Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
commit
bcb3b57f8d
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@ -319,6 +319,13 @@ namespace OpenSim.Framework.Servers.HttpServer
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OSHttpRequest req = new OSHttpRequest(context, request);
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OSHttpResponse resp = new OSHttpResponse(new HttpResponse(context, request),context);
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HandleRequest(req, resp);
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// !!!HACK ALERT!!!
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// There seems to be a bug in the underlying http code that makes subsequent requests
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// come up with trash in Accept headers. Until that gets fixed, we're cleaning them up here.
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if (request.AcceptTypes != null)
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for (int i = 0; i < request.AcceptTypes.Length; i++)
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request.AcceptTypes[i] = string.Empty;
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}
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// public void ConvertIHttpClientContextToOSHttp(object stateinfo)
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@ -390,33 +390,38 @@ Asset service request failures: {3}" + Environment.NewLine,
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public override string XReport(string uptime, string version)
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{
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OSDMap args = new OSDMap(30);
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args["AssetsInCache"] = OSD.FromReal(AssetsInCache);
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args["TimeAfterCacheMiss"] = OSD.FromReal(assetRequestTimeAfterCacheMiss.Milliseconds / 1000.0);
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args["BlockedMissingTextureRequests"] = OSD.FromReal(BlockedMissingTextureRequests);
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args["AssetServiceRequestFailures"] = OSD.FromReal(AssetServiceRequestFailures);
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args["abnormalClientThreadTerminations"] = OSD.FromReal(abnormalClientThreadTerminations);
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args["InventoryServiceRetrievalFailures"] = OSD.FromReal(InventoryServiceRetrievalFailures);
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args["Dilatn"] = OSD.FromReal(timeDilation);
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args["SimFPS"] = OSD.FromReal(simFps);
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args["PhyFPS"] = OSD.FromReal(physicsFps);
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args["AgntUp"] = OSD.FromReal(agentUpdates);
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args["RootAg"] = OSD.FromReal(rootAgents);
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args["ChldAg"] = OSD.FromReal(childAgents);
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args["Prims"] = OSD.FromReal(totalPrims);
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args["AtvPrm"] = OSD.FromReal(activePrims);
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args["AtvScr"] = OSD.FromReal(activeScripts);
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args["ScrLPS"] = OSD.FromReal(scriptLinesPerSecond);
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args["PktsIn"] = OSD.FromReal(inPacketsPerSecond);
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args["PktOut"] = OSD.FromReal(outPacketsPerSecond);
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args["PendDl"] = OSD.FromReal(pendingDownloads);
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args["PendUl"] = OSD.FromReal(pendingUploads);
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args["UnackB"] = OSD.FromReal(unackedBytes);
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args["TotlFt"] = OSD.FromReal(totalFrameTime);
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args["NetFt"] = OSD.FromReal(netFrameTime);
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args["PhysFt"] = OSD.FromReal(physicsFrameTime);
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args["OthrFt"] = OSD.FromReal(otherFrameTime);
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args["AgntFt"] = OSD.FromReal(agentFrameTime);
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args["ImgsFt"] = OSD.FromReal(imageFrameTime);
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args["AssetsInCache"] = OSD.FromString (String.Format ("{0:0.##}", AssetsInCache));
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args["TimeAfterCacheMiss"] = OSD.FromString (String.Format ("{0:0.##}",
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assetRequestTimeAfterCacheMiss.Milliseconds / 1000.0));
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args["BlockedMissingTextureRequests"] = OSD.FromString (String.Format ("{0:0.##}",
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BlockedMissingTextureRequests));
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args["AssetServiceRequestFailures"] = OSD.FromString (String.Format ("{0:0.##}",
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AssetServiceRequestFailures));
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args["abnormalClientThreadTerminations"] = OSD.FromString (String.Format ("{0:0.##}",
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abnormalClientThreadTerminations));
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args["InventoryServiceRetrievalFailures"] = OSD.FromString (String.Format ("{0:0.##}",
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InventoryServiceRetrievalFailures));
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args["Dilatn"] = OSD.FromString (String.Format ("{0:0.##}", timeDilation));
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args["SimFPS"] = OSD.FromString (String.Format ("{0:0.##}", simFps));
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args["PhyFPS"] = OSD.FromString (String.Format ("{0:0.##}", physicsFps));
