Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.csavinationmerge
commit
bbaf2c5a80
|
@ -852,7 +852,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
responseData["success"] = true;
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responseData["region_name"] = region.RegionName;
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responseData["region_id"] = region.RegionID.ToString();
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responseData["region_uuid"] = region.RegionID.ToString(); //Deprecate July 2012
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m_log.Info("[RADMIN]: CreateRegion: request complete");
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}
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@ -2015,29 +2014,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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{
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return;
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}
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#region Deprecate July 2012
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//region_ID, regionid, region_uuid will be deprecated in July 2012!!!!!!
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else if (requestData.ContainsKey("regionid") &&
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!String.IsNullOrEmpty((string)requestData["regionid"]))
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{
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m_log.WarnFormat("[RADMIN]: Use of parameter regionid will be deprecated as of July 2012. Use region_id instead");
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}
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else if (requestData.ContainsKey("region_ID") &&
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!String.IsNullOrEmpty((string)requestData["region_ID"]))
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{
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m_log.WarnFormat("[RADMIN]: Use of parameter region_ID will be deprecated as of July 2012. Use region_id instead");
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}
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else if (requestData.ContainsKey("regionID") &&
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!String.IsNullOrEmpty((string)requestData["regionID"]))
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{
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m_log.WarnFormat("[RADMIN]: Use of parameter regionID will be deprecated as of July 2012. Use region_id instead");
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}
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else if (requestData.ContainsKey("region_uuid") &&
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!String.IsNullOrEmpty((string)requestData["region_uuid"]))
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{
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m_log.WarnFormat("[RADMIN]: Use of parameter region_uuid will be deprecated as of July 2012. Use region_id instead");
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}
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#endregion
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else
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{
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responseData["accepted"] = false;
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@ -2059,56 +2035,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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throw new Exception(String.Format("Region ID {0} not found", regionID));
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}
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}
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#region Deprecate July 2012
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else if (requestData.ContainsKey("regionid") &&
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!String.IsNullOrEmpty((string)requestData["regionid"]))
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{
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m_log.WarnFormat("[RADMIN]: Use of parameter regionid will be deprecated as of July 2012. Use region_id instead");
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UUID regionID = (UUID)(string)requestData["regionid"];
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if (!m_application.SceneManager.TryGetScene(regionID, out scene))
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{
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responseData["error"] = String.Format("Region ID {0} not found", regionID);
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throw new Exception(String.Format("Region ID {0} not found", regionID));
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}
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}
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else if (requestData.ContainsKey("region_ID") &&
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!String.IsNullOrEmpty((string)requestData["region_ID"]))
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{
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m_log.WarnFormat("[RADMIN]: Use of parameter region_ID will be deprecated as of July 2012. Use region_id instead");
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UUID regionID = (UUID)(string)requestData["region_ID"];
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if (!m_application.SceneManager.TryGetScene(regionID, out scene))
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{
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responseData["error"] = String.Format("Region ID {0} not found", regionID);
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throw new Exception(String.Format("Region ID {0} not found", regionID));
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}
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}
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else if (requestData.ContainsKey("regionID") &&
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!String.IsNullOrEmpty((string)requestData["regionID"]))
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{
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m_log.WarnFormat("[RADMIN]: Use of parameter regionID will be deprecated as of July 2012. Use region_id instead");
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UUID regionID = (UUID)(string)requestData["regionID"];
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if (!m_application.SceneManager.TryGetScene(regionID, out scene))
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{
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responseData["error"] = String.Format("Region ID {0} not found", regionID);
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throw new Exception(String.Format("Region ID {0} not found", regionID));
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}
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}
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else if (requestData.ContainsKey("region_uuid") &&
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!String.IsNullOrEmpty((string)requestData["region_uuid"]))
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{
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m_log.WarnFormat("[RADMIN]: Use of parameter region_uuid will be deprecated as of July 2012. Use region_id instead");
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UUID regionID = (UUID)(string)requestData["region_uuid"];
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if (!m_application.SceneManager.TryGetScene(regionID, out scene))
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{
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responseData["error"] = String.Format("Region ID {0} not found", regionID);
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throw new Exception(String.Format("Region ID {0} not found", regionID));
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}
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}
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#endregion
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else if (requestData.ContainsKey("region_name") &&
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!String.IsNullOrEmpty((string)requestData["region_name"]))
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{
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|
|
|
@ -312,14 +312,16 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
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// Now that everything is setup we can proceed to
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// add THIS agent to the HTTP server's handler list
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if (!AddAgentHandler(Rest.Name,this))
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{
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Rest.Log.ErrorFormat("{0} Unable to activate handler interface", MsgId);
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foreach (IRest handler in handlers)
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{
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handler.Close();
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}
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}
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// FIXME: If this code is ever to be re-enabled (most of it is disabled already) then this will
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// have to be handled through the AddHttpHandler interface.
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// if (!AddAgentHandler(Rest.Name,this))
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// {
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// Rest.Log.ErrorFormat("{0} Unable to activate handler interface", MsgId);
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// foreach (IRest handler in handlers)
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// {
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// handler.Close();
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// }
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// }
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}
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catch (Exception e)
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|
@ -342,11 +344,13 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
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{
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Rest.Log.InfoFormat("{0} Plugin is terminating", MsgId);
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try
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{
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RemoveAgentHandler(Rest.Name, this);
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}
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catch (KeyNotFoundException){}
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// FIXME: If this code is ever to be re-enabled (most of it is disabled already) then this will
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// have to be handled through the AddHttpHandler interface.
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// try
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// {
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// RemoveAgentHandler(Rest.Name, this);
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// }
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// catch (KeyNotFoundException){}
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foreach (IRest handler in handlers)
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{
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|
|
|
@ -297,7 +297,9 @@ namespace OpenSim.ApplicationPlugins.Rest
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{
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if (!IsEnabled) return false;
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_agents.Add(agentName, handler);
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return _httpd.AddAgentHandler(agentName, handler);
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// return _httpd.AddAgentHandler(agentName, handler);
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return false;
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}
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/// <summary>
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|
@ -316,7 +318,7 @@ namespace OpenSim.ApplicationPlugins.Rest
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if (_agents[agentName] == handler)
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{
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_agents.Remove(agentName);
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return _httpd.RemoveAgentHandler(agentName, handler);
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// return _httpd.RemoveAgentHandler(agentName, handler);
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}
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return false;
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}
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|
@ -358,10 +360,10 @@ namespace OpenSim.ApplicationPlugins.Rest
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_httpd.RemoveStreamHandler(h.HttpMethod, h.Path);
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}
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_handlers = null;
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foreach (KeyValuePair<string, IHttpAgentHandler> h in _agents)
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{
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_httpd.RemoveAgentHandler(h.Key, h.Value);
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}
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// foreach (KeyValuePair<string, IHttpAgentHandler> h in _agents)
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// {
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// _httpd.RemoveAgentHandler(h.Key, h.Value);
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// }
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_agents = null;
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}
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|
|
|
@ -0,0 +1,84 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Nini.Config;
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using log4net;
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using OpenMetaverse;
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namespace OpenSim.Framework
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{
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public class AssetPermissions
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private bool[] m_DisallowExport, m_DisallowImport;
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private string[] m_AssetTypeNames;
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public AssetPermissions(IConfig config)
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{
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Type enumType = typeof(AssetType);
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m_AssetTypeNames = Enum.GetNames(enumType);
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for (int i = 0; i < m_AssetTypeNames.Length; i++)
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m_AssetTypeNames[i] = m_AssetTypeNames[i].ToLower();
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int n = Enum.GetValues(enumType).Length;
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m_DisallowExport = new bool[n];
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m_DisallowImport = new bool[n];
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LoadPermsFromConfig(config, "DisallowExport", m_DisallowExport);
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LoadPermsFromConfig(config, "DisallowImport", m_DisallowImport);
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}
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private void LoadPermsFromConfig(IConfig assetConfig, string variable, bool[] bitArray)
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{
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if (assetConfig == null)
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return;
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string perms = assetConfig.GetString(variable, String.Empty);
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string[] parts = perms.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
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foreach (string s in parts)
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{
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int index = Array.IndexOf(m_AssetTypeNames, s.Trim().ToLower());
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if (index >= 0)
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bitArray[index] = true;
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else
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m_log.WarnFormat("[Asset Permissions]: Invalid AssetType {0}", s);
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}
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|
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}
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public bool AllowedExport(sbyte type)
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{
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string assetTypeName = ((AssetType)type).ToString();
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int index = Array.IndexOf(m_AssetTypeNames, assetTypeName.ToLower());
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if (index >= 0 && m_DisallowExport[index])
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{
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m_log.DebugFormat("[Asset Permissions]: Export denied: configuration does not allow export of AssetType {0}", assetTypeName);
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return false;
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}
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return true;
|
||||
}
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|
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public bool AllowedImport(sbyte type)
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{
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string assetTypeName = ((AssetType)type).ToString();
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|
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int index = Array.IndexOf(m_AssetTypeNames, assetTypeName.ToLower());
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if (index >= 0 && m_DisallowImport[index])
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{
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m_log.DebugFormat("[Asset Permissions]: Import denied: configuration does not allow import of AssetType {0}", assetTypeName);
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return false;
|
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}
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|
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return true;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -645,11 +645,11 @@ namespace OpenSim.Framework
|
|||
|
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#region Prim stuff
|
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m_nonphysPrimMin = config.GetFloat("NonphysicalPrimMin", 0);
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allKeys.Remove("NonphysicalPrimMin");
|
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m_nonphysPrimMin = config.GetFloat("NonPhysicalPrimMin", 0);
|
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allKeys.Remove("NonPhysicalPrimMin");
|
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|
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m_nonphysPrimMax = config.GetInt("NonphysicalPrimMax", 0);
|
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allKeys.Remove("NonphysicalPrimMax");
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m_nonphysPrimMax = config.GetInt("NonPhysicalPrimMax", 0);
|
||||
allKeys.Remove("NonPhysicalPrimMax");
|
||||
|
||||
m_physPrimMin = config.GetFloat("PhysicalPrimMin", 0);
|
||||
allKeys.Remove("PhysicalPrimMin");
|
||||
|
|
|
@ -54,8 +54,23 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private HttpServerLogWriter httpserverlog = new HttpServerLogWriter();
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the debug level.
|
||||
/// </summary>
|
||||
/// <value>
|
||||
/// See MainServer.DebugLevel.
|
||||
/// </value>
|
||||
public int DebugLevel { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Request number for diagnostic purposes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is an internal number. In some debug situations an external number may also be supplied in the
|
||||
/// opensim-request-id header but we are not currently logging this.
|
||||
/// </remarks>
|
||||
public int RequestNumber { get; private set; }
|
||||
|
||||
private volatile int NotSocketErrors = 0;
|
||||
public volatile bool HTTPDRunning = false;
|
||||
|
||||
|
@ -67,7 +82,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
protected Dictionary<string, LLSDMethod> m_llsdHandlers = new Dictionary<string, LLSDMethod>();
|
||||
protected Dictionary<string, IRequestHandler> m_streamHandlers = new Dictionary<string, IRequestHandler>();
|
||||
protected Dictionary<string, GenericHTTPMethod> m_HTTPHandlers = new Dictionary<string, GenericHTTPMethod>();
|
||||
protected Dictionary<string, IHttpAgentHandler> m_agentHandlers = new Dictionary<string, IHttpAgentHandler>();
|
||||
// protected Dictionary<string, IHttpAgentHandler> m_agentHandlers = new Dictionary<string, IHttpAgentHandler>();
|
||||
protected Dictionary<string, PollServiceEventArgs> m_pollHandlers =
|
||||
new Dictionary<string, PollServiceEventArgs>();
|
||||
|
||||
|
@ -245,29 +260,29 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
return new List<string>(m_pollHandlers.Keys);
|
||||
}
|
||||
|
||||
// Note that the agent string is provided simply to differentiate
|
||||
// the handlers - it is NOT required to be an actual agent header
|
||||
// value.
|
||||
public bool AddAgentHandler(string agent, IHttpAgentHandler handler)
|
||||
{
|
||||
lock (m_agentHandlers)
|
||||
{
|
||||
if (!m_agentHandlers.ContainsKey(agent))
|
||||
{
|
||||
m_agentHandlers.Add(agent, handler);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
//must already have a handler for that path so return false
|
||||
return false;
|
||||
}
|
||||
|
||||
public List<string> GetAgentHandlerKeys()
|
||||
{
|
||||
lock (m_agentHandlers)
|
||||
return new List<string>(m_agentHandlers.Keys);
|
||||
}
|
||||
// // Note that the agent string is provided simply to differentiate
|
||||
// // the handlers - it is NOT required to be an actual agent header
|
||||
// // value.
