered when an object is removed from the scene. /// - public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj); + /// + /// Triggered by + /// in + /// public event ObjectBeingRemovedFromScene OnObjectBeingRemovedFromScene; public delegate void NoticeNoLandDataFromStorage();