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args["AgntUp"] = OSD.FromString (String.Format ("{0:0.##}", agentUpdates));
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args["RootAg"] = OSD.FromString (String.Format ("{0:0.##}", rootAgents));
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args["ChldAg"] = OSD.FromString (String.Format ("{0:0.##}", childAgents));
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args["Prims"] = OSD.FromString (String.Format ("{0:0.##}", totalPrims));
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args["AtvPrm"] = OSD.FromString (String.Format ("{0:0.##}", activePrims));
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args["AtvScr"] = OSD.FromString (String.Format ("{0:0.##}", activeScripts));
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args["ScrLPS"] = OSD.FromString (String.Format ("{0:0.##}", scriptLinesPerSecond));
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args["PktsIn"] = OSD.FromString (String.Format ("{0:0.##}", inPacketsPerSecond));
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args["PktOut"] = OSD.FromString (String.Format ("{0:0.##}", outPacketsPerSecond));
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args["PendDl"] = OSD.FromString (String.Format ("{0:0.##}", pendingDownloads));
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args["PendUl"] = OSD.FromString (String.Format ("{0:0.##}", pendingUploads));
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args["UnackB"] = OSD.FromString (String.Format ("{0:0.##}", unackedBytes));
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args["TotlFt"] = OSD.FromString (String.Format ("{0:0.##}", totalFrameTime));
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args["NetFt"] = OSD.FromString (String.Format ("{0:0.##}", netFrameTime));
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args["PhysFt"] = OSD.FromString (String.Format ("{0:0.##}", physicsFrameTime));
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args["OthrFt"] = OSD.FromString (String.Format ("{0:0.##}", otherFrameTime));
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args["AgntFt"] = OSD.FromString (String.Format ("{0:0.##}", agentFrameTime));
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args["ImgsFt"] = OSD.FromString (String.Format ("{0:0.##}", imageFrameTime));
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args["Memory"] = OSD.FromString (base.XReport (uptime, version));
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args["Uptime"] = OSD.FromString (uptime);
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args["Version"] = OSD.FromString (version);
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@ -1171,6 +1171,16 @@ namespace OpenSim.Framework
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}
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public static uint ConvertAccessLevelToMaturity(byte maturity)
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{
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if (maturity <= 13)
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return 0;
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else if (maturity <= 21)
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return 1;
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else
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return 2;
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}
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/// <summary>
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/// Produces an OSDMap from its string representation on a stream
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/// </summary>
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@ -2675,7 +2675,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// Bit 0: Mature, bit 7: on sale, other bits: no idea
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reply.Data.Flags = (byte)(
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((land.Flags & (uint)ParcelFlags.MaturePublish) != 0 ? (1 << 0) : 0) +
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(info.AccessLevel > 13 ? (1 << 0) : 0) +
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((land.Flags & (uint)ParcelFlags.ForSale) != 0 ? (1 << 7) : 0));
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Vector3 pos = land.UserLocation;
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@ -2683,8 +2683,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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pos = (land.AABBMax + land.AABBMin) * 0.5f;
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}
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reply.Data.GlobalX = info.RegionLocX * Constants.RegionSize + x;
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reply.Data.GlobalY = info.RegionLocY * Constants.RegionSize + y;
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reply.Data.GlobalX = info.RegionLocX + x;
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reply.Data.GlobalY = info.RegionLocY + y;
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reply.Data.GlobalZ = pos.Z;
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reply.Data.SimName = Utils.StringToBytes(info.RegionName);
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reply.Data.SnapshotID = land.SnapshotID;
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@ -293,8 +293,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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}
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// Fire after attach, so we don't get messy perms dialogs
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// 3 == AttachedRez
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objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 3);
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// 4 == AttachedRez
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objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4);
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objatt.ResumeScripts();
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// Do this last so that event listeners have access to all the effects of the attachment