|
||||
// public bool AddAgentHandler(string agent, IHttpAgentHandler handler)
|
||||
// {
|
||||
// lock (m_agentHandlers)
|
||||
// {
|
||||
// if (!m_agentHandlers.ContainsKey(agent))
|
||||
// {
|
||||
// m_agentHandlers.Add(agent, handler);
|
||||
// return true;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// //must already have a handler for that path so return false
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// public List<string> GetAgentHandlerKeys()
|
||||
// {
|
||||
// lock (m_agentHandlers)
|
||||
// return new List<string>(m_agentHandlers.Keys);
|
||||
// }
|
||||
|
||||
public bool AddLLSDHandler(string path, LLSDMethod handler)
|
||||
{
|
||||
|
@ -296,6 +311,8 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
|
||||
private void OnRequest(object source, RequestEventArgs args)
|
||||
{
|
||||
RequestNumber++;
|
||||
|
||||
try
|
||||
{
|
||||
IHttpClientContext context = (IHttpClientContext)source;
|
||||
|
@ -405,7 +422,6 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
string requestMethod = request.HttpMethod;
|
||||
string uriString = request.RawUrl;
|
||||
|
||||
// string reqnum = "unknown";
|
||||
int requestStartTick = Environment.TickCount;
|
||||
|
||||
// Will be adjusted later on.
|
||||
|
@ -422,22 +438,22 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
|
||||
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US", true);
|
||||
|
||||
// This is the REST agent interface. We require an agent to properly identify
|
||||
// itself. If the REST handler recognizes the prefix it will attempt to
|
||||
// satisfy the request. If it is not recognizable, and no damage has occurred
|
||||
// the request can be passed through to the other handlers. This is a low
|
||||
// probability event; if a request is matched it is normally expected to be
|
||||
// handled
|
||||
IHttpAgentHandler agentHandler;
|
||||
|
||||
if (TryGetAgentHandler(request, response, out agentHandler))
|
||||
{
|
||||
if (HandleAgentRequest(agentHandler, request, response))
|
||||
{
|
||||
requestEndTick = Environment.TickCount;
|
||||
return;
|
||||
}
|
||||
}
|
||||
// // This is the REST agent interface. We require an agent to properly identify
|
||||
// // itself. If the REST handler recognizes the prefix it will attempt to
|
||||
// // satisfy the request. If it is not recognizable, and no damage has occurred
|
||||
// // the request can be passed through to the other handlers. This is a low
|
||||
// // probability event; if a request is matched it is normally expected to be
|
||||
// // handled
|
||||
// IHttpAgentHandler agentHandler;
|
||||
//
|
||||
// if (TryGetAgentHandler(request, response, out agentHandler))
|
||||
// {
|
||||
// if (HandleAgentRequest(agentHandler, request, response))
|
||||
// {
|
||||
// requestEndTick = Environment.TickCount;
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
|
||||
//response.KeepAlive = true;
|
||||
response.SendChunked = false;
|
||||
|
@ -529,8 +545,8 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Found a {0} content type handler for {1} {2}",
|
||||
request.ContentType, request.HttpMethod, request.Url.PathAndQuery);
|
||||
"[BASE HTTP SERVER]: HTTP IN {0} :{1} {2} content type handler {3} {4} from {5}",
|
||||
RequestNumber, Port, request.ContentType, request.HttpMethod, request.Url.PathAndQuery, request.RemoteIPEndPoint);
|
||||
|
||||
buffer = HandleHTTPRequest(request, response);
|
||||
break;
|
||||
|
@ -541,8 +557,8 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Found a {0} content type handler for {1} {2}",
|
||||
request.ContentType, request.HttpMethod, request.Url.PathAndQuery);
|
||||
"[BASE HTTP SERVER]: HTTP IN {0} :{1} {2} content type handler {3} {4} from {5}",
|
||||
RequestNumber, Port, request.ContentType, request.HttpMethod, request.Url.PathAndQuery, request.RemoteIPEndPoint);
|
||||
|
||||
buffer = HandleLLSDRequests(request, response);
|
||||
break;
|
||||
|
@ -620,11 +636,11 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
m_log.Error(String.Format("[BASE HTTP SERVER]: HandleRequest() threw {0} ", e.Message), e);
|
||||
m_log.Error(String.Format("[BASE HTTP SERVER]: HandleRequest() threw {0} ", e.StackTrace), e);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(String.Format("[BASE HTTP SERVER]: HandleRequest() threw {0} ", e.Message), e);
|
||||
m_log.Error(String.Format("[BASE HTTP SERVER]: HandleRequest() threw {0} ", e.StackTrace), e);
|
||||
SendHTML500(response);
|
||||
}
|
||||
finally
|
||||
|
@ -635,12 +651,21 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
if (tickdiff > 3000 && requestHandler.Name != "GetTexture")
|
||||
{
|
||||
m_log.InfoFormat(
|
||||
"[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} from {4} took {5}ms",
|
||||
"[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} {4} from {5} took {6}ms",
|
||||
RequestNumber,
|
||||
requestMethod,
|
||||
uriString,
|
||||
requestHandler != null ? requestHandler.Name : "",
|
||||
requestHandler != null ? requestHandler.Description : "",
|
||||
request.RemoteIPEndPoint.ToString(),
|
||||
request.RemoteIPEndPoint,
|
||||
tickdiff);
|
||||
}
|
||||
else if (DebugLevel >= 4)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: HTTP IN {0} :{1} took {2}ms",
|
||||
RequestNumber,
|
||||
Port,
|
||||
tickdiff);
|
||||
}
|
||||
}
|
||||
|
@ -649,30 +674,45 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
private void LogIncomingToStreamHandler(OSHttpRequest request, IRequestHandler requestHandler)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Found stream handler for {0} {1} {2} {3}",
|
||||
request.HttpMethod, request.Url.PathAndQuery, requestHandler.Name, requestHandler.Description);
|
||||
"[BASE HTTP SERVER]: HTTP IN {0} :{1} stream handler {2} {3} {4} {5} from {6}",
|
||||
RequestNumber,
|
||||
Port,
|
||||
request.HttpMethod,
|
||||
request.Url.PathAndQuery,
|
||||
requestHandler.Name,
|
||||
requestHandler.Description,
|
||||
request.RemoteIPEndPoint);
|
||||
|
||||
if (DebugLevel >= 4)
|
||||
if (DebugLevel >= 5)
|
||||
LogIncomingInDetail(request);
|
||||
}
|
||||
|
||||
private void LogIncomingToContentTypeHandler(OSHttpRequest request)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Found a {0} content type handler for {1} {2}",
|
||||
request.ContentType, request.HttpMethod, request.Url.PathAndQuery);
|
||||
"[BASE HTTP SERVER]: HTTP IN {0} :{1} {2} content type handler {3} {4} from {5}",
|
||||
RequestNumber,
|
||||
Port,
|
||||
request.ContentType,
|
||||
request.HttpMethod,
|
||||
request.Url.PathAndQuery,
|
||||
request.RemoteIPEndPoint);
|
||||
|
||||
if (DebugLevel >= 4)
|
||||
if (DebugLevel >= 5)
|
||||
LogIncomingInDetail(request);
|
||||
}
|
||||
|
||||
private void LogIncomingToXmlRpcHandler(OSHttpRequest request)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[BASE HTTP SERVER]: Assuming a generic XMLRPC request for {0} {1}",
|
||||
request.HttpMethod, request.Url.PathAndQuery);
|
||||
"[BASE HTTP SERVER]: HTTP IN {0} :{1} assumed generic XMLRPC request {2} {3} from {4}",
|
||||
RequestNumber,
|
||||
Port,
|
||||
request.HttpMethod,
|
||||
request.Url.PathAndQuery,
|
||||
request.RemoteIPEndPoint);
|
||||
|
||||
if (DebugLevel >= 4)
|
||||
if (DebugLevel >= 5)
|
||||
LogIncomingInDetail(request);
|
||||
}
|
||||
|
||||
|
@ -682,7 +722,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
{
|
||||
string output;
|
||||
|
||||
if (DebugLevel == 4)
|
||||
if (DebugLevel == 5)
|
||||
{
|
||||
const int sampleLength = 80;
|
||||
char[] sampleChars = new char[sampleLength];
|
||||
|
@ -790,24 +830,24 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
}
|
||||
}
|
||||
|
||||
private bool TryGetAgentHandler(OSHttpRequest request, OSHttpResponse response, out IHttpAgentHandler agentHandler)
|
||||
{
|
||||
agentHandler = null;
|
||||
|
||||
lock (m_agentHandlers)
|
||||
{
|
||||
foreach (IHttpAgentHandler handler in m_agentHandlers.Values)
|
||||
{
|
||||
if (handler.Match(request, response))
|
||||
{
|
||||
agentHandler = handler;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
// private bool TryGetAgentHandler(OSHttpRequest request, OSHttpResponse response, out IHttpAgentHandler agentHandler)
|
||||
// {
|
||||
// agentHandler = null;
|
||||
//
|
||||
// lock (m_agentHandlers)
|
||||
// {
|
||||
// foreach (IHttpAgentHandler handler in m_agentHandlers.Values)
|
||||
// {
|
||||
// if (handler.Match(request, response))
|
||||
// {
|
||||
// agentHandler = handler;
|
||||
// return true;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return false;
|
||||
// }
|
||||
|
||||
/// <summary>
|
||||
/// Try all the registered xmlrpc handlers when an xmlrpc request is received.
|
||||
|
@ -1778,21 +1818,21 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
m_pollHandlers.Remove(path);
|
||||
}
|
||||
|
||||
public bool RemoveAgentHandler(string agent, IHttpAgentHandler handler)
|
||||
{
|
||||
lock (m_agentHandlers)
|
||||
{
|
||||
IHttpAgentHandler foundHandler;
|
||||
|
||||
if (m_agentHandlers.TryGetValue(agent, out foundHandler) && foundHandler == handler)
|
||||
{
|
||||
m_agentHandlers.Remove(agent);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
// public bool RemoveAgentHandler(string agent, IHttpAgentHandler handler)
|
||||
// {
|
||||
// lock (m_agentHandlers)
|
||||
// {
|
||||
// IHttpAgentHandler foundHandler;
|
||||
//
|
||||
// if (m_agentHandlers.TryGetValue(agent, out foundHandler) && foundHandler == handler)
|
||||
// {
|
||||
// m_agentHandlers.Remove(agent);
|
||||
// return true;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return false;
|
||||
// }
|
||||
|
||||
public void RemoveXmlRPCHandler(string method)
|
||||
{
|
||||
|
|
|
@ -41,10 +41,10 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
uint Port { get; }
|
||||
bool UseSSL { get; }
|
||||
|
||||
// Note that the agent string is provided simply to differentiate
|
||||
// the handlers - it is NOT required to be an actual agent header
|
||||
// value.
|
||||
bool AddAgentHandler(string agent, IHttpAgentHandler handler);
|
||||
// // Note that the agent string is provided simply to differentiate
|
||||
// // the handlers - it is NOT required to be an actual agent header
|
||||
// // value.
|
||||
// bool AddAgentHandler(string agent, IHttpAgentHandler handler);
|
||||
|
||||
/// <summary>
|
||||
/// Add a handler for an HTTP request.
|
||||
|
@ -106,13 +106,13 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
|
||||
bool SetDefaultLLSDHandler(DefaultLLSDMethod handler);
|
||||
|
||||
/// <summary>
|
||||
/// Remove the agent if it is registered.
|
||||
/// </summary>
|
||||
/// <param name="agent"></param>
|
||||
/// <param name="handler"></param>
|
||||
/// <returns></returns>
|
||||
bool RemoveAgentHandler(string agent, IHttpAgentHandler handler);
|
||||
// /// <summary>
|
||||
// /// Remove the agent if it is registered.
|
||||
// /// </summary>
|
||||
// /// <param name="agent"></param>
|
||||
// /// <param name="handler"></param>
|
||||
// /// <returns></returns>
|
||||
// bool RemoveAgentHandler(string agent, IHttpAgentHandler handler);
|
||||
|
||||
/// <summary>
|
||||
/// Remove an HTTP handler
|
||||
|
|
|
@ -48,9 +48,12 @@ namespace OpenSim.Framework.Servers
|
|||
/// Control the printing of certain debug messages.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// If DebugLevel >= 1, then short warnings are logged when receiving bad input data.
|
||||
/// If DebugLevel >= 2, then long warnings are logged when receiving bad input data.
|
||||
/// If DebugLevel >= 3, then short notices about all incoming non-poll HTTP requests are logged.
|
||||
/// If DebugLevel >= 1 then short warnings are logged when receiving bad input data.
|
||||
/// If DebugLevel >= 2 then long warnings are logged when receiving bad input data.
|
||||
/// If DebugLevel >= 3 then short notices about all incoming non-poll HTTP requests are logged.
|
||||
/// If DebugLevel >= 4 then the time taken to fulfill the request is logged.
|
||||
/// If DebugLevel >= 5 then the start of the body of incoming non-poll HTTP requests will be logged.
|
||||
/// If DebugLevel >= 6 then the entire body of incoming non-poll HTTP requests will be logged.
