Merge branch 'master-core' into mantis5110

viewer-2-initial-appearance
Jonathan Freedman 2010-11-23 22:27:54 -08:00
commit bc51dfc45e
17 changed files with 307 additions and 99 deletions

View File

@ -697,6 +697,7 @@ namespace OpenSim.Data.SQLite
DataRow landRow = land.Rows.Find(globalID.ToString());
if (landRow != null)
{
landRow.Delete();
land.Rows.Remove(landRow);
}
List<DataRow> rowsToDelete = new List<DataRow>();
@ -707,6 +708,7 @@ namespace OpenSim.Data.SQLite
}
for (int iter = 0; iter < rowsToDelete.Count; iter++)
{
rowsToDelete[iter].Delete();
landaccesslist.Rows.Remove(rowsToDelete[iter]);
}
}
@ -755,6 +757,7 @@ namespace OpenSim.Data.SQLite
}
for (int iter = 0; iter < rowsToDelete.Count; iter++)
{
rowsToDelete[iter].Delete();
landaccesslist.Rows.Remove(rowsToDelete[iter]);
}
rowsToDelete.Clear();

View File

@ -657,6 +657,7 @@ namespace OpenSim.Data.SQLiteLegacy
DataRow landRow = land.Rows.Find(globalID.ToString());
if (landRow != null)
{
landRow.Delete();
land.Rows.Remove(landRow);
}
List<DataRow> rowsToDelete = new List<DataRow>();
@ -667,6 +668,7 @@ namespace OpenSim.Data.SQLiteLegacy
}
for (int iter = 0; iter < rowsToDelete.Count; iter++)
{
rowsToDelete[iter].Delete();
landaccesslist.Rows.Remove(rowsToDelete[iter]);
}
@ -717,6 +719,7 @@ namespace OpenSim.Data.SQLiteLegacy
}
for (int iter = 0; iter < rowsToDelete.Count; iter++)
{
rowsToDelete[iter].Delete();
landaccesslist.Rows.Remove(rowsToDelete[iter]);
}
rowsToDelete.Clear();

View File

@ -323,7 +323,8 @@ namespace OpenSim.Data.Tests
.IgnoreProperty(x => x.InvType)
.IgnoreProperty(x => x.CreatorIdAsUuid)
.IgnoreProperty(x => x.Description)
.IgnoreProperty(x => x.CreatorId));
.IgnoreProperty(x => x.CreatorId)
.IgnoreProperty(x => x.CreatorData));
inventoryScrambler.Scramble(expected);
db.updateInventoryItem(expected);
@ -333,7 +334,8 @@ namespace OpenSim.Data.Tests
.IgnoreProperty(x => x.InvType)
.IgnoreProperty(x => x.CreatorIdAsUuid)
.IgnoreProperty(x => x.Description)
.IgnoreProperty(x => x.CreatorId));
.IgnoreProperty(x => x.CreatorId)
.IgnoreProperty(x => x.CreatorData));
}
[Test]

View File

@ -967,6 +967,7 @@ namespace OpenSim.Framework.Capabilities
InventoryItemBase item = new InventoryItemBase();
item.Owner = m_agentID;
item.CreatorId = m_agentID.ToString();
item.CreatorData = String.Empty;
item.ID = inventoryItem;
item.AssetID = asset.FullID;
item.Description = assetDescription;

View File

@ -117,7 +117,7 @@ namespace OpenSim.Framework
}
protected UUID m_creatorIdAsUuid = UUID.Zero;
protected string m_creatorData;
protected string m_creatorData = string.Empty;
public string CreatorData // = <profile url>;<name>
{
get { return m_creatorData; }