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@ -169,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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}
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catch
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{
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m_log.Info("[OFFLINE MESSAGING]: No PST timezone found on this machine. Saving with local timestamp.");
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//m_log.Info("[OFFLINE MESSAGING]: No PST timezone found on this machine. Saving with local timestamp.");
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}
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// And make it look local again to fool the unix time util
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@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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{
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UUID toAgentID = new UUID(im.toAgentID);
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m_log.DebugFormat("[INSTANT MESSAGE]: Attempting delivery of IM from {0} to {1}", im.fromAgentName, toAgentID.ToString());
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//m_log.DebugFormat("[INSTANT MESSAGE]: Attempting delivery of IM from {0} to {1}", im.fromAgentName, toAgentID.ToString());
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// Try root avatar only first
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foreach (Scene scene in m_Scenes)
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@ -140,12 +140,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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if (scene.Entities.ContainsKey(toAgentID) &&
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scene.Entities[toAgentID] is ScenePresence)
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{
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m_log.DebugFormat("[INSTANT MESSAGE]: Looking for {0} in {1}", toAgentID.ToString(), scene.RegionInfo.RegionName);
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// m_log.DebugFormat("[INSTANT MESSAGE]: Looking for {0} in {1}", toAgentID.ToString(), scene.RegionInfo.RegionName);
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// Local message
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ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
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if (!user.IsChildAgent)
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{
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m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
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// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
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user.ControllingClient.SendInstantMessage(im);
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// Message sent
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@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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// Local message
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ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
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m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
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// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
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user.ControllingClient.SendInstantMessage(im);
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// Message sent
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@ -741,7 +741,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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public void TestMergeIarPath()
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{
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TestHelper.InMethod();
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log4net.Config.XmlConfigurator.Configure();
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// log4net.Config.XmlConfigurator.Configure();
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Scene scene = SceneSetupHelpers.SetupScene("inventory");
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UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene);
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@ -121,7 +121,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
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#region ILandService
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public LandData GetLandData(ulong regionHandle, uint x, uint y)
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public LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
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{
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m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}",
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regionHandle, m_Scenes.Count);
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@ -130,10 +130,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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m_log.Debug("[LAND IN CONNECTOR]: Found region to GetLandData from");
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regionAccess = s.RegionInfo.AccessLevel;
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return s.GetLandData(x, y);
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}
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}
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m_log.DebugFormat("[LAND IN CONNECTOR]: region handle {0} not found", regionHandle);
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regionAccess = 42;
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return null;
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}
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|
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@ -233,6 +233,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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return m_GridService.GetFallbackRegions(scopeID, x, y);
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}