|
||||
/// </remarks>
|
||||
public static int DebugLevel
|
||||
{
|
||||
|
@ -102,7 +105,6 @@ namespace OpenSim.Framework.Servers
|
|||
get { return new Dictionary<uint, BaseHttpServer>(m_Servers); }
|
||||
}
|
||||
|
||||
|
||||
public static void RegisterHttpConsoleCommands(ICommandConsole console)
|
||||
{
|
||||
console.Commands.AddCommand(
|
||||
|
@ -111,15 +113,20 @@ namespace OpenSim.Framework.Servers
|
|||
"Show all registered http handlers", HandleShowHttpHandlersCommand);
|
||||
|
||||
console.Commands.AddCommand(
|
||||
"Debug", false, "debug http", "debug http [<level>]",
|
||||
"Turn on inbound non-poll http request debugging.",
|
||||
"If level <= 0, then no extra logging is done.\n"
|
||||
+ "If level >= 1, then short warnings are logged when receiving bad input data.\n"
|
||||
+ "If level >= 2, then long warnings are logged when receiving bad input data.\n"
|
||||
+ "If level >= 3, then short notices about all incoming non-poll HTTP requests are logged.\n"
|
||||
+ "If level >= 4, then a sample from the beginning of the incoming data is logged.\n"
|
||||
+ "If level >= 5, then the entire incoming data is logged.\n"
|
||||
+ "If no level is specified then the current level is returned.",
|
||||
"Debug", false, "debug http", "debug http <in|out|all> [<level>]",
|
||||
"Turn on http request logging.",
|
||||
"If in or all and\n"
|
||||
+ " level <= 0 then no extra logging is done.\n"
|
||||
+ " level >= 1 then short warnings are logged when receiving bad input data.\n"
|
||||
+ " level >= 2 then long warnings are logged when receiving bad input data.\n"
|
||||
+ " level >= 3 then short notices about all incoming non-poll HTTP requests are logged.\n"
|
||||
+ " level >= 4 then the time taken to fulfill the request is logged.\n"
|
||||
+ " level >= 5 then a sample from the beginning of the incoming data is logged.\n"
|
||||
+ " level >= 6 then the entire incoming data is logged.\n"
|
||||
+ " no level is specified then the current level is returned.\n\n"
|
||||
+ "If out or all and\n"
|
||||
+ " level >= 3 then short notices about all outgoing requests going through WebUtil are logged.\n"
|
||||
+ " level >= 4 then the time taken to fulfill the request is logged.\n",
|
||||
HandleDebugHttpCommand);
|
||||
}
|
||||
|
||||
|
@ -127,24 +134,74 @@ namespace OpenSim.Framework.Servers
|
|||
/// Turn on some debugging values for OpenSim.
|
||||
/// </summary>
|
||||
/// <param name="args"></param>
|
||||
private static void HandleDebugHttpCommand(string module, string[] args)
|
||||
private static void HandleDebugHttpCommand(string module, string[] cmdparams)
|
||||
{
|
||||
if (args.Length == 3)
|
||||
if (cmdparams.Length < 3)
|
||||
{
|
||||
int newDebug;
|
||||
if (int.TryParse(args[2], out newDebug))
|
||||
{
|
||||
MainServer.DebugLevel = newDebug;
|
||||
MainConsole.Instance.OutputFormat("Debug http level set to {0}", newDebug);
|
||||
}
|
||||
MainConsole.Instance.Output("Usage: debug http <in|out|all> 0..6");
|
||||
return;
|
||||
}
|
||||
else if (args.Length == 2)
|
||||
|
||||
bool inReqs = false;
|
||||
bool outReqs = false;
|
||||
bool allReqs = false;
|
||||
|
||||
string subCommand = cmdparams[2];
|
||||
|
||||
if (subCommand.ToLower() == "in")
|
||||
{
|
||||
MainConsole.Instance.OutputFormat("Current debug http level is {0}", MainServer.DebugLevel);
|
||||
inReqs = true;
|
||||
}
|
||||
else if (subCommand.ToLower() == "out")
|
||||
{
|
||||
outReqs = true;
|
||||
}
|
||||
else if (subCommand.ToLower() == "all")
|
||||
{
|
||||
allReqs = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
MainConsole.Instance.Output("Usage: debug http 0..5");
|
||||
MainConsole.Instance.Output("You must specify in, out or all");
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmdparams.Length >= 4)
|
||||
{
|
||||
string rawNewDebug = cmdparams[3];
|
||||
int newDebug;
|
||||
|
||||
if (!int.TryParse(rawNewDebug, out newDebug))
|
||||
{
|
||||
MainConsole.Instance.OutputFormat("{0} is not a valid debug level", rawNewDebug);
|
||||
return;
|
||||
}
|
||||
|
||||
if (newDebug < 0 || newDebug > 5)
|
||||
{
|
||||
MainConsole.Instance.OutputFormat("{0} is outside the valid debug level range of 0..5", newDebug);
|
||||
return;
|
||||
}
|
||||
|
||||
if (allReqs || inReqs)
|
||||
{
|
||||
MainServer.DebugLevel = newDebug;
|
||||
MainConsole.Instance.OutputFormat("IN debug level set to {0}", newDebug);
|
||||
}
|
||||
|
||||
if (allReqs || outReqs)
|
||||
{
|
||||
WebUtil.DebugLevel = newDebug;
|
||||
MainConsole.Instance.OutputFormat("OUT debug level set to {0}", newDebug);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (allReqs || inReqs)
|
||||
MainConsole.Instance.OutputFormat("Current IN debug level is {0}", MainServer.DebugLevel);
|
||||
|
||||
if (allReqs || outReqs)
|
||||
MainConsole.Instance.OutputFormat("Current OUT debug level is {0}", WebUtil.DebugLevel);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -174,9 +231,9 @@ namespace OpenSim.Framework.Servers
|
|||
foreach (String s in httpServer.GetHTTPHandlerKeys())
|
||||
handlers.AppendFormat("\t{0} {1}\n", s, (poll.Contains(s) ? "(poll service)" : string.Empty));
|
||||
|
||||
handlers.AppendFormat("* Agent:\n");
|
||||
foreach (String s in httpServer.GetAgentHandlerKeys())
|
||||
handlers.AppendFormat("\t{0}\n", s);
|
||||
// handlers.AppendFormat("* Agent:\n");
|
||||
// foreach (String s in httpServer.GetAgentHandlerKeys())
|
||||
// handlers.AppendFormat("\t{0}\n", s);
|
||||
|
||||
handlers.AppendFormat("* LLSD:\n");
|
||||
foreach (String s in httpServer.GetLLSDHandlerKeys())
|
||||
|
|
|
@ -53,10 +53,18 @@ namespace OpenSim.Framework
|
|||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Control the printing of certain debug messages.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// If DebugLevel >= 3 then short notices about outgoing HTTP requests are logged.
|
||||
/// </remarks>
|
||||
public static int DebugLevel { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Request number for diagnostic purposes.
|
||||
/// </summary>
|
||||
public static int RequestNumber = 0;
|
||||
public static int RequestNumber { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// this is the header field used to communicate the local request id
|
||||
|
@ -146,7 +154,11 @@ namespace OpenSim.Framework
|
|||
private static OSDMap ServiceOSDRequestWorker(string url, OSDMap data, string method, int timeout, bool compressed)
|
||||
{
|
||||
int reqnum = RequestNumber++;
|
||||
// m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method);
|
||||
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: HTTP OUT {0} ServiceOSD {1} {2} (timeout {3}, compressed {4})",
|
||||
reqnum, method, url, timeout, compressed);
|
||||
|
||||
string errorMessage = "unknown error";
|
||||
int tickstart = Util.EnvironmentTickCount();
|
||||
|
@ -230,7 +242,7 @@ namespace OpenSim.Framework
|
|||
int tickdiff = Util.EnvironmentTickCountSubtract(tickstart);
|
||||
if (tickdiff > LongCallTime)
|
||||
m_log.InfoFormat(
|
||||
"[OSD REQUEST]: Slow request to <{0}> {1} {2} took {3}ms, {4}ms writing, {5}",
|
||||
"[WEB UTIL]: Slow ServiceOSD request {0} {1} {2} took {3}ms, {4}ms writing, {5}",
|
||||
reqnum,
|
||||
method,
|
||||
url,
|
||||
|
@ -239,10 +251,14 @@ namespace OpenSim.Framework
|
|||
strBuffer != null
|
||||
? (strBuffer.Length > MaxRequestDiagLength ? strBuffer.Remove(MaxRequestDiagLength) : strBuffer)
|
||||
: "");
|
||||
else if (DebugLevel >= 4)
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: HTTP OUT {0} took {1}ms, {2}ms writing",
|
||||
reqnum, tickdiff, tickdata);
|
||||
}
|
||||
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: <{0}> osd request for {1}, method {2} FAILED: {3}", reqnum, url, method, errorMessage);
|
||||
"[WEB UTIL]: ServiceOSD request {0} {1} {2} FAILED: {3}", reqnum, url, method, errorMessage);
|
||||
|
||||
return ErrorResponseMap(errorMessage);
|
||||
}
|
||||
|
@ -318,7 +334,11 @@ namespace OpenSim.Framework
|
|||
{
|
||||
int reqnum = RequestNumber++;
|
||||
string method = (data != null && data["RequestMethod"] != null) ? data["RequestMethod"] : "unknown";
|
||||
// m_log.DebugFormat("[WEB UTIL]: <{0}> start form request for {1}, method {2}",reqnum,url,method);
|
||||
|
||||
if (DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: HTTP OUT {0} ServiceForm {1} {2} (timeout {3})",
|
||||
reqnum, method, url, timeout);
|
||||
|
||||
string errorMessage = "unknown error";
|
||||
int tickstart = Util.EnvironmentTickCount();
|
||||
|
@ -381,7 +401,7 @@ namespace OpenSim.Framework
|
|||
int tickdiff = Util.EnvironmentTickCountSubtract(tickstart);
|
||||
if (tickdiff > LongCallTime)
|
||||
m_log.InfoFormat(
|
||||
"[SERVICE FORM]: Slow request to <{0}> {1} {2} took {3}ms, {4}ms writing, {5}",
|
||||
"[WEB UTIL]: Slow ServiceForm request {0} {1} {2} took {3}ms, {4}ms writing, {5}",
|
||||
reqnum,
|
||||
method,
|
||||
url,
|
||||
|
@ -390,9 +410,13 @@ namespace OpenSim.Framework
|
|||
queryString != null
|
||||
? (queryString.Length > MaxRequestDiagLength) ? queryString.Remove(MaxRequestDiagLength) : queryString
|
||||
: "");
|
||||
else if (DebugLevel >= 4)
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: HTTP OUT {0} took {1}ms, {2}ms writing",
|
||||
reqnum, tickdiff, tickdata);
|
||||
}
|
||||
|
||||
m_log.WarnFormat("[SERVICE FORM]: <{0}> form request to {1} failed: {2}", reqnum, url, errorMessage);
|
||||
m_log.WarnFormat("[WEB UTIL]: ServiceForm request {0} {1} {2} failed: {2}", reqnum, method, url, errorMessage);
|
||||
|
||||
return ErrorResponseMap(errorMessage);
|
||||
}
|
||||
|
@ -644,7 +668,6 @@ namespace OpenSim.Framework
|
|||
/// <returns></returns>
|
||||
public static string[] GetPreferredImageTypes(string accept)
|
||||
{
|
||||
|
||||
if (accept == null || accept == string.Empty)
|
||||
return new string[0];
|
||||
|
||||
|
@ -703,13 +726,15 @@ namespace OpenSim.Framework
|
|||
int maxConnections)
|
||||
{
|
||||
int reqnum = WebUtil.RequestNumber++;
|
||||
// m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method);
|
||||
|
||||
if (WebUtil.DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: HTTP OUT {0} AsynchronousRequestObject {1} {2}",
|
||||
reqnum, verb, requestUrl);
|
||||
|
||||
int tickstart = Util.EnvironmentTickCount();
|
||||
int tickdata = 0;
|
||||
|
||||
// m_log.DebugFormat("[ASYNC REQUEST]: Starting {0} {1}", verb, requestUrl);
|
||||
|
||||
Type type = typeof(TRequest);
|
||||
|
||||
WebRequest request = WebRequest.Create(requestUrl);
|
||||
|
@ -866,7 +891,7 @@ namespace OpenSim.Framework
|
|||
}
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[ASYNC REQUEST]: Slow request to <{0}> {1} {2} took {3}ms, {4}ms writing, {5}",
|
||||
"[ASYNC REQUEST]: Slow request {0} {1} {2} took {3}ms, {4}ms writing, {5}",
|
||||
reqnum,
|
||||
verb,
|
||||
