Patch to fix saving of estate managers list loaded during migration.
No longer teleports an agent home unless their root agent is being banned. Visual blocking is still in effect.0.6.0-stable
parent
6a7d544497
commit
bbd076544d
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@ -158,6 +158,7 @@ namespace OpenSim.Data.MySQL
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public EstateSettings LoadEstateSettings(LLUUID regionID)
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public EstateSettings LoadEstateSettings(LLUUID regionID)
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{
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{
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EstateSettings es = new EstateSettings();
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EstateSettings es = new EstateSettings();
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es.OnSave += StoreEstateSettings;
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string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = ?RegionID";
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string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = ?RegionID";
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@ -258,6 +259,8 @@ namespace OpenSim.Data.MySQL
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catch (Exception)
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catch (Exception)
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{
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{
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}
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}
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es.Save();
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}
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}
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LoadBanList(es);
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LoadBanList(es);
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@ -86,6 +86,7 @@ namespace OpenSim.Data.SQLite
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public EstateSettings LoadEstateSettings(LLUUID regionID)
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public EstateSettings LoadEstateSettings(LLUUID regionID)
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{
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{
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EstateSettings es = new EstateSettings();
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EstateSettings es = new EstateSettings();
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es.OnSave += StoreEstateSettings;
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string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = @RegionID";
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string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = @RegionID";
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@ -184,6 +185,8 @@ namespace OpenSim.Data.SQLite
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catch (Exception)
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catch (Exception)
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{
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{
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}
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}
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es.Save();
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}
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}
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LoadBanList(es);
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LoadBanList(es);
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@ -245,7 +245,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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ScenePresence s = m_scene.GetScenePresence(user);
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ScenePresence s = m_scene.GetScenePresence(user);
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if (s != null)
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if (s != null)
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{
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{
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m_scene.TeleportClientHome(user, s.ControllingClient);
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if(!s.IsChildAgent)
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m_scene.TeleportClientHome(user, s.ControllingClient);
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}
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}
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}
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}
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@ -269,15 +269,9 @@ namespace OpenSim.Region.Environment.Scenes
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m_externalChecks = new SceneExternalChecks(this);
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m_externalChecks = new SceneExternalChecks(this);
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// Load region settings
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// Load region settings
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// First try database
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m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID);
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m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID);
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// Hook up save event
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m_regInfo.RegionSettings.OnSave += m_storageManager.DataStore.StoreRegionSettings;
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if(m_storageManager.EstateDataStore != null)
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if(m_storageManager.EstateDataStore != null)
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{
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m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID);
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m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID);
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m_regInfo.EstateSettings.OnSave += m_storageManager.EstateDataStore.StoreEstateSettings;
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}
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