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public List<GridRegion> GetHyperlinks(UUID scopeID)
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{
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return m_GridService.GetHyperlinks(scopeID);
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}
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public int GetRegionFlags(UUID scopeID, UUID regionID)
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{
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return m_GridService.GetRegionFlags(scopeID, regionID);
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|
|
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@ -136,6 +136,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests
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900 * (int)Constants.RegionSize, 1100 * (int)Constants.RegionSize);
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Assert.IsNotNull(results, "Retrieved GetRegionRange list is null");
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Assert.That(results.Count, Is.EqualTo(2), "Retrieved neighbour collection is not the number expected");
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results = m_LocalConnector.GetHyperlinks(UUID.Zero);
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Assert.IsNotNull(results, "Retrieved GetHyperlinks list is null");
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Assert.That(results.Count, Is.EqualTo(0), "Retrieved linked regions collection is not the number expected");
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|
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}
|
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}
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}
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|
|
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@ -116,8 +116,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
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#region ILandService
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public LandData GetLandData(ulong regionHandle, uint x, uint y)
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public LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
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{
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regionAccess = 2;
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m_log.DebugFormat("[LAND CONNECTOR]: request for land data in {0} at {1}, {2}",
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regionHandle, x, y);
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|
@ -126,6 +127,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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LandData land = s.GetLandData(x, y);
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regionAccess = s.RegionInfo.AccessLevel;
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return land;
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}
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}
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|
|
|
@ -90,7 +90,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
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if (!m_Enabled)
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return;
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|
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m_GridService = scene.GridService;
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m_LocalService.AddRegion(scene);
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scene.RegisterModuleInterface<ILandService>(this);
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}
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|
@ -103,18 +102,19 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
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|
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public void RegionLoaded(Scene scene)
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{
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m_GridService = scene.GridService;
|
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}
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|
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|
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#region ILandService
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|
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public override LandData GetLandData(ulong regionHandle, uint x, uint y)
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public override LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
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{
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LandData land = m_LocalService.GetLandData(regionHandle, x, y);
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LandData land = m_LocalService.GetLandData(regionHandle, x, y, out regionAccess);
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if (land != null)
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return land;
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|
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return base.GetLandData(regionHandle, x, y);
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return base.GetLandData(regionHandle, x, y, out regionAccess);
|
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|
||||
}
|
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#endregion ILandService
|
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|
|
|
@ -51,6 +51,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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public LandData LandData;
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public ulong RegionHandle;
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public uint X, Y;
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public byte RegionAccess;
|
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}
|
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|
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public class LandManagementModule : INonSharedRegionModule
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|
@ -1484,13 +1485,15 @@ namespace OpenSim.Region.CoreModules.World.Land