requestUrl,
|
||||
|
@ -874,6 +899,12 @@ namespace OpenSim.Framework
|
|||
tickdata,
|
||||
originalRequest);
|
||||
}
|
||||
else if (WebUtil.DebugLevel >= 4)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: HTTP OUT {0} took {1}ms, {2}ms writing",
|
||||
reqnum, tickdiff, tickdata);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -894,7 +925,11 @@ namespace OpenSim.Framework
|
|||
public static string MakeRequest(string verb, string requestUrl, string obj)
|
||||
{
|
||||
int reqnum = WebUtil.RequestNumber++;
|
||||
// m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method);
|
||||
|
||||
if (WebUtil.DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: HTTP OUT {0} SynchronousRestForms {1} {2}",
|
||||
reqnum, verb, requestUrl);
|
||||
|
||||
int tickstart = Util.EnvironmentTickCount();
|
||||
int tickdata = 0;
|
||||
|
@ -979,13 +1014,17 @@ namespace OpenSim.Framework
|
|||
int tickdiff = Util.EnvironmentTickCountSubtract(tickstart);
|
||||
if (tickdiff > WebUtil.LongCallTime)
|
||||
m_log.InfoFormat(
|
||||
"[FORMS]: Slow request to <{0}> {1} {2} took {3}ms, {4}ms writing, {5}",
|
||||
"[FORMS]: Slow request {0} {1} {2} took {3}ms, {4}ms writing, {5}",
|
||||
reqnum,
|
||||
verb,
|
||||
requestUrl,
|
||||
tickdiff,
|
||||
tickdata,
|
||||
obj.Length > WebUtil.MaxRequestDiagLength ? obj.Remove(WebUtil.MaxRequestDiagLength) : obj);
|
||||
else if (WebUtil.DebugLevel >= 4)
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: HTTP OUT {0} took {1}ms, {2}ms writing",
|
||||
reqnum, tickdiff, tickdata);
|
||||
|
||||
return respstring;
|
||||
}
|
||||
|
@ -1020,7 +1059,11 @@ namespace OpenSim.Framework
|
|||
public static TResponse MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout, int maxConnections)
|
||||
{
|
||||
int reqnum = WebUtil.RequestNumber++;
|
||||
// m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method);
|
||||
|
||||
if (WebUtil.DebugLevel >= 3)
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: HTTP OUT {0} SynchronousRestObject {1} {2}",
|
||||
reqnum, verb, requestUrl);
|
||||
|
||||
int tickstart = Util.EnvironmentTickCount();
|
||||
int tickdata = 0;
|
||||
|
@ -1139,7 +1182,7 @@ namespace OpenSim.Framework
|
|||
}
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[SynchronousRestObjectRequester]: Slow request to <{0}> {1} {2} took {3}ms, {4}ms writing, {5}",
|
||||
"[SynchronousRestObjectRequester]: Slow request {0} {1} {2} took {3}ms, {4}ms writing, {5}",
|
||||
reqnum,
|
||||
verb,
|
||||
requestUrl,
|
||||
|
@ -1147,6 +1190,12 @@ namespace OpenSim.Framework
|
|||
tickdata,
|
||||
originalRequest);
|
||||
}
|
||||
else if (WebUtil.DebugLevel >= 4)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[WEB UTIL]: HTTP OUT {0} took {1}ms, {2}ms writing",
|
||||
reqnum, tickdiff, tickdata);
|
||||
}
|
||||
|
||||
return deserial;
|
||||
}
|
||||
|
|
|
@ -933,6 +933,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
|||
|
||||
InventoryItemBase item = new InventoryItemBase(itemID, sp.UUID);
|
||||
item = m_scene.InventoryService.GetItem(item);
|
||||
if (item == null)
|
||||
return;
|
||||
|
||||
bool changed = sp.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID);
|
||||
if (changed && m_scene.AvatarFactory != null)
|
||||
{
|
||||
|
|
|
@ -62,7 +62,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
|
|||
public class AttachmentsModuleTests : OpenSimTestCase
|
||||
{
|
||||
private AutoResetEvent m_chatEvent = new AutoResetEvent(false);
|
||||
private OSChatMessage m_osChatMessageReceived;
|
||||
// private OSChatMessage m_osChatMessageReceived;
|
||||
|
||||
[TestFixtureSetUp]
|
||||
public void FixtureInit()
|
||||
|
@ -83,7 +83,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
|
|||
{
|
||||
// Console.WriteLine("Got chat [{0}]", oscm.Message);
|
||||
|
||||
m_osChatMessageReceived = oscm;
|
||||
// m_osChatMessageReceived = oscm;
|
||||
m_chatEvent.Set();
|
||||
}
|
||||
|
||||
|
|
|
@ -150,6 +150,34 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
|
||||
if (m_Enabled)
|
||||
scene.RegisterModuleInterface<IUserAgentVerificationModule>(this);
|
||||
|
||||
scene.EventManager.OnIncomingSceneObject += OnIncomingSceneObject;
|
||||
}
|
||||
|
||||
void OnIncomingSceneObject(SceneObjectGroup so)
|
||||
{
|
||||
if (!so.IsAttachment)
|
||||
return;
|
||||
|
||||
if (so.Scene.UserManagementModule.IsLocalGridUser(so.AttachedAvatar))
|
||||
return;
|
||||
|
||||
// foreign user
|
||||
AgentCircuitData aCircuit = so.Scene.AuthenticateHandler.GetAgentCircuitData(so.AttachedAvatar);
|
||||
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
|
||||
{
|
||||
if (aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI"))
|
||||
{
|
||||
string url = aCircuit.ServiceURLs["AssetServerURI"].ToString();
|
||||
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Incoming attachement {0} for HG user {1} with asset server {2}", so.Name, so.AttachedAvatar, url);
|
||||
Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>();
|
||||
HGUuidGatherer uuidGatherer = new HGUuidGatherer(so.Scene.AssetService, url);
|
||||
uuidGatherer.GatherAssetUuids(so, ids);
|
||||
|
||||
foreach (KeyValuePair<UUID, AssetType> kvp in ids)
|
||||
uuidGatherer.FetchAsset(kvp.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnNewClient(IClientAPI client)
|
||||
|
|
|
@ -71,19 +71,19 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
|||
|
||||
#region Internal functions
|
||||
|
||||
public AssetBase FetchAsset(string url, UUID assetID)
|
||||
public AssetMetadata FetchMetadata(string url, UUID assetID)
|
||||
{
|
||||
if (!url.EndsWith("/") && !url.EndsWith("="))
|
||||
url = url + "/";
|
||||
|
||||
AssetBase asset = m_scene.AssetService.Get(url + assetID.ToString());
|
||||
AssetMetadata meta = m_scene.AssetService.GetMetadata(url + assetID.ToString());
|
||||
|
||||
if (asset != null)
|
||||
{
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Copied asset {0} from {1} to local asset server. ", asset.ID, url);
|
||||
return asset;
|
||||
}
|
||||
return null;
|
||||
if (meta != null)
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Fetched metadata for asset {0} of type {1} from {2} ", assetID, meta.Type, url);
|
||||
else
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Unable to fetched metadata for asset {0} from {1} ", assetID, url);
|
||||
|
||||
return meta;
|
||||
}
|
||||
|
||||
public bool PostAsset(string url, AssetBase asset)
|
||||
|
@ -93,6 +93,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
|||
if (!url.EndsWith("/") && !url.EndsWith("="))
|
||||
url = url + "/";
|
||||
|
||||
bool success = true;
|
||||
// See long comment in AssetCache.AddAsset
|
||||
if (!asset.Temporary || asset.Local)
|
||||
{
|
||||
|
@ -103,14 +104,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
|||
// not having a global naming infrastructure
|
||||
AssetBase asset1 = new AssetBase(asset.FullID, asset.Name, asset.Type, asset.Metadata.CreatorID);
|
||||
Copy(asset, asset1);
|
||||
try
|
||||
{
|
||||
asset1.ID = url + asset.ID;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_log.Warn("[HG ASSET MAPPER]: Oops.");
|
||||
}
|
||||
asset1.ID = url + asset.ID;
|
||||
|
||||
AdjustIdentifiers(asset1.Metadata);
|
||||
if (asset1.Metadata.Type == (sbyte)AssetType.Object)
|
||||
|
@ -118,11 +112,17 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
|||
else
|
||||
asset1.Data = asset.Data;
|
||||
|
||||
m_scene.AssetService.Store(asset1);
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url);
|
||||
string id = m_scene.AssetService.Store(asset1);
|
||||
if (id == string.Empty)
|
||||
{
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Asset server {0} did not accept {1}", url, asset.ID);
|
||||
success = false;
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return success;
|
||||
}
|
||||
else
|
||||
m_log.Warn("[HG ASSET MAPPER]: Tried to post asset to remote server, but asset not in local cache.");
|
||||
|
||||
|
@ -222,28 +222,19 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
|||
|
||||
public void Get(UUID assetID, UUID ownerID, string userAssetURL)
|
||||
{
|
||||
// Get the item from the remote asset server onto the local AssetCache
|
||||
// and place an entry in m_assetMap
|
||||
// Get the item from the remote asset server onto the local AssetService
|
||||
|
||||
m_log.Debug("[HG ASSET MAPPER]: Fetching object " + assetID + " from asset server " + userAssetURL);
|
||||
AssetBase asset = FetchAsset(userAssetURL, assetID);
|
||||
AssetMetadata meta = FetchMetadata(userAssetURL, assetID);
|
||||
if (meta == null)
|
||||
return;
|
||||
|
||||
if (asset != null)
|
||||
{
|
||||
// OK, now fetch the inside.
|
||||
Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>();
|
||||
HGUuidGatherer uuidGatherer = new HGUuidGatherer(this, m_scene.AssetService, userAssetURL);
|
||||
uuidGatherer.GatherAssetUuids(asset.FullID, (AssetType)asset.Type, ids);
|
||||
if (ids.ContainsKey(assetID))
|
||||
ids.Remove(assetID);
|
||||
foreach (UUID uuid in ids.Keys)
|
||||
FetchAsset(userAssetURL, uuid);
|
||||
// The act of gathering UUIDs downloads the assets from the remote server
|
||||
Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>();
|
||||
HGUuidGatherer uuidGatherer = new HGUuidGatherer(m_scene.AssetService, userAssetURL);
|
||||
uuidGatherer.GatherAssetUuids(assetID, (AssetType)meta.Type, ids);
|
||||
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Successfully fetched asset {0} from asset server {1}", asset.ID, userAssetURL);
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Successfully fetched asset {0} from asset server {1}", assetID, userAssetURL);
|
||||
|
||||
}
|
||||
else
|
||||
m_log.Warn("[HG ASSET MAPPER]: Could not fetch asset from remote asset server " + userAssetURL);
|
||||
}
|
||||
|
||||
|
||||
|
@ -257,19 +248,23 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
|||
if (asset != null)
|
||||
{
|
||||
Dictionary<UUID, AssetType> ids = new Dictionary<UUID, AssetType>();
|
||||
HGUuidGatherer uuidGatherer = new HGUuidGatherer(this, m_scene.AssetService, string.Empty);
|
||||
HGUuidGatherer uuidGatherer = new HGUuidGatherer(m_scene.AssetService, string.Empty);
|
||||
uuidGatherer.GatherAssetUuids(asset.FullID, (AssetType)asset.Type, ids);
|
||||
bool success = false;
|
||||
foreach (UUID uuid in ids.Keys)
|
||||
{
|
||||
asset = m_scene.AssetService.Get(uuid.ToString());
|
||||
if (asset == null)
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Could not find asset {0}", uuid);
|
||||
else
|
||||
PostAsset(userAssetURL, asset);
|
||||
success = PostAsset(userAssetURL, asset);
|
||||
}
|
||||
|
||||
// maybe all pieces got there...
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Successfully posted item {0} to asset server {1}", assetID, userAssetURL);
|
||||
// maybe all pieces got there...
