* Fixed a situation in ODE where it didn't call the mesher on a cube when you tapered if you didn't have a cut or a hollow.
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@ -1011,6 +1011,9 @@ namespace OpenSim.Region.Physics.OdePlugin
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if ((pbs.ProfileBegin != 0) || pbs.ProfileEnd != 0)
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if ((pbs.ProfileBegin != 0) || pbs.ProfileEnd != 0)
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return true;
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return true;
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if ((pbs.PathScaleX != 100) || (pbs.PathScaleY != 100))
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return true;
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if (pbs.ProfileShape == ProfileShape.Circle && pbs.PathCurve == (byte)Extrusion.Straight)
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if (pbs.ProfileShape == ProfileShape.Circle && pbs.PathCurve == (byte)Extrusion.Straight)
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return true;
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return true;
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