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if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle)
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{
|
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extLandData.LandData = this.GetLandObject(extLandData.X, extLandData.Y).LandData;
|
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extLandData.RegionAccess = m_scene.RegionInfo.AccessLevel;
|
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}
|
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else
|
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{
|
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ILandService landService = m_scene.RequestModuleInterface<ILandService>();
|
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extLandData.LandData = landService.GetLandData(extLandData.RegionHandle,
|
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extLandData.X,
|
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extLandData.Y);
|
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extLandData.Y,
|
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out extLandData.RegionAccess);
|
||||
if (extLandData.LandData == null)
|
||||
{
|
||||
// we didn't find the region/land => don't cache
|
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|
@ -1522,6 +1525,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
r.RegionName = info.RegionName;
|
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r.RegionLocX = (uint)info.RegionLocX;
|
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r.RegionLocY = (uint)info.RegionLocY;
|
||||
r.RegionSettings.Maturity = (int)Util.ConvertAccessLevelToMaturity(data.RegionAccess);
|
||||
remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y);
|
||||
}
|
||||
else
|
||||
|
|
|
@ -1824,6 +1824,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <param name="originalPrim"></param>
|
||||
/// <param name="offset"></param>
|
||||
/// <param name="flags"></param>
|
||||
/// <param name="AgentID"></param>
|
||||
/// <param name="GroupID"></param>
|
||||
protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID)
|
||||
{
|
||||
//m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
|
||||
|
@ -1838,7 +1840,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <param name="originalPrim"></param>
|
||||
/// <param name="offset"></param>
|
||||
/// <param name="flags"></param>
|
||||
protected internal SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
|
||||
/// <param name="AgentID"></param>
|
||||
/// <param name="GroupID"></param>
|
||||
/// <param name="rot"></param>
|
||||
public SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
|
||||
{
|
||||
//m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
|
||||
SceneObjectGroup original = GetGroupByPrim(originalPrimID);
|
||||
|
|
|
@ -1184,6 +1184,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
set { _nextOwnerMask = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Property flags. See OpenMetaverse.PrimFlags
|
||||
/// </summary>
|
||||
/// Example properties are PrimFlags.Phantom and PrimFlags.DieAtEdge
|
||||
public PrimFlags Flags
|
||||
{
|
||||
get { return _flags; }
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
|
@ -26,61 +26,46 @@
|
|||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using NUnit.Framework;
|
||||
using NUnit.Framework.SyntaxHelpers;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
using OpenSim.Tests.Common.Setup;
|
||||
|
||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||
{
|
||||
/// <summary>
|
||||
/// Scene presence tests
|
||||
/// </summary>
|
||||
[TestFixture]
|
||||
public class SceneBaseTests
|
||||
public class SceneGraphTests
|
||||
{
|
||||
private class SceneBaseImpl : SceneBase
|
||||
{
|
||||
public override void Update()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void LoadWorldMap()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void AddNewClient(IClientAPI client)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void RemoveClient(UUID agentID)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void OtherRegionUp(GridRegion otherRegion)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override bool TryGetScenePresence(UUID agentID, out ScenePresence scenePresence)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override bool CheckClient(UUID agentID, System.Net.IPEndPoint ep)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestConstructor()
|
||||
public void TestDuplicateObject()
|
||||
{
|
||||
new SceneBaseImpl();
|
||||
TestHelper.InMethod();
|
||||
Scene scene = SceneSetupHelpers.SetupScene();
|
||||
|
||||
UUID ownerUuid = new UUID("00000000-0000-0000-0000-000000000010");
|
||||
string objName = "obj1";
|
||||
UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001");
|
||||
|
||||
SceneObjectPart part
|
||||
= new SceneObjectPart(ownerUuid, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
|
||||
{ Name = objName, UUID = objUuid };
|
||||
|
||||
scene.AddNewSceneObject(new SceneObjectGroup(part), false);
|
||||
|
||||
SceneObjectGroup duplicatedSo
|
||||
= scene.SceneGraph.DuplicateObject(
|
||||
part.LocalId, new Vector3(10, 0, 0), 0, ownerUuid, UUID.Zero, Quaternion.Identity);
|
||||
|
||||
Assert.That(duplicatedSo.Children.Count, Is.EqualTo(1));
|
||||
Assert.That(duplicatedSo.RootPart.LocalId, Is.Not.EqualTo(part.LocalId));
|
||||
|
||||
//SceneObjectPart retrievedPart = scene.GetSceneObjectPart(objUuid);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -32,7 +32,6 @@ using NUnit.Framework.SyntaxHelpers;
|
|||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
|
|
|
@ -1,147 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||
{
|
||||
/// <summary>
|
||||
/// Scene presence tests
|
||||
/// </summary>
|
||||
[TestFixture]
|
||||
public class SceneTests
|
||||
{
|
||||
private class FakeStorageManager : StorageManager
|
||||
{
|
||||
private class FakeRegionDataStore : IRegionDataStore
|
||||
{
|
||||
public void Initialise(string filename)
|
||||
{
