diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 38a16a4928..e8da274d22 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -1748,14 +1748,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api protected void SetTexture(SceneObjectPart part, string texture, int face) { - UUID textureID=new UUID(); + UUID textureID = new UUID(); - textureID=InventoryKey(texture, (int)AssetType.Texture); - if (textureID == UUID.Zero) - { - if (!UUID.TryParse(texture, out textureID)) - return; - } + textureID = InventoryKey(texture, (int)AssetType.Texture); + if (textureID == UUID.Zero) + { + if (!UUID.TryParse(texture, out textureID)) + return; + } Primitive.TextureEntry tex = part.Shape.Textures;