|
||||
if (!success)
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Problems posting item {0} to asset server {1}", assetID, userAssetURL);
|
||||
else
|
||||
m_log.DebugFormat("[HG ASSET MAPPER]: Successfully posted item {0} to asset server {1}", assetID, userAssetURL);
|
||||
|
||||
}
|
||||
else
|
||||
|
|
|
@ -263,8 +263,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
|||
//}
|
||||
|
||||
// OK, we're done fetching. Pass it up to the default RezObject
|
||||
return base.RezObject(remoteClient, itemID, RayEnd, RayStart, RayTargetID, BypassRayCast, RayEndIsIntersection,
|
||||
RezSelected, RemoveItem, fromTaskID, attachment);
|
||||
SceneObjectGroup sog = base.RezObject(remoteClient, itemID, RayEnd, RayStart, RayTargetID, BypassRayCast, RayEndIsIntersection,
|
||||
RezSelected, RemoveItem, fromTaskID, attachment);
|
||||
|
||||
if (sog == null)
|
||||
remoteClient.SendAgentAlertMessage("Unable to rez: problem accessing inventory or locating assets", false);
|
||||
|
||||
return sog;
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -1,57 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
||||
{
|
||||
public class HGUuidGatherer : UuidGatherer
|
||||
{
|
||||
protected string m_assetServerURL;
|
||||
protected HGAssetMapper m_assetMapper;
|
||||
|
||||
public HGUuidGatherer(HGAssetMapper assMap, IAssetService assetCache, string assetServerURL) : base(assetCache)
|
||||
{
|
||||
m_assetMapper = assMap;
|
||||
m_assetServerURL = assetServerURL;
|
||||
}
|
||||
|
||||
protected override AssetBase GetAsset(UUID uuid)
|
||||
{
|
||||
if (string.Empty == m_assetServerURL)
|
||||
return m_assetCache.Get(uuid.ToString());
|
||||
else
|
||||
return m_assetMapper.FetchAsset(m_assetServerURL, uuid);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -56,6 +56,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
|
|||
|
||||
private bool m_Enabled = false;
|
||||
|
||||
private AssetPermissions m_AssetPerms;
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
|
@ -128,6 +130,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
|
|||
if (m_LocalAssetServiceURI != string.Empty)
|
||||
m_LocalAssetServiceURI = m_LocalAssetServiceURI.Trim('/');
|
||||
|
||||
IConfig hgConfig = source.Configs["HGAssetService"];
|
||||
m_AssetPerms = new AssetPermissions(hgConfig); // it's ok if arg is null
|
||||
|
||||
m_Enabled = true;
|
||||
m_log.Info("[HG ASSET CONNECTOR]: HG asset broker enabled");
|
||||
}
|
||||
|
@ -206,14 +211,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
|
|||
asset = m_HGService.Get(id);
|
||||
if (asset != null)
|
||||
{
|
||||
// Now store it locally
|
||||
// For now, let me just do it for textures and scripts
|
||||
if (((AssetType)asset.Type == AssetType.Texture) ||
|
||||
((AssetType)asset.Type == AssetType.LSLBytecode) ||
|
||||
((AssetType)asset.Type == AssetType.LSLText))
|
||||
{
|
||||
// Now store it locally, if allowed
|
||||
if (m_AssetPerms.AllowedImport(asset.Type))
|
||||
m_GridService.Store(asset);
|
||||
}
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -328,7 +330,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
|
|||
|
||||
string id = string.Empty;
|
||||
if (IsHG(asset.ID))
|
||||
id = m_HGService.Store(asset);
|
||||
{
|
||||
if (m_AssetPerms.AllowedExport(asset.Type))
|
||||
id = m_HGService.Store(asset);
|
||||
else
|
||||
return String.Empty;
|
||||
}
|
||||
else
|
||||
id = m_GridService.Store(asset);
|
||||
|
||||
|
|
|
@ -46,8 +46,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests
|
|||
public class GridConnectorsTests : OpenSimTestCase
|
||||
{
|
||||
LocalGridServicesConnector m_LocalConnector;
|
||||
private void SetUp()
|
||||
|
||||
[SetUp]
|
||||
public override void SetUp()
|
||||
{
|
||||
base.SetUp();
|
||||
|
||||
IConfigSource config = new IniConfigSource();
|
||||
config.AddConfig("Modules");
|
||||
config.AddConfig("GridService");
|
||||
|
@ -71,8 +75,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests
|
|||
TestHelpers.InMethod();
|
||||
// log4net.Config.XmlConfigurator.Configure();
|
||||
|
||||
SetUp();
|
||||
|
||||
// Create 4 regions
|
||||
GridRegion r1 = new GridRegion();
|
||||
r1.RegionName = "Test Region 1";
|
||||
|
|
|
@ -65,8 +65,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
|
|||
protected TaskInventoryItem m_soundItem;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
public override void SetUp()
|
||||
{
|
||||
base.SetUp();
|
||||
|
||||
// FIXME: Do something about this - relying on statics in unit tests causes trouble sooner or later
|
||||
new SceneManager();
|
||||
|
||||
m_archiverModule = new ArchiverModule();
|
||||
|
|
|
@ -188,6 +188,22 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public delegate void OnPluginConsoleDelegate(string[] args);
|
||||
|
||||
/// <summary>
|
||||
/// Triggered after <see cref="OpenSim.IApplicationPlugin.PostInitialise"/>
|
||||
/// has been called for all <see cref="OpenSim.IApplicationPlugin"/>
|
||||
/// loaded via <see cref="OpenSim.OpenSimBase.LoadPlugins"/>.
|
||||
/// Handlers for this event are typically used to parse the arguments
|
||||
/// from <see cref="OnPluginConsoleDelegate"/> in order to process or
|
||||
/// filter the arguments and pass them onto <see cref="OpenSim.Region.CoreModules.Framework.InterfaceCommander.Commander.ProcessConsoleCommand"/>
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered by <see cref="TriggerOnPluginConsole"/> in
|
||||
/// <see cref="Scene.SendCommandToPlugins"/> via
|
||||
/// <see cref="SceneManager.SendCommandToPluginModules"/> via
|
||||
/// <see cref="OpenSim.OpenSimBase.HandleCommanderCommand"/> via
|
||||
/// <see cref="OpenSim.OpenSimBase.AddPluginCommands"/> via
|
||||
/// <see cref="OpenSim.OpenSimBase.StartupSpecific"/>
|
||||
/// </remarks>
|
||||
public event OnPluginConsoleDelegate OnPluginConsole;
|
||||
|
||||
/// <summary>
|
||||
|
@ -202,6 +218,18 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public delegate void OnSetRootAgentSceneDelegate(UUID agentID, Scene scene);
|
||||
|
||||
/// <summary>
|
||||
/// Triggered before the grunt work for adding a root agent to a
|
||||
/// scene has been performed (resuming attachment scripts, physics,
|
||||
/// animations etc.)
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered before <see cref="OnMakeRootAgent"/>
|
||||
/// by <see cref="TriggerSetRootAgentScene"/>
|
||||
/// in <see cref="ScenePresence.MakeRootAgent"/>
|
||||
/// via <see cref="Scene.AgentCrossing"/>
|
||||
/// and <see cref="ScenePresence.CompleteMovement"/>
|
||||
/// </remarks>
|
||||
public event OnSetRootAgentSceneDelegate OnSetRootAgentScene;
|
||||
|
||||
/// <summary>
|
||||
|
@ -226,13 +254,45 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <summary>
|
||||
/// Fired when an object is touched/grabbed.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The originalID is the local ID of the part that was actually touched. The localID itself is always that of
|
||||
/// the root part.
|
||||
/// Triggerd in response to <see cref="OpenSim.Framework.IClientAPI.OnGrabObject"/>
|
||||
/// via <see cref="TriggerObjectGrab"/>
|
||||
/// in <see cref="Scene.ProcessObjectGrab"/>
|
||||
/// </remarks>
|
||||
public event ObjectGrabDelegate OnObjectGrab;
|
||||
public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs);
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when an object is being touched/grabbed continuously.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered in response to <see cref="OpenSim.Framework.IClientAPI.OnGrabUpdate"/>
|
||||
/// via <see cref="TriggerObjectGrabbing"/>
|
||||
/// in <see cref="Scene.ProcessObjectGrabUpdate"/>
|
||||
/// </remarks>
|
||||
public event ObjectGrabDelegate OnObjectGrabbing;
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when an object stops being touched/grabbed.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered in response to <see cref="OpenSim.Framework.IClientAPI.OnDeGrabObject"/>
|
||||
/// via <see cref="TriggerObjectDeGrab"/>
|
||||
/// in <see cref="Scene.ProcessObjectDeGrab"/>
|
||||
/// </remarks>
|
||||
public event ObjectDeGrabDelegate OnObjectDeGrab;
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when a script resets.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered by <see cref="TriggerScriptReset"/>
|
||||
/// in <see cref="Scene.ProcessScriptReset"/>
|
||||
/// via <see cref="OpenSim.Framework.IClientAPI.OnScriptReset"/>
|
||||
/// via <see cref="OpenSim.Region.ClientStack.LindenUDP.LLClientView.HandleScriptReset"/>
|
||||
/// </remarks>
|
||||
public event ScriptResetDelegate OnScriptReset;
|
||||
|
||||
public event OnPermissionErrorDelegate OnPermissionError;
|
||||
|
@ -242,17 +302,50 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Occurs after OnNewScript.
|
||||
/// Triggered by <see cref="TriggerRezScript"/>
|
||||
/// in <see cref="SceneObjectPartInventory.CreateScriptInstance"/>
|
||||
/// </remarks>
|
||||
public event NewRezScript OnRezScript;
|
||||
public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource);
|
||||
|
||||
public delegate void RemoveScript(uint localID, UUID itemID);
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when a script is removed from an object.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered by <see cref="TriggerRemoveScript"/>
|
||||
/// in <see cref="Scene.RemoveTaskInventory"/>,
|
||||
/// <see cref="Scene.CreateAgentInventoryItemFromTask"/>,
|
||||
/// <see cref="SceneObjectPartInventory.RemoveScriptInstance"/>,
|
||||
/// <see cref="SceneObjectPartInventory.RemoveInventoryItem"/>
|
||||
/// </remarks>
|
||||
public event RemoveScript OnRemoveScript;
|
||||
|
||||
public delegate void StartScript(uint localID, UUID itemID);
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when a script starts.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered by <see cref="TriggerStartScript"/>
|
||||
/// in <see cref="Scene.SetScriptRunning"/>
|
||||
/// via <see cref="OpenSim.Framework.IClientAPI.OnSetScriptRunning"/>,
|
||||
/// via <see cref="OpenSim.Region.ClientStack.LindenUDP.HandleSetScriptRunning"/>
|
||||
/// </remarks>
|
||||
public event StartScript OnStartScript;
|
||||
|
||||
public delegate void StopScript(uint localID, UUID itemID);
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when a script stops.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered by <see cref="TriggerStopScript"/>,
|
||||
/// in <see cref="SceneObjectPartInventory.CreateScriptInstance"/>,
|
||||
/// <see cref="SceneObjectPartInventory.StopScriptInstance"/>,
|
||||
/// <see cref="Scene.SetScriptRunning"/>
|
||||
/// </remarks>
|
||||
public event StopScript OnStopScript;
|
||||
|
||||
public delegate bool SceneGroupMoved(UUID groupID, Vector3 delta);
|
||||
|
@ -303,6 +396,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Occurs before OnRezScript
|
||||
/// Triggered by <see cref="TriggerNewScript"/>
|
||||
/// in <see cref="Scene.RezScriptFromAgentInventory"/>,
|
||||
/// <see cref="Scene.RezNewScript"/>
|
||||
/// </remarks>
|
||||
public event NewScript OnNewScript;
|
||||
|
||||
|
@ -337,6 +433,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered after the scene receives a client's upload of an updated script and has stored it in an asset.
|
||||
/// Triggered by <see cref="TriggerUpdateScript"/>
|
||||
/// in <see cref="Scene.CapsUpdateTaskInventoryScriptAsset"/>
|
||||
/// via <see cref="Scene.CapsUpdateTaskInventoryScriptAsset"/>
|
||||
/// via <see cref="OpenSim.Region.ClientStack.Linden.BunchOfCaps.TaskScriptUpdated"/>
|
||||
/// via <see cref="OpenSim.Region.ClientStack.Linden.TaskInventoryScriptUpdater.OnUpLoad"/>
|
||||
/// via <see cref="OpenSim.Region.ClientStack.Linden.TaskInventoryScriptUpdater.uploaderCaps"/>
|
||||
/// </remarks>
|
||||
public event UpdateScript OnUpdateScript;
|
||||
|
||||
|
@ -395,15 +497,36 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public event ScriptColliding OnScriptLandColliderEnd;
|
||||
|
||||
public delegate void OnMakeChildAgentDelegate(ScenePresence presence);
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when an agent has been made a child agent of a scene.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered by <see cref="TriggerOnMakeChildAgent"/>
|
||||
/// in <see cref="ScenePresence.MakeChildAgent"/>
|
||||
/// via <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.CrossAgentToNewRegionAsync"/>,
|
||||
/// <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.DoTeleport"/>,
|
||||
/// <see cref="OpenSim.Region.CoreModules.InterGrid.KillAUser.ShutdownNoLogout"/>
|
||||
/// </remarks>
|
||||
public event OnMakeChildAgentDelegate OnMakeChildAgent;
|
||||
|
||||
public delegate void OnSaveNewWindlightProfileDelegate();
|
||||
public delegate void OnSendNewWindlightProfileTargetedDelegate(RegionLightShareData wl, UUID user);
|
||||
|
||||
/// <summary>
|
||||
/// Triggered after the grunt work for adding a root agent to a
|
||||
/// scene has been performed (resuming attachment scripts, physics,
|
||||
/// animations etc.)
