A last fix for estate access by group. One should send the correct list.

mysql-performance
Melanie 2010-01-09 16:32:14 +00:00
parent 673a52fa7a
commit bc558788c2
1 changed files with 2 additions and 2 deletions

View File

@ -278,7 +278,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
{ {
m_scene.RegionInfo.EstateSettings.AddEstateGroup(user); m_scene.RegionInfo.EstateSettings.AddEstateGroup(user);
m_scene.RegionInfo.EstateSettings.Save(); m_scene.RegionInfo.EstateSettings.Save();
remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, m_scene.RegionInfo.EstateSettings.EstateAccess, m_scene.RegionInfo.EstateSettings.EstateID); remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, m_scene.RegionInfo.EstateSettings.EstateGroups, m_scene.RegionInfo.EstateSettings.EstateID);
} }
else else
{ {
@ -292,7 +292,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
m_scene.RegionInfo.EstateSettings.RemoveEstateGroup(user); m_scene.RegionInfo.EstateSettings.RemoveEstateGroup(user);
m_scene.RegionInfo.EstateSettings.Save(); m_scene.RegionInfo.EstateSettings.Save();
remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, m_scene.RegionInfo.EstateSettings.EstateAccess, m_scene.RegionInfo.EstateSettings.EstateID); remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, m_scene.RegionInfo.EstateSettings.EstateGroups, m_scene.RegionInfo.EstateSettings.EstateID);
} }
else else
{ {