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void RemoveObject(UUID uuid, UUID regionUUID)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void StoreTerrain(double[,] terrain, UUID regionID)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public double[,] LoadTerrain(UUID regionID)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void StoreLandObject(ILandObject Parcel)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void RemoveLandObject(UUID globalID)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public List<LandData> LoadLandObjects(UUID regionUUID)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void StoreRegionSettings(RegionSettings rs)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
|
||||
{
|
||||
//This connector doesn't support the windlight module yet
|
||||
//Return default LL windlight settings
|
||||
return new RegionLightShareData();
|
||||
}
|
||||
public void StoreRegionWindlightSettings(RegionLightShareData wl)
|
||||
{
|
||||
//This connector doesn't support the windlight module yet
|
||||
}
|
||||
public RegionSettings LoadRegionSettings(UUID regionUUID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void Shutdown()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
public FakeStorageManager() : base(new FakeRegionDataStore())
|
||||
{
|
||||
}
|
||||
|
||||
public FakeStorageManager(IRegionDataStore storage) : this()
|
||||
{
|
||||
}
|
||||
|
||||
public FakeStorageManager(string dllName, string connectionstring, string estateconnectionstring) : this()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestConstructor()
|
||||
{
|
||||
RegionInfo regionInfo = new RegionInfo(0,0,null,null);
|
||||
FakeStorageManager storageManager = new FakeStorageManager();
|
||||
|
||||
new Scene(regionInfo, null, null, storageManager, null, false, false, false, null, null);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -109,6 +109,9 @@ namespace OpenSim.Server.Handlers.Grid
|
|||
case "get_fallback_regions":
|
||||
return GetFallbackRegions(request);
|
||||
|
||||
case "get_hyperlinks":
|
||||
return GetHyperlinks(request);
|
||||
|
||||
case "get_region_flags":
|
||||
return GetRegionFlags(request);
|
||||
}
|
||||
|
@ -483,6 +486,36 @@ namespace OpenSim.Server.Handlers.Grid
|
|||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] GetHyperlinks(Dictionary<string, object> request)
|
||||
{
|
||||
//m_log.DebugFormat("[GRID HANDLER]: GetHyperlinks");
|
||||
UUID scopeID = UUID.Zero;
|
||||
if (request.ContainsKey("SCOPEID"))
|
||||
UUID.TryParse(request["SCOPEID"].ToString(), out scopeID);
|
||||
else
|
||||
m_log.WarnFormat("[GRID HANDLER]: no scopeID in request to get linked regions");
|
||||
|
||||
List<GridRegion> rinfos = m_GridService.GetHyperlinks(scopeID);
|
||||
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
if ((rinfos == null) || ((rinfos != null) && (rinfos.Count == 0)))
|
||||
result["result"] = "null";
|
||||
else
|
||||
{
|
||||
int i = 0;
|
||||
foreach (GridRegion rinfo in rinfos)
|
||||
{
|
||||
Dictionary<string, object> rinfoDict = rinfo.ToKeyValuePairs();
|
||||
result["region" + i] = rinfoDict;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
//m_log.DebugFormat("[GRID HANDLER]: resp string: {0}", xmlString);
|
||||
UTF8Encoding encoding = new UTF8Encoding();
|
||||
return encoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] GetRegionFlags(Dictionary<string, object> request)
|
||||
{
|
||||
UUID scopeID = UUID.Zero;
|
||||
|
|
|
@ -66,7 +66,8 @@ namespace OpenSim.Server.Handlers.Land
|
|||
uint y = Convert.ToUInt32(requestData["y"]);
|
||||
m_log.DebugFormat("[LAND HANDLER]: Got request for land data at {0}, {1} for region {2}", x, y, regionHandle);
|
||||
|
||||
LandData landData = m_LocalService.GetLandData(regionHandle, x, y);
|
||||
byte regionAccess;
|
||||
LandData landData = m_LocalService.GetLandData(regionHandle, x, y, out regionAccess);
|
||||
Hashtable hash = new Hashtable();
|
||||
if (landData != null)
|
||||
{
|
||||
|
@ -83,6 +84,7 @@ namespace OpenSim.Server.Handlers.Land
|
|||
hash["SalePrice"] = landData.SalePrice.ToString();
|
||||
hash["SnapshotID"] = landData.SnapshotID.ToString();
|
||||
hash["UserLocation"] = landData.UserLocation.ToString();
|
||||
hash["RegionAccess"] = regionAccess.ToString();
|
||||
}
|
||||
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
|
|
|
@ -556,6 +556,56 @@ namespace OpenSim.Services.Connectors
|
|||
return rinfos;
|
||||
}
|
||||
|
||||
public List<GridRegion> GetHyperlinks(UUID scopeID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
|
||||
sendData["SCOPEID"] = scopeID.ToString();
|
||||
|
||||
sendData["METHOD"] = "get_hyperlinks";
|
||||
|
||||
List<GridRegion> rinfos = new List<GridRegion>();
|
||||
string reply = string.Empty;
|
||||
try
|
||||
{
|
||||
reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
m_ServerURI + "/grid",
|
||||
ServerUtils.BuildQueryString(sendData));
|
||||
|
||||
//m_log.DebugFormat("[GRID CONNECTOR]: reply was {0}", reply);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message);
|
||||
return rinfos;
|
||||
}
|
||||
|
||||
if (reply != string.Empty)
|
||||
{
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
|
||||
|
||||
if (replyData != null)
|
||||
{
|
||||
Dictionary<string, object>.ValueCollection rinfosList = replyData.Values;
|
||||
foreach (object r in rinfosList)
|
||||
{
|
||||
if (r is Dictionary<string, object>)
|
||||
{
|
||||
GridRegion rinfo = new GridRegion((Dictionary<string, object>)r);
|
||||
rinfos.Add(rinfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[GRID CONNECTOR]: GetHyperlinks {0} received null response",
|
||||
scopeID);
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[GRID CONNECTOR]: GetHyperlinks received null reply");
|
||||
|
||||
return rinfos;
|
||||
}
|
||||
|
||||
public virtual int GetRegionFlags(UUID scopeID, UUID regionID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
|
|
|
@ -64,7 +64,7 @@ namespace OpenSim.Services.Connectors
|
|||
m_GridService = gridServices;
|
||||
}
|
||||
|
||||
public virtual LandData GetLandData(ulong regionHandle, uint x, uint y)
|
||||
public virtual LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
|
||||
{
|
||||
LandData landData = null;
|
||||
Hashtable hash = new Hashtable();
|
||||
|
@ -74,6 +74,7 @@ namespace OpenSim.Services.Connectors
|
|||
|
||||
IList paramList = new ArrayList();
|
||||
paramList.Add(hash);
|
||||
regionAccess = 42; // Default to adult. Better safe...
