diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index f75a7efcfe..1a40ed9fae 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1591,7 +1591,7 @@ namespace OpenSim.Region.Framework.Scenes for (int i = 0; i < nparts; i++) { p = parts[i]; - partR = p.Scale.Length(); + partR = 0.5f * p.Scale.Length(); if(p != RootPart) partR += p.OffsetPosition.Length(); if(partR > res)