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This event is on the critical path for transferring an avatar from one region to another. Try and do
|
||||
/// as little work on this event as possible, or do work asynchronously.
|
||||
/// </summary>
|
||||
/// Triggered after <see cref="OnSetRootAgentScene"/>
|
||||
/// by <see cref="TriggerOnMakeRootAgent"/>
|
||||
/// in <see cref="ScenePresence.MakeRootAgent"/>
|
||||
/// via <see cref="Scene.AgentCrossing"/>
|
||||
/// and <see cref="ScenePresence.CompleteMovement"/>
|
||||
/// </remarks>
|
||||
public event Action<ScenePresence> OnMakeRootAgent;
|
||||
|
||||
public event OnSendNewWindlightProfileTargetedDelegate OnSendNewWindlightProfileTargeted;
|
||||
|
@ -429,9 +552,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public event AvatarKillData OnAvatarKilled;
|
||||
public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar);
|
||||
|
||||
// public delegate void ScriptTimerEvent(uint localID, double timerinterval);
|
||||
|
||||
// public event ScriptTimerEvent OnScriptTimerEvent;
|
||||
/*
|
||||
public delegate void ScriptTimerEvent(uint localID, double timerinterval);
|
||||
public event ScriptTimerEvent OnScriptTimerEvent;
|
||||
*/
|
||||
|
||||
public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour);
|
||||
public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID);
|
||||
|
@ -441,12 +565,27 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <summary>
|
||||
/// Triggered when an object is added to the scene.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered by <see cref="TriggerObjectAddedToScene"/>
|
||||
/// in <see cref="Scene.AddNewSceneObject"/>,
|
||||
/// <see cref="Scene.DuplicateObject"/>,
|
||||
/// <see cref="Scene.doObjectDuplicateOnRay"/>
|
||||
/// </remarks>
|
||||
public event Action<SceneObjectGroup> OnObjectAddedToScene;
|
||||
|
||||
/// <summary>
|
||||
/// Delegate for <see cref="OnObjectBeingRemovedFromScene"/>
|
||||
/// </summary>
|
||||
/// <param name="obj">The object being removed from the scene</param>
|
||||
public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj);
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when an object is removed from the scene.
|
||||
/// </summary>
|
||||
public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj);
|
||||
/// <remarks>
|
||||
/// Triggered by <see cref="TriggerObjectBeingRemovedFromScene"/>
|
||||
/// in <see cref="Scene.DeleteSceneObject"/>
|
||||
/// </remarks>
|
||||
public event ObjectBeingRemovedFromScene OnObjectBeingRemovedFromScene;
|
||||
|
||||
public delegate void NoticeNoLandDataFromStorage();
|
||||
|
@ -632,9 +771,28 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public event PrimsLoaded OnPrimsLoaded;
|
||||
|
||||
public delegate void TeleportStart(IClientAPI client, GridRegion destination, GridRegion finalDestination, uint teleportFlags, bool gridLogout);
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when a teleport starts
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered by <see cref="TriggerTeleportStart"/>
|
||||
/// in <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.CreateAgent"/>
|
||||
/// and <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule.CreateAgent"/>
|
||||
/// via <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.DoTeleport"/>
|
||||
/// </remarks>
|
||||
public event TeleportStart OnTeleportStart;
|
||||
|
||||
public delegate void TeleportFail(IClientAPI client, bool gridLogout);
|
||||
|
||||
/// <summary>
|
||||
/// Trigered when a teleport fails.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Triggered by <see cref="TriggerTeleportFail"/>
|
||||
/// in <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.Fail"/>
|
||||
/// via <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.DoTeleport"/>
|
||||
/// </remarks>
|
||||
public event TeleportFail OnTeleportFail;
|
||||
|
||||
public class MoneyTransferArgs : EventArgs
|
||||
|
@ -642,7 +800,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public UUID sender;
|
||||
public UUID receiver;
|
||||
|
||||
// Always false. The SL protocol sucks.
|
||||
/// <summary>
|
||||
/// Always false. The SL protocol sucks.
|
||||
/// </summary>
|
||||
public bool authenticated = false;
|
||||
|
||||
public int amount;
|
||||
|
|
|
@ -106,7 +106,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <summary>
|
||||
/// Minimum value of the size of a non-physical prim in each axis
|
||||
/// </summary>
|
||||
public float m_minNonphys = 0.01f;
|
||||
public float m_minNonphys = 0.001f;
|
||||
|
||||
/// <summary>
|
||||
/// Maximum value of the size of a non-physical prim in each axis
|
||||
|
@ -769,13 +769,13 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
PhysicalPrims = startupConfig.GetBoolean("physical_prim", true);
|
||||
CollidablePrims = startupConfig.GetBoolean("collidable_prim", true);
|
||||
|
||||
m_minNonphys = startupConfig.GetFloat("NonphysicalPrimMin", m_minNonphys);
|
||||
m_minNonphys = startupConfig.GetFloat("NonPhysicalPrimMin", m_minNonphys);
|
||||
if (RegionInfo.NonphysPrimMin > 0)
|
||||
{
|
||||
m_minNonphys = RegionInfo.NonphysPrimMin;
|
||||
}
|
||||
|
||||
m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys);
|
||||
m_maxNonphys = startupConfig.GetFloat("NonPhysicalPrimMax", m_maxNonphys);
|
||||
if (RegionInfo.NonphysPrimMax > 0)
|
||||
{
|
||||
m_maxNonphys = RegionInfo.NonphysPrimMax;
|
||||
|
@ -895,6 +895,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
|
||||
// FIXME: Ultimately this should be in a module.
|
||||
SendPeriodicAppearanceUpdates = true;
|
||||
|
||||
IConfig appearanceConfig = m_config.Configs["Appearance"];
|
||||
if (appearanceConfig != null)
|
||||
{
|
||||
|
|
|
@ -52,26 +52,23 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public class UuidGatherer
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Asset cache used for gathering assets
|
||||
/// </summary>
|
||||
protected IAssetService m_assetCache;
|
||||
|
||||
/// <summary>
|
||||
/// Used as a temporary store of an asset which represents an object. This can be a null if no appropriate
|
||||
/// asset was found by the asset service.
|
||||
/// </summary>
|
||||
private AssetBase m_requestedObjectAsset;
|
||||
|
||||
/// <summary>
|
||||
/// Signal whether we are currently waiting for the asset service to deliver an asset.
|
||||
/// </summary>
|
||||
private bool m_waitingForObjectAsset;
|
||||
protected IAssetService m_assetService;
|
||||
|
||||
// /// <summary>
|
||||
// /// Used as a temporary store of an asset which represents an object. This can be a null if no appropriate
|
||||
// /// asset was found by the asset service.
|
||||
// /// </summary>
|
||||
// private AssetBase m_requestedObjectAsset;
|
||||
//
|
||||
// /// <summary>
|
||||
// /// Signal whether we are currently waiting for the asset service to deliver an asset.
|
||||
// /// </summary>
|
||||
// private bool m_waitingForObjectAsset;
|
||||
|
||||
public UuidGatherer(IAssetService assetCache)
|
||||
{
|
||||
m_assetCache = assetCache;
|
||||
m_assetService = assetCache;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -191,18 +188,18 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The callback made when we request the asset for an object from the asset service.
|
||||
/// </summary>
|
||||
private void AssetReceived(string id, Object sender, AssetBase asset)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
m_requestedObjectAsset = asset;
|
||||
m_waitingForObjectAsset = false;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
// /// <summary>
|
||||
// /// The callback made when we request the asset for an object from the asset service.
|
||||
// /// </summary>
|
||||
// private void AssetReceived(string id, Object sender, AssetBase asset)
|
||||
// {
|
||||
// lock (this)
|
||||
// {
|
||||
// m_requestedObjectAsset = asset;
|
||||
// m_waitingForObjectAsset = false;
|
||||
// Monitor.Pulse(this);
|
||||
// }
|
||||
// }
|
||||
|
||||
/// <summary>
|
||||
/// Get an asset synchronously, potentially using an asynchronous callback. If the
|
||||
|
@ -212,25 +209,29 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <returns></returns>
|
||||
protected virtual AssetBase GetAsset(UUID uuid)
|
||||
{
|
||||
m_waitingForObjectAsset = true;
|
||||
m_assetCache.Get(uuid.ToString(), this, AssetReceived);
|
||||
return m_assetService.Get(uuid.ToString());
|
||||
|
||||
// The asset cache callback can either
|
||||
//
|
||||
// 1. Complete on the same thread (if the asset is already in the cache) or
|
||||
// 2. Come in via a different thread (if we need to go fetch it).
|
||||
//
|
||||
// The code below handles both these alternatives.
|
||||
lock (this)
|
||||
{
|
||||
if (m_waitingForObjectAsset)
|
||||
{
|
||||
Monitor.Wait(this);
|
||||
m_waitingForObjectAsset = false;
|
||||
}
|
||||
}
|
||||
|
||||
return m_requestedObjectAsset;
|
||||
// XXX: Switching to do this synchronously where the call was async before but we always waited for it
|
||||
// to complete anyway!
|
||||
// m_waitingForObjectAsset = true;
|
||||
// m_assetCache.Get(uuid.ToString(), this, AssetReceived);
|
||||
//
|
||||
// // The asset cache callback can either
|
||||
// //
|
||||
// // 1. Complete on the same thread (if the asset is already in the cache) or
|
||||
// // 2. Come in via a different thread (if we need to go fetch it).
|
||||
// //
|
||||
// // The code below handles both these alternatives.
|
||||
// lock (this)
|
||||
// {
|
||||
// if (m_waitingForObjectAsset)
|
||||
// {
|
||||
// Monitor.Wait(this);
|
||||
// m_waitingForObjectAsset = false;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return m_requestedObjectAsset;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -361,4 +362,47 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class HGUuidGatherer : UuidGatherer
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected string m_assetServerURL;
|
||||
|
||||
public HGUuidGatherer(IAssetService assetService, string assetServerURL)
|
||||
: base(assetService)
|
||||
{
|
||||
m_assetServerURL = assetServerURL;
|
||||
if (!m_assetServerURL.EndsWith("/") && !m_assetServerURL.EndsWith("="))
|
||||
m_assetServerURL = m_assetServerURL + "/";
|
||||
}
|
||||
|
||||
protected override AssetBase GetAsset(UUID uuid)
|
||||
{
|
||||
if (string.Empty == m_assetServerURL)
|
||||
return base.GetAsset(uuid);
|
||||
else
|
||||
return FetchAsset(uuid);
|
||||
}
|
||||
|
||||
public AssetBase FetchAsset(UUID assetID)
|
||||
{
|
||||
|
||||
// Test if it's already here
|
||||
AssetBase asset = m_assetService.Get(assetID.ToString());
|
||||
if (asset == null)
|
||||
{
|
||||
// It's not, so fetch it from abroad
|
||||
asset = m_assetService.Get(m_assetServerURL + assetID.ToString());
|
||||
if (asset != null)
|
||||
m_log.DebugFormat("[HGUUIDGatherer]: Copied asset {0} from {1} to local asset server", assetID, m_assetServerURL);
|
||||
else
|
||||
m_log.DebugFormat("[HGUUIDGatherer]: Failed to fetch asset {0} from {1}", assetID, m_assetServerURL);
|
||||
}
|
||||
//else
|
||||
// m_log.DebugFormat("[HGUUIDGatherer]: Asset {0} from {1} was already here", assetID, m_assetServerURL);
|
||||
|
||||
return asset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -231,12 +231,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
|
|||
if (m_server == null || m_baseNick == null || m_ircChannel == null || m_user == null)
|
||||
throw new Exception("Invalid connector configuration");
|
||||
|
||||
// Generate an initial nickname if randomizing is enabled
|
||||
// Generate an initial nickname
|
||||
|
||||
if (m_randomizeNick)
|
||||
{
|
||||
m_nick = m_baseNick + Util.RandomClass.Next(1, 99);
|
||||
}
|
||||
else
|
||||
m_nick = m_baseNick;
|
||||
|
||||
m_log.InfoFormat("[IRC-Connector-{0}]: Initialization complete", idn);
|
||||
|
||||
|
|
|
@ -5871,27 +5871,36 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
/// Returns the index of the first occurrence of test
|
||||
/// in src.
|
||||
/// </summary>
|
||||
|
||||
/// <param name="src">Source list</param>
|
||||
/// <param name="test">List to search for</param>
|
||||
/// <returns>
|
||||
/// The index number of the point in src where test was found if it was found.
|
||||
/// Otherwise returns -1
|
||||
/// </returns>
|
||||
public LSL_Integer llListFindList(LSL_List src, LSL_List test)
|
||||
{
|
||||
|
||||
int index = -1;
|
||||
int length = src.Length - test.Length + 1;
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
// If either list is empty, do not match
|
||||
|
||||
if (src.Length != 0 && test.Length != 0)
|
||||
{
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
if (src.Data[i].Equals(test.Data[0]))
|
||||
// Why this piece of insanity? This is because most script constants are C# value types (e.g. int)
|
||||
// rather than wrapped LSL types. Such a script constant does not have int.Equal(LSL_Integer) code
|
||||
// and so the comparison fails even if the LSL_Integer conceptually has the same value.
|
||||
// Therefore, here we test Equals on both the source and destination objects.
|
||||
// However, a future better approach may be use LSL struct script constants (e.g. LSL_Integer(1)).