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -109,6 +110,8 @@ namespace OpenSim.Services.Connectors
|
|||
landData.SalePrice = Convert.ToInt32(hash["SalePrice"]);
|
||||
landData.SnapshotID = new UUID((string)hash["SnapshotID"]);
|
||||
landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]);
|
||||
if (hash["RegionAccess"] != null)
|
||||
regionAccess = (byte)Convert.ToInt32((string)hash["RegionAccess"]);
|
||||
m_log.DebugFormat("[OGS1 GRID SERVICES] Got land data for parcel {0}", landData.Name);
|
||||
}
|
||||
catch (Exception e)
|
||||
|
|
|
@ -359,6 +359,12 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
return new List<GridRegion>(0);
|
||||
}
|
||||
|
||||
public List<GridRegion> GetHyperlinks(UUID scopeID)
|
||||
{
|
||||
// Hypergrid/linked regions are not supported
|
||||
return new List<GridRegion>();
|
||||
}
|
||||
|
||||
public int GetRegionFlags(UUID scopeID, UUID regionID)
|
||||
{
|
||||
const int REGION_ONLINE = 4;
|
||||
|
|
|
@ -426,6 +426,22 @@ namespace OpenSim.Services.GridService
|
|||
return ret;
|
||||
}
|
||||
|
||||
public List<GridRegion> GetHyperlinks(UUID scopeID)
|
||||
{
|
||||
List<GridRegion> ret = new List<GridRegion>();
|
||||
|
||||
List<RegionData> regions = m_Database.GetHyperlinks(scopeID);
|
||||
|
||||
foreach (RegionData r in regions)
|
||||
{
|
||||
if ((Convert.ToInt32(r.Data["flags"]) & (int)OpenSim.Data.RegionFlags.RegionOnline) != 0)
|
||||
ret.Add(RegionData2RegionInfo(r));
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[GRID SERVICE]: Hyperlinks returned {0} regions", ret.Count);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public int GetRegionFlags(UUID scopeID, UUID regionID)
|
||||
{
|
||||
RegionData region = m_Database.Get(regionID, scopeID);
|
||||
|
|
|
@ -62,6 +62,7 @@ namespace OpenSim.Services.GridService
|
|||
protected GatekeeperServiceConnector m_GatekeeperConnector;
|
||||
|
||||
protected UUID m_ScopeID = UUID.Zero;
|
||||
protected bool m_Check4096 = true;
|
||||
|
||||
// Hyperlink regions are hyperlinks on the map
|
||||
public readonly Dictionary<UUID, GridRegion> m_HyperlinkRegions = new Dictionary<UUID, GridRegion>();
|
||||
|
@ -116,6 +117,8 @@ namespace OpenSim.Services.GridService
|
|||
if (scope != string.Empty)
|
||||
UUID.TryParse(scope, out m_ScopeID);
|
||||
|
||||
m_Check4096 = gridConfig.GetBoolean("Check4096", true);
|
||||
|
||||
m_GatekeeperConnector = new GatekeeperServiceConnector(m_AssetService);
|
||||
|
||||
m_log.DebugFormat("[HYPERGRID LINKER]: Loaded all services...");
|
||||
|
@ -277,7 +280,7 @@ namespace OpenSim.Services.GridService
|
|||
}
|
||||
|
||||
uint x, y;
|
||||
if (!Check4096(handle, out x, out y))
|
||||
if (m_Check4096 && !Check4096(handle, out x, out y))
|
||||
{
|
||||
RemoveHyperlinkRegion(regInfo.RegionID);
|
||||
reason = "Region is too far (" + x + ", " + y + ")";
|
||||
|
@ -332,18 +335,50 @@ namespace OpenSim.Services.GridService
|
|||
/// <returns></returns>
|
||||
public bool Check4096(ulong realHandle, out uint x, out uint y)
|
||||
{
|
||||
GridRegion defRegion = DefaultRegion;
|
||||
|
||||
uint ux = 0, uy = 0;
|
||||
Utils.LongToUInts(realHandle, out ux, out uy);
|
||||
x = ux / Constants.RegionSize;
|
||||
y = uy / Constants.RegionSize;
|
||||
|
||||
if ((Math.Abs((int)defRegion.RegionLocX - ux) >= 4096 * Constants.RegionSize) ||
|
||||
(Math.Abs((int)defRegion.RegionLocY - uy) >= 4096 * Constants.RegionSize))