View File

@ -111,7 +111,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
return;
if (!m_scene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId))
{
remoteClient.SendAgentAlertMessage(
"You don't have sufficient permissions to attach this object", false);
return;
}
// TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should
// be removed when that functionality is implemented in opensim
@ -141,76 +146,66 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
{
Vector3 attachPos = group.AbsolutePosition;
if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId))
// TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should
// be removed when that functionality is implemented in opensim
AttachmentPt &= 0x7f;
// If the attachment point isn't the same as the one previously used
// set it's offset position = 0 so that it appears on the attachment point
// and not in a weird location somewhere unknown.
if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint())
{
// TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should
// be removed when that functionality is implemented in opensim
AttachmentPt &= 0x7f;
// If the attachment point isn't the same as the one previously used
// set it's offset position = 0 so that it appears on the attachment point
// and not in a weird location somewhere unknown.
if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint())
{
attachPos = Vector3.Zero;
}
attachPos = Vector3.Zero;
}
// AttachmentPt 0 means the client chose to 'wear' the attachment.
if (AttachmentPt == 0)
{
// Check object for stored attachment point
AttachmentPt = (uint)group.GetAttachmentPoint();
}
// AttachmentPt 0 means the client chose to 'wear' the attachment.
if (AttachmentPt == 0)
{
// Check object for stored attachment point
AttachmentPt = (uint)group.GetAttachmentPoint();
}
// if we still didn't find a suitable attachment point.......
if (AttachmentPt == 0)
{
// Stick it on left hand with Zero Offset from the attachment point.
AttachmentPt = (uint)AttachmentPoint.LeftHand;
attachPos = Vector3.Zero;
}
// if we still didn't find a suitable attachment point.......
if (AttachmentPt == 0)
{
// Stick it on left hand with Zero Offset from the attachment point.
AttachmentPt = (uint)AttachmentPoint.LeftHand;
attachPos = Vector3.Zero;
}
group.SetAttachmentPoint((byte)AttachmentPt);
group.AbsolutePosition = attachPos;
group.SetAttachmentPoint((byte)AttachmentPt);
group.AbsolutePosition = attachPos;
// Remove any previous attachments
ScenePresence sp = m_scene.GetScenePresence(remoteClient.AgentId);
UUID itemID = UUID.Zero;
if (sp != null)
// Remove any previous attachments
ScenePresence sp = m_scene.GetScenePresence(remoteClient.AgentId);
UUID itemID = UUID.Zero;
if (sp != null)
{
foreach (SceneObjectGroup grp in sp.Attachments)
{
foreach (SceneObjectGroup grp in sp.Attachments)
if (grp.GetAttachmentPoint() == (byte)AttachmentPt)
{
if (grp.GetAttachmentPoint() == (byte)AttachmentPt)
{
itemID = grp.GetFromItemID();
break;
}
itemID = grp.GetFromItemID();
break;
}
if (itemID != UUID.Zero)
DetachSingleAttachmentToInv(itemID, remoteClient);
}
if (itemID != UUID.Zero)
DetachSingleAttachmentToInv(itemID, remoteClient);
}
if (group.GetFromItemID() == UUID.Zero)
{
m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemID);
}
else
{
itemID = group.GetFromItemID();
}
ShowAttachInUserInventory(remoteClient, AttachmentPt, itemID, group);
AttachToAgent(sp, group, AttachmentPt, attachPos, silent);
if (group.GetFromItemID() == UUID.Zero)
{
m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemID);
}
else
{
remoteClient.SendAgentAlertMessage(
"You don't have sufficient permissions to attach this object", false);
return false;
itemID = group.GetFromItemID();
}
ShowAttachInUserInventory(remoteClient, AttachmentPt, itemID, group);
AttachToAgent(sp, group, AttachmentPt, attachPos, silent);
return true;
}

View File

@ -130,7 +130,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
List<string> mainParams = ops.Parse(cmdparams);
if (cmdparams.Length > 2)
if (mainParams.Count > 2)
{
ArchiveRegion(mainParams[2], options);
}

View File

@ -1733,7 +1733,12 @@ namespace OpenSim.Region.Framework.Scenes
// Autoreturn has a null client. Nothing else does. So
// allow only returns
if (action != DeRezAction.Return)
{
m_log.WarnFormat(
"[AGENT INVENTORY]: Ignoring attempt to {0} {1} {2} without a client",
action, grp.Name, grp.UUID);
return;
}
permissionToTakeCopy = false;
}
@ -1741,13 +1746,13 @@ namespace OpenSim.Region.Framework.Scenes
{
if (!Permissions.CanTakeCopyObject(grp.UUID, remoteClient.AgentId))
permissionToTakeCopy = false;
if (!Permissions.CanTakeObject(grp.UUID, remoteClient.AgentId))
permissionToTake = false;
if (!Permissions.CanDeleteObject(grp.UUID, remoteClient.AgentId))
permissionToDelete = false;
}
}
// Handle god perms

