Now showing friends online upon grid login.
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			@ -331,11 +331,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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        private void SendPresence(UUID agentID)
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        {
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            if (!m_Friends.ContainsKey(agentID))
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            {
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                m_log.DebugFormat("[FRIENDS MODULE]: agent {0} not found in local cache", agentID);
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                return;
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            }
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            IClientAPI client = LocateClientObject(agentID);
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            if (client == null)
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            {
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                m_log.DebugFormat("[FRIENDS MODULE]: agent's client {0} not found in local scene", agentID);
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                return;
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            }
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            List<string> friendList = new List<string>();
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			@ -140,12 +140,13 @@ namespace OpenSim.Server.Base
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                if (name.EndsWith("[]"))
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                {
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                    if (result.ContainsKey(name))
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                    string cleanName = name.Substring(0, name.Length - 2);
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                    if (result.ContainsKey(cleanName))
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                    {
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                        if (!(result[name] is List<string>))
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                        if (!(result[cleanName] is List<string>))
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                            continue;
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                        List<string> l = (List<string>)result[name];
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                        List<string> l = (List<string>)result[cleanName];
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                        l.Add(value);
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                    }
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			@ -155,7 +156,7 @@ namespace OpenSim.Server.Base
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                        newList.Add(value);
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                        result[name] = newList;
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                        result[cleanName] = newList;
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                    }
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                }
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                else
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			@ -227,7 +227,10 @@ namespace OpenSim.Server.Handlers.Presence
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            string[] userIDs;
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            if (!request.ContainsKey("uuids"))
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            {
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                m_log.DebugFormat("[PRESENCE HANDLER]: GetAgents called without required uuids argument");
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                return FailureResult();
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            }
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            if (!(request["uuids"] is List<string>))
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            {
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			@ -321,7 +321,7 @@ namespace OpenSim.Services.Connectors
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            string reply = string.Empty;
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            string reqString = ServerUtils.BuildQueryString(sendData);
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            // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString);
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            //m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString);
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            try
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            {
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                reply = SynchronousRestFormsRequester.MakeRequest("POST",
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			@ -351,7 +351,7 @@ namespace OpenSim.Services.Connectors
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                }
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                Dictionary<string, object>.ValueCollection pinfosList = replyData.Values;
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                //m_log.DebugFormat("[PRESENCE CONNECTOR]: GetAgents returned {0} elements", pinfosList.Count);
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                m_log.DebugFormat("[PRESENCE CONNECTOR]: GetAgents returned {0} elements", pinfosList.Count);
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                foreach (object presence in pinfosList)
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                {
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                    if (presence is Dictionary<string, object>)
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			@ -206,6 +206,7 @@ namespace OpenSim.Services.PresenceService
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                }
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            }
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            m_log.DebugFormat("[PRESENCE SERVICE]: GetAgents for {0} userIDs found {1} presences", userIDs.Length, info.Count);
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            return info.ToArray();
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        }
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