From bc9a7ba0d6c0f7ad90a270c93acbb9b5c5f08645 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Tue, 1 Jan 2013 23:57:20 +0000 Subject: [PATCH] minor: Assign names to the different SmartThreadPools for debugging purposes. A different approach to the patch in http://opensimulator.org/mantis/view.php?id=6462 that doesn't involve further forking of SmartThreadPool --- OpenSim/Framework/Util.cs | 1 + OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 1 + 2 files changed, 2 insertions(+) diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index 9bc9417c9a..4fd8a2d288 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs @@ -1647,6 +1647,7 @@ namespace OpenSim.Framework throw new InvalidOperationException("SmartThreadPool is already initialized"); m_ThreadPool = new SmartThreadPool(2000, maxThreads, 2); + m_ThreadPool.Name = "Util"; } public static int FireAndForgetCount() diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index f38d17d71f..79cec040a2 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -1487,6 +1487,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine startInfo.StartSuspended = true; m_ThreadPool = new SmartThreadPool(startInfo); + m_ThreadPool.Name = "XEngine"; } //