|
||||
if (src.Data[i].Equals(test.Data[0]) || test.Data[0].Equals(src.Data[i]))
|
||||
{
|
||||
int j;
|
||||
for (j = 1; j < test.Length; j++)
|
||||
if (!src.Data[i+j].Equals(test.Data[j]))
|
||||
if (!(src.Data[i+j].Equals(test.Data[j]) || test.Data[j].Equals(src.Data[i+j])))
|
||||
break;
|
||||
|
||||
if (j == test.Length)
|
||||
{
|
||||
index = i;
|
||||
|
@ -5902,19 +5911,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
}
|
||||
|
||||
return index;
|
||||
|
||||
}
|
||||
|
||||
public LSL_String llGetObjectName()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
return m_host.Name!=null?m_host.Name:String.Empty;
|
||||
return m_host.Name !=null ? m_host.Name : String.Empty;
|
||||
}
|
||||
|
||||
public void llSetObjectName(string name)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
m_host.Name = name!=null?name:String.Empty;
|
||||
m_host.Name = name != null ? name : String.Empty;
|
||||
}
|
||||
|
||||
public LSL_String llGetDate()
|
||||
|
|
|
@ -0,0 +1,134 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using Nini.Config;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
|
||||
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
|
||||
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
||||
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
||||
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class LSL_ApiListTests
|
||||
{
|
||||
private LSL_Api m_lslApi;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
IConfigSource initConfigSource = new IniConfigSource();
|
||||
IConfig config = initConfigSource.AddConfig("XEngine");
|
||||
config.Set("Enabled", "true");
|
||||
|
||||
Scene scene = new SceneHelpers().SetupScene();
|
||||
SceneObjectPart part = SceneHelpers.AddSceneObject(scene).RootPart;
|
||||
|
||||
XEngine.XEngine engine = new XEngine.XEngine();
|
||||
engine.Initialise(initConfigSource);
|
||||
engine.AddRegion(scene);
|
||||
|
||||
m_lslApi = new LSL_Api();
|
||||
m_lslApi.Initialize(engine, part, null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestllListFindList()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
LSL_List src = new LSL_List(new LSL_Integer(1), new LSL_Integer(2), new LSL_Integer(3));
|
||||
|
||||
{
|
||||
// Test for a single item that should be found
|
||||
int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(4)));
|
||||
Assert.That(result, Is.EqualTo(-1));
|
||||
}
|
||||
|
||||
{
|
||||
// Test for a single item that should be found
|
||||
int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(2)));
|
||||
Assert.That(result, Is.EqualTo(1));
|
||||
}
|
||||
|
||||
{
|
||||
// Test for a constant that should be found
|
||||
int result = m_lslApi.llListFindList(src, new LSL_List(ScriptBaseClass.AGENT));
|
||||
Assert.That(result, Is.EqualTo(0));
|
||||
}
|
||||
|
||||
{
|
||||
// Test for a list that should be found
|
||||
int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(2), new LSL_Integer(3)));
|
||||
Assert.That(result, Is.EqualTo(1));
|
||||
}
|
||||
|
||||
{
|
||||
// Test for a single item not in the list
|
||||
int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(4)));
|
||||
Assert.That(result, Is.EqualTo(-1));
|
||||
}
|
||||
|
||||
{
|
||||
// Test for something that should not be cast
|
||||
int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_String("4")));
|
||||
Assert.That(result, Is.EqualTo(-1));
|
||||
}
|
||||
|
||||
{
|
||||
// Test for a list not in the list
|
||||
int result
|
||||
= m_lslApi.llListFindList(
|
||||
src, new LSL_List(new LSL_Integer(2), new LSL_Integer(3), new LSL_Integer(4)));
|
||||
Assert.That(result, Is.EqualTo(-1));
|
||||
}
|
||||
|
||||
{
|
||||
LSL_List srcWithConstants
|
||||
= new LSL_List(new LSL_Integer(3), ScriptBaseClass.AGENT, ScriptBaseClass.OS_NPC_LAND_AT_TARGET);
|
||||
|
||||
// Test for constants that appears in the source list that should be found
|
||||
int result
|
||||
= m_lslApi.llListFindList(srcWithConstants, new LSL_List(new LSL_Integer(1), new LSL_Integer(2)));
|
||||
|
||||
Assert.That(result, Is.EqualTo(1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -58,9 +58,11 @@ namespace OpenSim.Services.HypergridService
|
|||
private static IUserAgentService m_UserAgentService;
|
||||
private static ISimulationService m_SimulationService;
|
||||
|
||||
protected string m_AllowedClients = string.Empty;
|
||||
protected string m_DeniedClients = string.Empty;
|
||||
private static string m_AllowedClients = string.Empty;
|
||||
private static string m_DeniedClients = string.Empty;
|
||||
private static bool m_ForeignAgentsAllowed = true;
|
||||
private static List<string> m_ForeignsAllowedExceptions = new List<string>();
|
||||
private static List<string> m_ForeignsDisallowedExceptions = new List<string>();
|
||||
|
||||
private static UUID m_ScopeID;
|
||||
private static bool m_AllowTeleportsToAnyRegion;
|
||||
|
@ -113,6 +115,9 @@ namespace OpenSim.Services.HypergridService
|
|||
m_DeniedClients = serverConfig.GetString("DeniedClients", string.Empty);
|
||||
m_ForeignAgentsAllowed = serverConfig.GetBoolean("ForeignAgentsAllowed", true);
|
||||
|
||||
LoadDomainExceptionsFromConfig(serverConfig, "AllowExcept", m_ForeignsAllowedExceptions);
|
||||
LoadDomainExceptionsFromConfig(serverConfig, "DisallowExcept", m_ForeignsDisallowedExceptions);
|
||||
|
||||
if (m_GridService == null || m_PresenceService == null || m_SimulationService == null)
|
||||
throw new Exception("Unable to load a required plugin, Gatekeeper Service cannot function.");
|
||||
|
||||
|
@ -125,6 +130,15 @@ namespace OpenSim.Services.HypergridService
|
|||
{
|
||||
}
|
||||
|
||||
protected void LoadDomainExceptionsFromConfig(IConfig config, string variable, List<string> exceptions)
|
||||
{
|
||||
string value = config.GetString(variable, string.Empty);
|
||||
string[] parts = value.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
foreach (string s in parts)
|
||||
exceptions.Add(s.Trim());
|
||||
}
|
||||
|
||||
public bool LinkRegion(string regionName, out UUID regionID, out ulong regionHandle, out string externalName, out string imageURL, out string reason)
|
||||
{
|
||||
regionID = UUID.Zero;
|
||||
|
@ -260,14 +274,25 @@ namespace OpenSim.Services.HypergridService
|
|||
m_log.DebugFormat("[GATEKEEPER SERVICE]: User is ok");
|
||||
|
||||
//
|
||||
// Foreign agents allowed
|
||||
// Foreign agents allowed? Exceptions?
|
||||
//
|
||||
if (account == null && !m_ForeignAgentsAllowed)
|
||||
if (account == null)
|
||||
{
|
||||
reason = "Unauthorized";
|
||||
m_log.InfoFormat("[GATEKEEPER SERVICE]: Foreign agents are not permitted {0} {1}. Refusing service.",
|
||||
aCircuit.firstname, aCircuit.lastname);
|
||||
return false;
|
||||
bool allowed = m_ForeignAgentsAllowed;
|
||||
|
||||
if (m_ForeignAgentsAllowed && IsException(aCircuit, m_ForeignsAllowedExceptions))
|
||||
allowed = false;
|
||||
|
||||
if (!m_ForeignAgentsAllowed && IsException(aCircuit, m_ForeignsDisallowedExceptions))
|
||||
allowed = true;
|
||||
|
||||
if (!allowed)
|
||||
{
|
||||
reason = "Destination does not allow visitors from your world";
|
||||
m_log.InfoFormat("[GATEKEEPER SERVICE]: Foreign agents are not permitted {0} {1} @ {2}. Refusing service.",
|
||||
aCircuit.firstname, aCircuit.lastname, aCircuit.ServiceURLs["HomeURI"]);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// May want to authorize
|
||||
|
@ -393,6 +418,27 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
#region Misc
|
||||
|
||||
private bool IsException(AgentCircuitData aCircuit, List<string> exceptions)
|
||||
{
|
||||
bool exception = false;
|
||||
if (exceptions.Count > 0) // we have exceptions
|
||||
{
|
||||
// Retrieve the visitor's origin
|
||||
string userURL = aCircuit.ServiceURLs["HomeURI"].ToString();
|
||||
if (!userURL.EndsWith("/"))
|
||||
userURL += "/";
|
||||
|
||||
if (exceptions.Find(delegate(string s)
|
||||
{
|
||||
if (!s.EndsWith("/"))
|
||||
s += "/";
|
||||
return s == userURL;
|
||||
}) != null)
|
||||
exception = true;
|
||||
}
|
||||
|
||||
return exception;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
|
|
@ -58,6 +58,8 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
private UserAccountCache m_Cache;
|
||||
|
||||
private AssetPermissions m_AssetPerms;
|
||||
|
||||
public HGAssetService(IConfigSource config, string configName) : base(config, configName)
|
||||
{
|
||||
m_log.Debug("[HGAsset Service]: Starting");
|
||||
|
@ -80,6 +82,10 @@ namespace OpenSim.Services.HypergridService
|
|||
m_HomeURL = assetConfig.GetString("HomeURI", m_HomeURL);
|
||||
|
||||
m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
|
||||
|
||||
// Permissions
|
||||
m_AssetPerms = new AssetPermissions(assetConfig);
|
||||
|
||||
}
|
||||
|
||||
#region IAssetService overrides
|
||||
|
@ -90,6 +96,9 @@ namespace OpenSim.Services.HypergridService
|
|||
if (asset == null)
|
||||
return null;
|
||||
|
||||
if (!m_AssetPerms.AllowedExport(asset.Type))
|
||||
return null;
|
||||
|
||||
if (asset.Metadata.Type == (sbyte)AssetType.Object)
|
||||
asset.Data = AdjustIdentifiers(asset.Data); ;
|
||||
|
||||
|
@ -112,16 +121,27 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
public override byte[] GetData(string id)
|
||||
{
|
||||
byte[] data = base.GetData(id);
|
||||
AssetBase asset = Get(id);
|
||||
|
||||
if (data == null)
|
||||
if (asset == null)
|
||||
return null;
|
||||
|
||||
return AdjustIdentifiers(data);
|
||||
if (!m_AssetPerms.AllowedExport(asset.Type))
|
||||
return null;
|
||||
|
||||
return asset.Data;
|
||||
}
|
||||
|
||||
//public virtual bool Get(string id, Object sender, AssetRetrieved handler)
|
||||
|
||||
public override string Store(AssetBase asset)
|
||||
{
|
||||
if (!m_AssetPerms.AllowedImport(asset.Type))
|
||||
return string.Empty;
|
||||
|
||||
return base.Store(asset);
|
||||
}
|
||||
|
||||
public override bool Delete(string id)
|
||||
{
|
||||
// NOGO
|
||||
|
|
|
@ -77,6 +77,10 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
protected static bool m_BypassClientVerification;
|
||||
|
||||
private static Dictionary<int, bool> m_ForeignTripsAllowed = new Dictionary<int, bool>();
|
||||
private static Dictionary<int, List<string>> m_TripsAllowedExceptions = new Dictionary<int, List<string>>();
|
||||
private static Dictionary<int, List<string>> m_TripsDisallowedExceptions = new Dictionary<int, List<string>>();
|
||||
|
||||
public UserAgentService(IConfigSource config) : this(config, null)
|
||||
{
|
||||
}
|
||||
|
@ -121,6 +125,12 @@ namespace OpenSim.Services.HypergridService
|
|||
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
|
||||
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountService, args);
|
||||
|
||||
m_LevelOutsideContacts = serverConfig.GetInt("LevelOutsideContacts", 0);
|
||||
|
||||
LoadTripPermissionsFromConfig(serverConfig, "ForeignTripsAllowed");
|
||||
LoadDomainExceptionsFromConfig(serverConfig, "AllowExcept", m_TripsAllowedExceptions);
|
||||
LoadDomainExceptionsFromConfig(serverConfig, "DisallowExcept", m_TripsDisallowedExceptions);
|
||||
|
||||
m_GridName = serverConfig.GetString("ExternalName", string.Empty);
|
||||
if (m_GridName == string.Empty)
|
||||
{
|
||||
|
@ -130,10 +140,43 @@ namespace OpenSim.Services.HypergridService
|
|||
if (!m_GridName.EndsWith("/"))
|
||||
m_GridName = m_GridName + "/";
|
||||
|
||||
m_LevelOutsideContacts = serverConfig.GetInt("LevelOutsideContacts", 0);
|
||||
}
|
||||
}
|
||||
|
||||
protected void LoadTripPermissionsFromConfig(IConfig config, string variable)
|
||||
{
|
||||
foreach (string keyName in config.GetKeys())
|
||||
{
|
||||
if (keyName.StartsWith(variable + "_Level_"))
|
||||
{
|
||||
int level = 0;
|
||||
if (Int32.TryParse(keyName.Replace(variable + "_Level_", ""), out level))
|
||||
m_ForeignTripsAllowed.Add(level, config.GetBoolean(keyName, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void LoadDomainExceptionsFromConfig(IConfig config, string variable, Dictionary<int, List<string>> exceptions)
|
||||
{
|
||||
foreach (string keyName in config.GetKeys())
|
||||
{
|
||||
if (keyName.StartsWith(variable + "_Level_"))
|
||||
{
|
||||
int level = 0;
|
||||
if (Int32.TryParse(keyName.Replace(variable + "_Level_", ""), out level) && !exceptions.ContainsKey(level))
|
||||
{
|
||||
exceptions.Add(level, new List<string>());
|
||||
string value = config.GetString(keyName, string.Empty);
|
||||
string[] parts = value.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
foreach (string s in parts)
|
||||
exceptions[level].Add(s.Trim());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt)
|
||||
{
|
||||
position = new Vector3(128, 128, 0); lookAt = Vector3.UnitY;
|
||||
|
@ -166,13 +209,39 @@ namespace OpenSim.Services.HypergridService
|
|||
m_log.DebugFormat("[USER AGENT SERVICE]: Request to login user {0} {1} (@{2}) to grid {3}",
|
||||
agentCircuit.firstname, agentCircuit.lastname, ((clientIP == null) ? "stored IP" : clientIP.Address.ToString()), gatekeeper.ServerURI);
|
||||
|
||||
if (m_UserAccountService.GetUserAccount(UUID.Zero, agentCircuit.AgentID) == null)
|
||||
string gridName = gatekeeper.ServerURI;
|
||||
|
||||
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, agentCircuit.AgentID);
|
||||
if (account == null)
|
||||
{
|
||||
m_log.WarnFormat("[USER AGENT SERVICE]: Someone attempted to lauch a foreign user from here {0} {1}", agentCircuit.firstname, agentCircuit.lastname);
|
||||
reason = "Forbidden to launch your agents from here";
|
||||
return false;
|
||||
}
|
||||
|
||||
// Is this user allowed to go there?
