From bd1f848bf6194f15301fb9bcdae095dd3a67d594 Mon Sep 17 00:00:00 2001 From: nebadon Date: Tue, 20 Mar 2012 14:17:15 -0700 Subject: [PATCH] slight increase in jump power to make running jump slightly better. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 82f6486645..704d12d58d 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2293,7 +2293,7 @@ namespace OpenSim.Region.Framework.Scenes { if (direc.Z > 2.0f) { - direc.Z *= 2.5f; + direc.Z *= 2.6f; // TODO: PreJump and jump happen too quickly. Many times prejump gets ignored. Animator.TrySetMovementAnimation("PREJUMP");