View File

@ -27,13 +27,15 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.Framework.Scenes
{
{
#region Delegates
public delegate uint GenerateClientFlagsHandler(UUID userID, UUID objectID);
public delegate void SetBypassPermissionsHandler(bool value);
@ -88,6 +90,8 @@ namespace OpenSim.Region.Framework.Scenes
public class ScenePermissions
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
public ScenePermissions(Scene scene)
@ -242,6 +246,8 @@ namespace OpenSim.Region.Framework.Scenes
#region DELETE OBJECT
public bool CanDeleteObject(UUID objectID, UUID deleter)
{
bool result = true;
DeleteObjectHandler handler = OnDeleteObject;
if (handler != null)
{
@ -249,10 +255,18 @@ namespace OpenSim.Region.Framework.Scenes
foreach (DeleteObjectHandler h in list)
{
if (h(objectID, deleter, m_scene) == false)
return false;
{
result = false;
break;
}
}
}
return true;
// m_log.DebugFormat(
// "[SCENE PERMISSIONS]: CanDeleteObject() fired for object {0}, deleter {1}, result {2}",
// objectID, deleter, result);
return result;
}
#endregion
@ -260,6 +274,8 @@ namespace OpenSim.Region.Framework.Scenes
#region TAKE OBJECT
public bool CanTakeObject(UUID objectID, UUID AvatarTakingUUID)
{
bool result = true;
TakeObjectHandler handler = OnTakeObject;
if (handler != null)
{
@ -267,10 +283,18 @@ namespace OpenSim.Region.Framework.Scenes
foreach (TakeObjectHandler h in list)
{
if (h(objectID, AvatarTakingUUID, m_scene) == false)
return false;
{
result = false;
break;
}
}
}
return true;
// m_log.DebugFormat(
// "[SCENE PERMISSIONS]: CanTakeObject() fired for object {0}, taker {1}, result {2}",
// objectID, AvatarTakingUUID, result);
return result;
}
#endregion
@ -278,6 +302,8 @@ namespace OpenSim.Region.Framework.Scenes
#region TAKE COPY OBJECT
public bool CanTakeCopyObject(UUID objectID, UUID userID)
{
bool result = true;
TakeCopyObjectHandler handler = OnTakeCopyObject;
if (handler != null)
{
@ -285,10 +311,18 @@ namespace OpenSim.Region.Framework.Scenes
foreach (TakeCopyObjectHandler h in list)
{
if (h(objectID, userID, m_scene) == false)
return false;
{
result = false;
break;
}
}
}
return true;
// m_log.DebugFormat(
// "[SCENE PERMISSIONS]: CanTakeCopyObject() fired for object {0}, user {1}, result {2}",
// objectID, userID, result);
return result;
}
#endregion
@ -383,6 +417,8 @@ namespace OpenSim.Region.Framework.Scenes
#region RETURN OBJECT
public bool CanReturnObjects(ILandObject land, UUID user, List<SceneObjectGroup> objects)
{
bool result = true;
ReturnObjectsHandler handler = OnReturnObjects;
if (handler != null)
{
@ -390,10 +426,18 @@ namespace OpenSim.Region.Framework.Scenes
foreach (ReturnObjectsHandler h in list)
{
if (h(land, user, objects, m_scene) == false)
return false;
{
result = false;
break;
}
}
}
return true;
// m_log.DebugFormat(
// "[SCENE PERMISSIONS]: CanReturnObjects() fired for user {0} for {1} objects on {2}, result {3}",
// user, objects.Count, land.LandData.Name, result);
return result;
}
#endregion

View File

@ -2607,6 +2607,7 @@ namespace OpenSim.Region.Framework.Scenes
//if (part.UUID != m_rootPart.UUID)
HasGroupChanged = true;
part.TriggerScriptChangedEvent(Changed.SCALE);
ScheduleGroupForFullUpdate();
//if (part.UUID == m_rootPart.UUID)
@ -2758,6 +2759,7 @@ namespace OpenSim.Region.Framework.Scenes
part.IgnoreUndoUpdate = false;
part.StoreUndoState();
HasGroupChanged = true;
m_rootPart.TriggerScriptChangedEvent(Changed.SCALE);
ScheduleGroupForTerseUpdate();
}
}

View File

@ -1002,21 +1002,7 @@ namespace OpenSim.Region.Framework.Scenes
public PrimitiveBaseShape Shape
{
get { return m_shape; }
set
{
bool shape_changed = false;
// TODO: this should really be restricted to the right
// set of attributes on shape change. For instance,
// changing the lighting on a shape shouldn't cause
// this.
if (m_shape != null)
shape_changed = true;
m_shape = value;
if (shape_changed)
TriggerScriptChangedEvent(Changed.SHAPE);
}
set { m_shape = value; }
}
public Vector3 Scale
@ -4570,6 +4556,7 @@ namespace OpenSim.Region.Framework.Scenes
ParentGroup.RootPart.Rezzed = DateTime.UtcNow;
ParentGroup.HasGroupChanged = true;
TriggerScriptChangedEvent(Changed.SHAPE);
ScheduleFullUpdate();
}