|
||||
const uint limit = (4096 - 1) * Constants.RegionSize;
|
||||
uint xmin = ux - limit;
|
||||
uint xmax = ux + limit;
|
||||
uint ymin = uy - limit;
|
||||
uint ymax = uy + limit;
|
||||
// World map boundary checks
|
||||
if (xmin < 0 || xmin > ux)
|
||||
xmin = 0;
|
||||
if (xmax > int.MaxValue || xmax < ux)
|
||||
xmax = int.MaxValue;
|
||||
if (ymin < 0 || ymin > uy)
|
||||
ymin = 0;
|
||||
if (ymax > int.MaxValue || ymax < uy)
|
||||
ymax = int.MaxValue;
|
||||
|
||||
// Check for any regions that are within the possible teleport range to the linked region
|
||||
List<GridRegion> regions = m_GridService.GetRegionRange(m_ScopeID, (int)xmin, (int)xmax, (int)ymin, (int)ymax);
|
||||
if (regions.Count == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Check for regions which are not linked regions
|
||||
List<GridRegion> hyperlinks = m_GridService.GetHyperlinks(m_ScopeID);
|
||||
// would like to use .Except, but doesn't seem to exist
|
||||
//IEnumerable<GridRegion> availableRegions = regions.Except(hyperlinks);
|
||||
List<GridRegion> availableRegions = regions.FindAll(delegate(GridRegion region)
|
||||
{
|
||||
// Ewww! n^2
|
||||
if (hyperlinks.Find(delegate(GridRegion r) { return r.RegionID == region.RegionID; }) == null) // not hyperlink. good.
|
||||
return true;
|
||||
|
||||
return false;
|
||||
});
|
||||
if (availableRegions.Count == 0)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -92,6 +92,7 @@ namespace OpenSim.Services.Interfaces
|
|||
|
||||
List<GridRegion> GetDefaultRegions(UUID scopeID);
|
||||
List<GridRegion> GetFallbackRegions(UUID scopeID, int x, int y);
|
||||
List<GridRegion> GetHyperlinks(UUID scopeID);
|
||||
|
||||
int GetRegionFlags(UUID scopeID, UUID regionID);
|
||||
}
|
||||
|
|
|
@ -33,6 +33,6 @@ namespace OpenSim.Services.Interfaces
|
|||
{
|
||||
public interface ILandService
|
||||
{
|
||||
LandData GetLandData(ulong regionHandle, uint x, uint y);
|
||||
LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess);
|
||||
}
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -54,6 +54,8 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
|
||||
Realm = "regions"
|
||||
; AllowDuplicateNames = "True"
|
||||
; Check4096 = "False"
|
||||
|
||||
;; Next, we can specify properties of regions, including default and fallback regions
|
||||
;; The syntax is: Region_<RegionName> = "<flags>"
|
||||
;; or: Region_<RegionID> = "<flags>"
|
||||
|
|
|
@ -48,6 +48,9 @@
|
|||
;;--- For MySql region storage (alternative)
|
||||
;StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData"
|
||||
|
||||
; If HG, do you want this check on the distance to be performed?
|
||||
; Check4096 = "False"
|
||||
|
||||
;; Next, we can specify properties of regions, including default and fallback regions
|
||||
;; The syntax is: Region_<RegioName> = "<flags>"
|
||||
;; where <flags> can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut
|
||||
|
|
|
@ -0,0 +1,3 @@
|
|||
<configuration>
|
||||
<dllmap dll="hdfsdll" target="./hdfsdll.so" />
|
||||
</configuration>
|
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|
@ -2950,6 +2950,7 @@
|
|||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System"/>
|
||||
<Reference name="System.Core"/>
|
||||
<Reference name="System.Xml"/>
|
||||
<Reference name="System.Drawing"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
|
|
Loading…
Reference in New Issue