* Fixes the function 'GetTerrainHeightAtXY'
parent
e39d0ef627
commit
bb5857c4bb
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@ -1590,10 +1590,14 @@ namespace OpenSim.Region.Physics.OdePlugin
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x = x - offsetX;
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y = y - offsetY;
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index = (int)((int)y * (int)Constants.RegionSize + (int)x);
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index = (int)((int)x * ((int)Constants.RegionSize + 2) + (int)y);
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if (index < TerrainHeightFieldHeights[heightFieldGeom].Length)
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return (float)TerrainHeightFieldHeights[heightFieldGeom][(int)y * (int)Constants.RegionSize + (int)x];
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{
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//m_log.DebugFormat("x{0} y{1} = {2}", x, y, (float)TerrainHeightFieldHeights[heightFieldGeom][index]);
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return (float)TerrainHeightFieldHeights[heightFieldGeom][index];
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}
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else
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return 0f;
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}
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@ -3366,7 +3370,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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const float thickness = 0.2f;
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const int wrap = 0;
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int regionsize = (int) Constants.RegionSize;
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int regionsize = (int) Constants.RegionSize + 2;
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//Double resolution
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//if (((int)Constants.RegionSize) == 256)
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// heightMap = ResizeTerrain512Interpolation(heightMap);
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@ -3377,6 +3381,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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float hfmin = 2000;
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float hfmax = -2000;
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for (int x = 0; x < heightmapWidthSamples; x++)
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{
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for (int y = 0; y < heightmapHeightSamples; y++)
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@ -3384,13 +3389,18 @@ namespace OpenSim.Region.Physics.OdePlugin
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int xx = Util.Clip(x - 1, 0, regionsize - 1);
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int yy = Util.Clip(y - 1, 0, regionsize - 1);
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float val = heightMap[yy * regionsize + xx];
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_heightmap[x * heightmapHeightSamples + y] = val;
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float val= heightMap[yy * (int)Constants.RegionSize + xx];
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_heightmap[x * ((int)Constants.RegionSize + 2) + y] = val;
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hfmin = (val < hfmin) ? val : hfmin;
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hfmax = (val > hfmax) ? val : hfmax;
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}
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}
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lock (OdeLock)
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{
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IntPtr GroundGeom = IntPtr.Zero;
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@ -3409,8 +3419,8 @@ namespace OpenSim.Region.Physics.OdePlugin
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}
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IntPtr HeightmapData = d.GeomHeightfieldDataCreate();
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d.GeomHeightfieldDataBuildSingle(HeightmapData, _heightmap, 0, heightmapWidth, heightmapHeight,
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(int)heightmapWidthSamples, (int)heightmapHeightSamples, scale,
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d.GeomHeightfieldDataBuildSingle(HeightmapData, _heightmap, 0, heightmapWidth + 1, heightmapHeight + 1,
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(int)heightmapWidthSamples + 1, (int)heightmapHeightSamples + 1, scale,
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offset, thickness, wrap);
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d.GeomHeightfieldDataSetBounds(HeightmapData, hfmin - 1, hfmax + 1);
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GroundGeom = d.CreateHeightfield(space, HeightmapData, 1);
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