From badeefdf992c043ef85bbc80a0f97d319f645e34 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Wed, 3 Sep 2014 23:53:04 +0100 Subject: [PATCH] Don't need to check separate physics status in bulletsim update since that method is only run for an indepndent thread anyway. Also remove bulletsim monitored thread from watchdog on shutdown. --- OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index 338593f75e..a46c241db3 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs @@ -862,9 +862,10 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters DetailLog("{0},BulletSPluginPhysicsThread,longerThanRealtime={1}", BSScene.DetailLogZero, simulationTimeVsRealtimeDifferenceMS); } - if (BSParam.UseSeparatePhysicsThread) - Watchdog.UpdateThread(); + Watchdog.UpdateThread(); } + + Watchdog.RemoveThread(); } #endregion // Simulation