View File

@ -0,0 +1,129 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using Nini.Config;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Region.CoreModules.World.Permissions;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
using OpenSim.Tests.Common.Setup;
namespace OpenSim.Region.Framework.Scenes.Tests
{
/// <summary>
/// Tests manipulation of scene objects by users.
/// </summary>
///
/// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
/// FIXME: These tests are very incomplete - they only test for a few conditions.
[TestFixture]
public class SceneObjectUserTests
{
/// <summary>
/// Test deleting an object from a scene.
/// </summary>
[Test]
public void TestDeRezSceneObject()
{
TestHelper.InMethod();
// log4net.Config.XmlConfigurator.Configure();
UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
TestScene scene = SceneSetupHelpers.SetupScene();
IConfigSource configSource = new IniConfigSource();
IConfig config = configSource.AddConfig("Startup");
config.Set("serverside_object_permissions", true);
SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
// Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
sogd.Enabled = false;
SceneObjectPart part
= new SceneObjectPart(userId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
part.Name = "obj1";
scene.AddNewSceneObject(new SceneObjectGroup(part), false);
List<uint> localIds = new List<uint>();
localIds.Add(part.LocalId);
scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
sogd.InventoryDeQueueAndDelete();
SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
Assert.That(retrievedPart, Is.Null);
}
/// <summary>
/// Test deleting an object from a scene where the deleter is not the owner
/// </summary>
///
/// This test assumes that the deleter is not a god.
[Test]
public void TestDeRezSceneObjectNotOwner()
{
TestHelper.InMethod();
// log4net.Config.XmlConfigurator.Configure();
UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001");
TestScene scene = SceneSetupHelpers.SetupScene();
IConfigSource configSource = new IniConfigSource();
IConfig config = configSource.AddConfig("Startup");
config.Set("serverside_object_permissions", true);
SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
// Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
sogd.Enabled = false;
SceneObjectPart part
= new SceneObjectPart(objectOwnerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
part.Name = "obj1";
scene.AddNewSceneObject(new SceneObjectGroup(part), false);
List<uint> localIds = new List<uint>();
localIds.Add(part.LocalId);
scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
sogd.InventoryDeQueueAndDelete();
SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
}
}
}

View File

@ -65,6 +65,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
[TestFixtureSetUp]
public void Init()
{
TestHelper.InMethod();
scene = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000);
scene3 = SceneSetupHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000);