|
||||
if (m_GridName != gridName)
|
||||
{
|
||||
if (m_ForeignTripsAllowed.ContainsKey(account.UserLevel))
|
||||
{
|
||||
bool allowed = m_ForeignTripsAllowed[account.UserLevel];
|
||||
|
||||
if (m_ForeignTripsAllowed[account.UserLevel] && IsException(gridName, account.UserLevel, m_TripsAllowedExceptions))
|
||||
allowed = false;
|
||||
|
||||
if (!m_ForeignTripsAllowed[account.UserLevel] && IsException(gridName, account.UserLevel, m_TripsDisallowedExceptions))
|
||||
allowed = true;
|
||||
|
||||
if (!allowed)
|
||||
{
|
||||
reason = "Your world does not allow you to visit the destination";
|
||||
m_log.InfoFormat("[USER AGENT SERVICE]: Agents not permitted to visit {0}. Refusing service.", gridName);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Take the IP address + port of the gatekeeper (reg) plus the info of finalDestination
|
||||
GridRegion region = new GridRegion(gatekeeper);
|
||||
region.ServerURI = gatekeeper.ServerURI;
|
||||
|
@ -189,7 +258,6 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
bool success = false;
|
||||
string myExternalIP = string.Empty;
|
||||
string gridName = gatekeeper.ServerURI;
|
||||
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: this grid: {0}, desired grid: {1}", m_GridName, gridName);
|
||||
|
||||
|
@ -586,6 +654,35 @@ namespace OpenSim.Services.HypergridService
|
|||
else
|
||||
return UUID.Zero;
|
||||
}
|
||||
|
||||
#region Misc
|
||||
|
||||
private bool IsException(string dest, int level, Dictionary<int, List<string>> exceptions)
|
||||
{
|
||||
if (!exceptions.ContainsKey(level))
|
||||
return false;
|
||||
|
||||
bool exception = false;
|
||||
if (exceptions[level].Count > 0) // we have exceptions
|
||||
{
|
||||
string destination = dest;
|
||||
if (!destination.EndsWith("/"))
|
||||
destination += "/";
|
||||
|
||||
if (exceptions[level].Find(delegate(string s)
|
||||
{
|
||||
if (!s.EndsWith("/"))
|
||||
s += "/";
|
||||
return s == destination;
|
||||
}) != null)
|
||||
exception = true;
|
||||
}
|
||||
|
||||
return exception;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
class TravelingAgentInfo
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,7 +1,5 @@
|
|||
<configuration>
|
||||
<dllmap os="osx" dll="openjpeg-dotnet.dll" target="lib64/libopenjpeg-dotnet-2.1.3.0-dotnet-1.dylib" />
|
||||
<dllmap os="!windows,osx" cpu="x86-64,ia64" dll="openjpeg-dotnet.dll" target="lib32/libopenjpeg-dotnet-2.1.3.0-dotnet-1-x86_64" />
|
||||
<dllmap os="!windows,osx" cpu="x86-64,ia64" dll="openjpeg-dotnet-x86_64.dll" target="lib64/libopenjpeg-dotnet-2.1.3.0-dotnet-1-x86_64" />
|
||||
<dllmap os="!windows,osx" cpu="x86" dll="openjpeg-dotnet.dll" target="lib32/libopenjpeg-dotnet-2.1.3.0-dotnet-1-i686" />
|
||||
<dllmap os="!windows,osx" cpu="x86" dll="openjpeg-dotnet-x86_64.dll" target="lib64/libopenjpeg-dotnet-2.1.3.0-dotnet-1-i686" />
|
||||
<dllmap os="osx" dll="openjpeg-dotnet.dll" target="lib64/libopenjpeg-dotnet-2.1.5.0-dotnet-1.dylib" />
|
||||
<dllmap os="!windows,osx" cpu="x86-64,ia64" dll="openjpeg-dotnet-x86_64.dll" target="lib64/libopenjpeg-dotnet-x86_64" />
|
||||
<dllmap os="!windows,osx" cpu="x86" dll="openjpeg-dotnet.dll" target="lib32/libopenjpeg-dotnet" />
|
||||
</configuration>
|
||||
|
|
Binary file not shown.
|
@ -87,13 +87,13 @@
|
|||
;; from the selected region_info_source.
|
||||
; allow_regionless = false
|
||||
|
||||
;# {NonPhysicalPrimMin} {} {Minimum size of nonphysical prims?} {} 0.01
|
||||
;; Minimum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMin!).
|
||||
; NonphysicalPrimMin = 0.01
|
||||
;# {NonPhysicalPrimMin} {} {Minimum size of nonphysical prims?} {} 0.001
|
||||
;; Minimum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonPhysicalPrimMin!).
|
||||
; NonPhysicalPrimMin = 0.001
|
||||
|
||||
;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256
|
||||
;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!).
|
||||
; NonphysicalPrimMax = 256
|
||||
;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonPhysicalPrimMax!).
|
||||
; NonPhysicalPrimMax = 256
|
||||
|
||||
;# {PhysicalPrimMin} {} {Minimum size of physical prims?} {} 10
|
||||
;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file.
|
||||
|
|
|
@ -85,8 +85,8 @@
|
|||
;; from the selected region_info_source.
|
||||
allow_regionless = false
|
||||
|
||||
; Maximum size of non physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!).
|
||||
NonphysicalPrimMax = 256
|
||||
; Maximum size of non physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonPhysicalPrimMax!).
|
||||
NonPhysicalPrimMax = 256
|
||||
|
||||
; Maximum size of physical prims. Affects resizing of existing prims. This can be overriden in the region config file.
|
||||
PhysicalPrimMax = 10
|
||||
|
@ -673,8 +673,7 @@
|
|||
; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds.
|
||||
; This may help with some situations where avatars are persistently grey, though it will not help
|
||||
; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others).
|
||||
; This setting is experimental.
|
||||
ResendAppearanceUpdates = false
|
||||
ResendAppearanceUpdates = true
|
||||
|
||||
|
||||
[Attachments]
|
||||
|
|
|
@ -396,6 +396,18 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
;AllowedClients = ""
|
||||
;DeniedClients = ""
|
||||
|
||||
;; Are foreign visitors allowed?
|
||||
;ForeignAgentsAllowed = true
|
||||
;;
|
||||
;; If ForeignAgentsAllowed is true, make exceptions using AllowExcept.
|
||||
;; Leave blank or commented for no exceptions.
|
||||
; AllowExcept = "http://griefer.com:8002, http://enemy.com:8002"
|
||||
;;
|
||||
;; If ForeignAgentsAllowed is false, make exceptions using DisallowExcept
|
||||
;; Leave blank or commented for no exceptions.
|
||||
; DisallowExcept = "http://myfriendgrid.com:8002, http://myboss.com:8002"
|
||||
|
||||
|
||||
[UserAgentService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
;; for the service
|
||||
|
@ -416,6 +428,24 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
; User level required to be contacted from other grids
|
||||
;LevelOutsideContacts = 0
|
||||
|
||||
;; Restrictions on destinations of local users.
|
||||
;; Are local users allowed to visit other grids?
|
||||
;; What user level? Use variables of this forrm:
|
||||
;; ForeignTripsAllowed_Level_<UserLevel> = true | false
|
||||
;; (the default is true)
|
||||
;; For example:
|
||||
; ForeignTripsAllowed_Level_0 = false
|
||||
; ForeignTripsAllowed_Level_200 = true ; true is default, no need to say it
|
||||
;;
|
||||
;; If ForeignTripsAllowed is false, make exceptions using DisallowExcept
|
||||
;; Leave blank or commented for no exceptions.
|
||||
; DisallowExcept_Level_0 = "http://myothergrid.com:8002, http://boss.com:8002"
|
||||
;;
|
||||
;; If ForeignTripsAllowed is true, make exceptions using AllowExcept.
|
||||
;; Leave blank or commented for no exceptions.
|
||||
; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
|
||||
|
||||
|
||||
; * The interface that local users get when they are in other grids.
|
||||
; * This restricts the inventory operations while in other grids.
|
||||
; * Still not completely safe, especially if users perform inventory operations
|
||||
|
@ -437,6 +467,18 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
HomeURI = "http://127.0.0.1:8002"
|
||||
|
||||
;; The asset types that this grid can export to / import from other grids.
|
||||
;; Comma separated.
|
||||
;; Valid values are all the asset types in OpenMetaverse.AssetType, namely:
|
||||
;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText,
|
||||
;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh
|
||||
;;
|
||||
;; Leave blank or commented if you don't want to apply any restrictions.
|
||||
;; A more strict, but still reasonable, policy may be to disallow the exchange
|
||||
;; of scripts, like so:
|
||||
; DisallowExport ="LSLText"
|
||||
; DisallowImport ="LSLBytecode"
|
||||
|
||||
[HGFriendsService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFriendsService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
|
|
|
@ -137,6 +137,26 @@
|
|||
;; uncomment the next line. You may want to do this on sims that have licensed content.
|
||||
; OutboundPermission = False
|
||||
|
||||
[HGAssetService]
|
||||
;
|
||||
; === HG ONLY ===
|
||||
; Change this to your server
|
||||
; accessible from other grids
|
||||
;
|
||||
HomeURI = "http://mygridserver.com:8002"
|
||||
|
||||
;; The asset types that this grid can export to / import from other grids.
|
||||
;; Comma separated.
|
||||
;; Valid values are all the asset types in OpenMetaverse.AssetType, namely:
|
||||
;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText,
|
||||
;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh
|
||||
;;
|
||||
;; Leave blank or commented if you don't want to apply any restrictions.
|
||||
;; A more strict, but still reasonable, policy may be to disallow the exchange
|
||||
;; of scripts, like so:
|
||||
; DisallowExport ="LSLText"
|
||||
; DisallowImport ="LSLBytecode"
|
||||
|
||||
[HGFriendsModule]
|
||||
; User level required to be able to send friendship invitations to foreign users
|
||||
;LevelHGFriends = 0;
|
||||
|
|
|
@ -53,6 +53,19 @@
|
|||
[HGAssetService]
|
||||
HomeURI = "http://127.0.0.1:9000"
|
||||
|
||||
;; The asset types that this grid can export to / import from other grids.
|
||||
;; Comma separated.
|
||||
;; Valid values are all the asset types in OpenMetaverse.AssetType, namely:
|
||||
;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText,
|
||||
;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh
|
||||
;;
|
||||
;; Leave blank or commented if you don't want to apply any restrictions.
|
||||
;; A more strict, but still reasonable, policy may be to disallow the exchange
|
||||
;; of scripts, like so:
|
||||
; DisallowExport ="LSLText"
|
||||
; DisallowImport ="LSLBytecode"
|
||||
|
||||
|
||||
[HGInventoryAccessModule]
|
||||
HomeURI = "http://127.0.0.1:9000"
|
||||
Gatekeeper = "http://127.0.0.1:9000"
|
||||
|
@ -151,8 +164,17 @@
|
|||
;AllowedClients = ""
|
||||
;DeniedClients = ""
|
||||
|
||||
;; Are foreign visitors allowed
|
||||
;; Are foreign visitors allowed?
|
||||
;ForeignAgentsAllowed = true
|
||||
;;
|
||||
;; If ForeignAgentsAllowed is true, make exceptions using AllowExcept.
|
||||
;; Leave blank or commented for no exceptions.
|
||||
; AllowExcept = "http://griefer.com:8002, http://enemy.com:8002"
|
||||
;;
|
||||
;; If ForeignAgentsAllowed is false, make exceptions using DisallowExcept
|
||||
;; Leave blank or commented for no exceptions.
|
||||
; DisallowExcept = "http://myfriendgrid.com:8002, http://myboss.com:8002"
|
||||
|
||||
|
||||
[FreeswitchService]
|
||||
;; If FreeSWITCH is not being used then you don't need to set any of these parameters
|
||||
|
@ -258,5 +280,22 @@
|
|||
; Region_Test_1 = "DisallowForeigners"
|
||||
|
||||
[UserAgentService]
|
||||
; User level required to be contacted from other grids
|
||||
;; User level required to be contacted from other grids
|
||||
;LevelOutsideContacts = 0
|
||||
|
||||
;; Restrictions on destinations of local users.
|
||||
;; Are local users allowed to visit other grids?
|
||||
;; What user level? Use variables of this forrm:
|
||||
;; ForeignTripsAllowed_Level_<UserLevel> = true | false
|
||||
;; (the default is true)
|
||||
;; For example:
|
||||
; ForeignTripsAllowed_Level_0 = false
|
||||
; ForeignTripsAllowed_Level_200 = true ; true is default, no need to say it
|
||||
;;
|
||||
;; If ForeignTripsAllowed is false, make exceptions using DisallowExcept
|
||||
;; Leave blank or commented for no exceptions.
|
||||
; DisallowExcept_Level_0 = "http://myothergrid.com:8002, http://boss.com:8002"
|
||||
;;
|
||||
;; If ForeignTripsAllowed is true, make exceptions using AllowExcept.
|
||||
;; Leave blank or commented for no exceptions.
|
||||
; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
|
||||
|
|
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Loading…
Reference in New Issue