View File

@ -58,7 +58,7 @@ using OSDMap = OpenMetaverse.StructuredData.OSDMap;
namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "FreeSwitchVoiceModule")]
public class FreeSwitchVoiceModule : INonSharedRegionModule, IVoiceModule
public class FreeSwitchVoiceModule : ISharedRegionModule, IVoiceModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -97,8 +97,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
private readonly Dictionary<string, string> m_UUIDName = new Dictionary<string, string>();
private Dictionary<string, string> m_ParcelAddress = new Dictionary<string, string>();
private Scene m_Scene;
private IConfig m_Config;
private IFreeswitchService m_FreeswitchService;
@ -165,6 +163,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_get_prelogin.php", m_freeSwitchAPIPrefix),
FreeSwitchSLVoiceGetPreloginHTTPHandler);
MainServer.Instance.AddHTTPHandler(String.Format("{0}/freeswitch-config", m_freeSwitchAPIPrefix), FreeSwitchConfigHTTPHandler);
// RestStreamHandler h = new
// RestStreamHandler("GET",
// String.Format("{0}/viv_get_prelogin.php", m_freeSwitchAPIPrefix), FreeSwitchSLVoiceGetPreloginHTTPHandler);
@ -214,15 +214,17 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
}
}
public void PostInitialise()
{
}
public void AddRegion(Scene scene)
{
m_Scene = scene;
// We generate these like this: The region's external host name
// as defined in Regions.ini is a good address to use. It's a
// dotted quad (or should be!) and it can reach this host from
// a client. The port is grabbed from the region's HTTP server.
m_openSimWellKnownHTTPAddress = m_Scene.RegionInfo.ExternalHostName;
m_openSimWellKnownHTTPAddress = scene.RegionInfo.ExternalHostName;
m_freeSwitchServicePort = MainServer.Instance.Port;
if (m_Enabled)
@ -601,7 +603,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
response["str_response_string"] = string.Empty;
response["content-type"] = "text/xml";
Hashtable requestBody = parseRequestBody((string)request["body"]);
Hashtable requestBody = ParseRequestBody((string)request["body"]);
if (!requestBody.ContainsKey("auth_token"))
return response;
@ -673,7 +675,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
string uri = (string)request["uri"];
string contenttype = (string)request["content-type"];
Hashtable requestBody = parseRequestBody((string)request["body"]);
Hashtable requestBody = ParseRequestBody((string)request["body"]);
//string pwd = (string) requestBody["pwd"];
string userid = (string) requestBody["userid"];
@ -717,7 +719,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
return response;
}
public Hashtable parseRequestBody(string body)
public Hashtable ParseRequestBody(string body)
{
Hashtable bodyParams = new Hashtable();
// split string
@ -790,6 +792,28 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
{
return true;
}
public Hashtable FreeSwitchConfigHTTPHandler(Hashtable request)
{
Hashtable response = new Hashtable();
response["str_response_string"] = string.Empty;
response["content_type"] = "text/plain";
response["keepalive"] = false;
response["int_response_code"] = 500;
Hashtable requestBody = ParseRequestBody((string) request["body"]);
string section = (string) requestBody["section"];
if (section == "directory")
response = m_FreeswitchService.HandleDirectoryRequest(requestBody);
else if (section == "dialplan")
response = m_FreeswitchService.HandleDialplanRequest(requestBody);
else
m_log.WarnFormat("[FreeSwitchVoice]: section was {0}", section);
return response;
}
}
public class MonoCert : ICertificatePolicy

View File

@ -392,13 +392,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
{
// m_log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script");
PostEvent(new EventParams("changed",
new Object[] { (int)Changed.REGION_RESTART }, new DetectParams[0]));
new Object[] { new LSL_Types.LSLInteger((int)Changed.REGION_RESTART) },
new DetectParams[0]));
}
else if (m_stateSource == StateSource.PrimCrossing)
{
// CHANGED_REGION
PostEvent(new EventParams("changed",
new Object[] { (int)Changed.REGION }, new DetectParams[0]));
new Object[] { new LSL_Types.LSLInteger((int)Changed.REGION) },
new DetectParams[0]));
}
}
else

View File

@ -600,8 +600,10 @@ namespace OpenSim.Server.Handlers.Asset
ret["AssetType"] = item.AssetType.ToString();
ret["BasePermissions"] = item.BasePermissions.ToString();
ret["CreationDate"] = item.CreationDate.ToString();
ret["CreatorId"] = item.CreatorId.ToString();
ret["CreatorData"] = item.CreatorData.ToString();
if (item.CreatorId != null)
ret["CreatorId"] = item.CreatorId.ToString();
else
ret["CreatorId"] = String.Empty;
ret["CurrentPermissions"] = item.CurrentPermissions.ToString();
ret["Description"] = item.Description.ToString();
ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString();

View File

@ -302,6 +302,8 @@ namespace OpenSim.Services.Connectors
public bool AddItem(InventoryItemBase item)
{
if (item.CreatorData == null)
item.CreatorData = String.Empty;
Dictionary<string,object> ret = MakeRequest("ADDITEM",
new Dictionary<string,object> {
{ "AssetID", item.AssetID.ToString() },
@ -335,6 +337,8 @@ namespace OpenSim.Services.Connectors
public bool UpdateItem(InventoryItemBase item)
{
if (item.CreatorData == null)
item.CreatorData = String.Empty;
Dictionary<string,object> ret = MakeRequest("UPDATEITEM",
new Dictionary<string,object> {
{ "AssetID", item.AssetID.ToString() },
@ -558,7 +562,10 @@ namespace OpenSim.Services.Connectors
item.InvType = int.Parse(data["InvType"].ToString());
item.Folder = new UUID(data["Folder"].ToString());
item.CreatorId = data["CreatorId"].ToString();
item.CreatorData = data["CreatorData"].ToString();
if (data.ContainsKey("CreatorData"))
item.CreatorData = data["CreatorData"].ToString();
else
item.CreatorData = String.Empty;
item.Description = data["Description"].ToString();
item.NextPermissions = uint.Parse(data["NextPermissions"].ToString());
item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString());