* refactor: Create IHttpServer interface instead of accessing BaseHttpServer via CommunicationsManager directly
parent
b05be5b06b
commit
bd2180d9af
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@ -38,7 +38,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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@ -97,9 +97,10 @@ namespace OpenSim.Client.Linden
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}
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}
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//TODO: fix casting.
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//TODO: fix casting.
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LibraryRootFolder rootFolder = m_firstScene.CommsManager.UserProfileCacheService.LibraryRoot as LibraryRootFolder;
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LibraryRootFolder rootFolder
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= m_firstScene.CommsManager.UserProfileCacheService.LibraryRoot as LibraryRootFolder;
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BaseHttpServer httpServer = m_firstScene.CommsManager.HttpServer;
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IHttpServer httpServer = m_firstScene.CommsManager.HttpServer;
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//TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference
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//TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference
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m_loginService = new LLStandaloneLoginService((UserManagerBase)m_firstScene.CommsManager.UserService, welcomeMessage, m_firstScene.CommsManager.InterServiceInventoryService, m_firstScene.CommsManager.NetworkServersInfo, authenticate, rootFolder, this);
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m_loginService = new LLStandaloneLoginService((UserManagerBase)m_firstScene.CommsManager.UserService, welcomeMessage, m_firstScene.CommsManager.InterServiceInventoryService, m_firstScene.CommsManager.NetworkServersInfo, authenticate, rootFolder, this);
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@ -33,6 +33,7 @@ using System.Reflection;
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using log4net;
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using log4net;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.Interfaces;
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// using OpenSim.Region.Framework.Interfaces;
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// using OpenSim.Region.Framework.Interfaces;
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@ -95,7 +96,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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// private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
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// private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
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//private string eventQueue = "0100/";
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//private string eventQueue = "0100/";
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private BaseHttpServer m_httpListener;
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private IHttpServer m_httpListener;
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private UUID m_agentID;
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private UUID m_agentID;
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private IAssetCache m_assetCache;
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private IAssetCache m_assetCache;
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private int m_eventQueueCount = 1;
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private int m_eventQueueCount = 1;
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@ -120,7 +121,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null;
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public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null;
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public GetClientDelegate GetClient = null;
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public GetClientDelegate GetClient = null;
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public Caps(IAssetCache assetCache, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
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public Caps(IAssetCache assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
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UUID agent, bool dumpAssetsToFile, string regionName)
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UUID agent, bool dumpAssetsToFile, string regionName)
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{
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{
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m_assetCache = assetCache;
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m_assetCache = assetCache;
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@ -808,7 +809,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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private UUID newAssetID;
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private UUID newAssetID;
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private UUID inventoryItemID;
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private UUID inventoryItemID;
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private UUID parentFolder;
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private UUID parentFolder;
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private BaseHttpServer httpListener;
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private IHttpServer httpListener;
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private bool m_dumpAssetsToFile;
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private bool m_dumpAssetsToFile;
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private string m_assetName = String.Empty;
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private string m_assetName = String.Empty;
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private string m_assetDes = String.Empty;
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private string m_assetDes = String.Empty;
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@ -818,7 +819,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
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public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
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UUID parentFolderID, string invType, string assetType, string path,
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UUID parentFolderID, string invType, string assetType, string path,
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BaseHttpServer httpServer, bool dumpAssetsToFile)
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IHttpServer httpServer, bool dumpAssetsToFile)
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{
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{
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m_assetName = assetName;
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m_assetName = assetName;
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m_assetDes = description;
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m_assetDes = description;
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@ -907,10 +908,10 @@ namespace OpenSim.Framework.Communications.Capabilities
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private string uploaderPath = String.Empty;
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private string uploaderPath = String.Empty;
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private UUID inventoryItemID;
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private UUID inventoryItemID;
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private BaseHttpServer httpListener;
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private IHttpServer httpListener;
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private bool m_dumpAssetToFile;
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private bool m_dumpAssetToFile;
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public ItemUpdater(UUID inventoryItem, string path, BaseHttpServer httpServer, bool dumpAssetToFile)
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public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile)
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{
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{
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m_dumpAssetToFile = dumpAssetToFile;
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m_dumpAssetToFile = dumpAssetToFile;
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@ -991,11 +992,11 @@ namespace OpenSim.Framework.Communications.Capabilities
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private UUID inventoryItemID;
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private UUID inventoryItemID;
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private UUID primID;
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private UUID primID;
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private bool isScriptRunning;
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private bool isScriptRunning;
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private BaseHttpServer httpListener;
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private IHttpServer httpListener;
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private bool m_dumpAssetToFile;
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private bool m_dumpAssetToFile;
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public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
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public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
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string path, BaseHttpServer httpServer, bool dumpAssetToFile)
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string path, IHttpServer httpServer, bool dumpAssetToFile)
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{
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{
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m_dumpAssetToFile = dumpAssetToFile;
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m_dumpAssetToFile = dumpAssetToFile;
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@ -28,6 +28,7 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.Interfaces;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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{
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@ -39,7 +40,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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public class CapsHandlers
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public class CapsHandlers
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{
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{
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private Dictionary <string, IRequestHandler> m_capsHandlers = new Dictionary<string, IRequestHandler>();
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private Dictionary <string, IRequestHandler> m_capsHandlers = new Dictionary<string, IRequestHandler>();
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private BaseHttpServer m_httpListener;
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private IHttpServer m_httpListener;
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private string m_httpListenerHostName;
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private string m_httpListenerHostName;
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private uint m_httpListenerPort;
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private uint m_httpListenerPort;
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private bool m_useSSL = false;
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private bool m_useSSL = false;
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@ -67,7 +68,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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/// <param name="httpListenerHostname">host name of the HTTP
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/// <param name="httpListenerHostname">host name of the HTTP
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/// server</param>
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/// server</param>
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/// <param name="httpListenerPort">HTTP port</param>
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/// <param name="httpListenerPort">HTTP port</param>
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public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https)
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public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https)
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{
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{
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m_httpListener = httpListener;
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m_httpListener = httpListener;
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m_httpListenerHostName = httpListenerHostname;
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m_httpListenerHostName = httpListenerHostname;
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.Interfaces;
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namespace OpenSim.Framework.Communications
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namespace OpenSim.Framework.Communications
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{
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{
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@ -106,12 +106,14 @@ namespace OpenSim.Framework.Communications
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}
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}
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protected IUserAdminService m_userAdminService;
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protected IUserAdminService m_userAdminService;
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public BaseHttpServer HttpServer
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/// <value>
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/// OpenSimulator's built in HTTP server
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/// </value>
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public IHttpServer HttpServer
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{
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{
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get { return m_httpServer; }
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get { return m_httpServer; }
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}
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}
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protected BaseHttpServer m_httpServer;
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protected IHttpServer m_httpServer;
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/// <summary>
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/// <summary>
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/// Constructor
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/// Constructor
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/// <param name="httpServer"></param>
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/// <param name="httpServer"></param>
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/// <param name="assetCache"></param>
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/// <param name="assetCache"></param>
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/// <param name="dumpAssetsToFile"></param>
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/// <param name="dumpAssetsToFile"></param>
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public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer, IAssetCache assetCache,
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public CommunicationsManager(NetworkServersInfo serversInfo, IHttpServer httpServer, IAssetCache assetCache,
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bool dumpAssetsToFile, LibraryRootFolder libraryRootFolder)
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bool dumpAssetsToFile, LibraryRootFolder libraryRootFolder)
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{
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{
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m_networkServersInfo = serversInfo;
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m_networkServersInfo = serversInfo;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.StructuredData;
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using CoolHTTPListener = HttpServer.HttpListener;
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using CoolHTTPListener = HttpServer.HttpListener;
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using HttpListener=System.Net.HttpListener;
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using HttpListener=System.Net.HttpListener;
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using OpenSim.Framework.Servers.Interfaces;
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namespace OpenSim.Framework.Servers
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namespace OpenSim.Framework.Servers
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{
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{
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public class BaseHttpServer
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public class BaseHttpServer : IHttpServer
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private HttpServerLogWriter httpserverlog = new HttpServerLogWriter();
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private HttpServerLogWriter httpserverlog = new HttpServerLogWriter();
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return true;
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return true;
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}
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}
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/// <summary>
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/// Gets the XML RPC handler for given method name
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/// </summary>
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/// <param name="method">Name of the method</param>
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/// <returns>Returns null if not found</returns>
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public XmlRpcMethod GetXmlRPCHandler(string method)
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public XmlRpcMethod GetXmlRPCHandler(string method)
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{
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{
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lock (m_rpcHandlers)
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lock (m_rpcHandlers)
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}
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}
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}
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}
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/// <summary>
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/// Add a handler for an HTTP request
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/// </summary>
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///
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/// This handler can actually be invoked either as
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///
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/// http://<hostname>:<port>/?method=<methodName>
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///
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/// or
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///
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/// http://<hostname>:<port><method>
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///
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/// if the method name starts with a slash. For example, AddHTTPHandler("/object/", ...) on a standalone region
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/// server will register a handler that can be invoked with either
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///
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/// http://localhost:9000/?method=/object/
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///
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/// or
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///
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/// http://localhost:9000/object/
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///
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/// <param name="methodName"></param>
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/// <param name="handler"></param>
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/// <returns>
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/// true if the handler was successfully registered, false if a handler with the same name already existed.
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/// </returns>
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public bool AddHTTPHandler(string methodName, GenericHTTPMethod handler)
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public bool AddHTTPHandler(string methodName, GenericHTTPMethod handler)
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{
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{
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//m_log.DebugFormat("[BASE HTTP SERVER]: Registering {0}", methodName);
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//m_log.DebugFormat("[BASE HTTP SERVER]: Registering {0}", methodName);
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return false;
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return false;
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}
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}
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/// <summary>
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/// Adds a LLSD handler, yay.
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/// </summary>
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/// <param name="path">/resource/ path</param>
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/// <param name="handler">handle the LLSD response</param>
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/// <returns></returns>
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public bool AddLLSDHandler(string path, LLSDMethod handler)
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public bool AddLLSDHandler(string path, LLSDMethod handler)
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{
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{
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lock (m_llsdHandlers)
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lock (m_llsdHandlers)
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response.ContentLength64 = buffer.Length;
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response.ContentLength64 = buffer.Length;
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response.ContentEncoding = Encoding.UTF8;
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response.ContentEncoding = Encoding.UTF8;
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try
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try
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{
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{
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response.OutputStream.Write(buffer, 0, buffer.Length);
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response.OutputStream.Write(buffer, 0, buffer.Length);
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// This has to be here to prevent a Linux/Mono crash
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// This has to be here to prevent a Linux/Mono crash
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m_log.WarnFormat("[BASE HTTP SERVER] XmlRpcRequest issue {0}.\nNOTE: this may be spurious on Linux.", e);
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m_log.WarnFormat("[BASE HTTP SERVER] XmlRpcRequest issue {0}.\nNOTE: this may be spurious on Linux.", e);
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}
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}
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}
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}
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}
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}
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public void SendHTML404(OSHttpResponse response, string host)
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public void SendHTML404(OSHttpResponse response, string host)
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lock (m_streamHandlers) m_streamHandlers.Remove(handlerKey);
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lock (m_streamHandlers) m_streamHandlers.Remove(handlerKey);
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}
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}
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/// <summary>
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/// Remove an HTTP handler
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/// </summary>
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/// <param name="httpMethod"></param>
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/// <param name="path"></param>
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public void RemoveHTTPHandler(string httpMethod, string path)
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public void RemoveHTTPHandler(string httpMethod, string path)
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{
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{
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lock (m_HTTPHandlers)
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lock (m_HTTPHandlers)
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}
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}
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}
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}
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/// <summary>
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/// Remove the agent IF it is registered. Intercept the possible exception.
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/// </summary>
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/// <param name="agent"></param>
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/// <param name="handler"></param>
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/// <returns></returns>
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public bool RemoveAgentHandler(string agent, IHttpAgentHandler handler)
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public bool RemoveAgentHandler(string agent, IHttpAgentHandler handler)
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{
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{
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try
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try
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@ -0,0 +1,127 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using Nwc.XmlRpc;
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using OpenSim.Framework.Servers;
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namespace OpenSim.Framework.Servers.Interfaces
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{
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/// <summary>
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/// Interface to OpenSimulator's built in HTTP server. Use this to register handlers (http, llsd, xmlrpc, etc.)
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/// for given URLs.
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/// </summary>
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public interface IHttpServer
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{
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uint SSLPort { get; }
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string SSLCommonName { get; }
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uint Port { get; }
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bool UseSSL { get; }
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||||||
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// Note that the agent string is provided simply to differentiate
|
||||||
|
// the handlers - it is NOT required to be an actual agent header
|
||||||
|
// value.
|
||||||
|
bool AddAgentHandler(string agent, IHttpAgentHandler handler);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a handler for an HTTP request
|
||||||
|
/// </summary>
|
||||||
|
///
|
||||||
|
/// This handler can actually be invoked either as
|
||||||
|
///
|
||||||
|
/// http://<hostname>:<port>/?method=<methodName>
|
||||||
|
///
|
||||||
|
/// or
|
||||||
|
///
|
||||||
|
/// http://<hostname>:<port><method>
|
||||||
|
///
|
||||||
|
/// if the method name starts with a slash. For example, AddHTTPHandler("/object/", ...) on a standalone region
|
||||||
|
/// server will register a handler that can be invoked with either
|
||||||
|
///
|
||||||
|
/// http://localhost:9000/?method=/object/
|
||||||
|
///
|
||||||
|
/// or
|
||||||
|
///
|
||||||
|
/// http://localhost:9000/object/
|
||||||
|
///
|
||||||
|
/// <param name="methodName"></param>
|
||||||
|
/// <param name="handler"></param>
|
||||||
|
/// <returns>
|
||||||
|
/// true if the handler was successfully registered, false if a handler with the same name already existed.
|
||||||
|
/// </returns>
|
||||||
|
bool AddHTTPHandler(string methodName, GenericHTTPMethod handler);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Adds a LLSD handler, yay.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="path">/resource/ path</param>
|
||||||
|
/// <param name="handler">handle the LLSD response</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
bool AddLLSDHandler(string path, LLSDMethod handler);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a stream handler to the http server. If the handler already exists, then nothing happens.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="handler"></param>
|
||||||
|
void AddStreamHandler(IRequestHandler handler);
|
||||||
|
|
||||||
|
bool AddXmlRPCHandler(string method, XmlRpcMethod handler);
|
||||||
|
bool AddXmlRPCHandler(string method, XmlRpcMethod handler, bool keepAlive);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the XML RPC handler for given method name
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="method">Name of the method</param>
|
||||||
|
/// <returns>Returns null if not found</returns>
|
||||||
|
XmlRpcMethod GetXmlRPCHandler(string method);
|
||||||
|
|
||||||
|
bool SetDefaultLLSDHandler(DefaultLLSDMethod handler);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Remove the agent if it is registered.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="agent"></param>
|
||||||
|
/// <param name="handler"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
bool RemoveAgentHandler(string agent, IHttpAgentHandler handler);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Remove an HTTP handler
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="httpMethod"></param>
|
||||||
|
/// <param name="path"></param>
|
||||||
|
void RemoveHTTPHandler(string httpMethod, string path);
|
||||||
|
|
||||||
|
bool RemoveLLSDHandler(string path, LLSDMethod handler);
|
||||||
|
|
||||||
|
void RemoveStreamHandler(string httpMethod, string path);
|
||||||
|
|
||||||
|
string GetHTTP404(string host);
|
||||||
|
|
||||||
|
string GetHTTP500();
|
||||||
|
}
|
||||||
|
}
|
|
@ -38,7 +38,7 @@ using Nwc.XmlRpc;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Communications.Cache;
|
using OpenSim.Framework.Communications.Cache;
|
||||||
using OpenSim.Framework.Servers;
|
using OpenSim.Framework.Servers.Interfaces;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
|
@ -133,7 +133,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney
|
||||||
if (m_enabled)
|
if (m_enabled)
|
||||||
{
|
{
|
||||||
scene.RegisterModuleInterface<IMoneyModule>(this);
|
scene.RegisterModuleInterface<IMoneyModule>(this);
|
||||||
BaseHttpServer httpServer = scene.CommsManager.HttpServer;
|
IHttpServer httpServer = scene.CommsManager.HttpServer;
|
||||||
|
|
||||||
lock (m_scenel)
|
lock (m_scenel)
|
||||||
{
|
{
|
||||||
|
|
|
@ -35,6 +35,7 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Communications;
|
using OpenSim.Framework.Communications;
|
||||||
using OpenSim.Framework.Communications.Cache;
|
using OpenSim.Framework.Communications.Cache;
|
||||||
using OpenSim.Framework.Servers;
|
using OpenSim.Framework.Servers;
|
||||||
|
using OpenSim.Framework.Servers.Interfaces;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
|
@ -116,7 +117,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
|
||||||
IAssetDataPlugin m_assetProvider
|
IAssetDataPlugin m_assetProvider
|
||||||
= ((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin;
|
= ((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin;
|
||||||
|
|
||||||
BaseHttpServer httpServer = m_scene.CommsManager.HttpServer;
|
IHttpServer httpServer = m_scene.CommsManager.HttpServer;
|
||||||
httpServer.AddStreamHandler(new GetAssetStreamHandler(m_assetProvider));
|
httpServer.AddStreamHandler(new GetAssetStreamHandler(m_assetProvider));
|
||||||
httpServer.AddStreamHandler(new PostAssetStreamHandler(m_assetProvider));
|
httpServer.AddStreamHandler(new PostAssetStreamHandler(m_assetProvider));
|
||||||
|
|
||||||
|
|
|
@ -35,6 +35,7 @@ using OpenMetaverse;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Communications;
|
using OpenSim.Framework.Communications;
|
||||||
using OpenSim.Framework.Servers;
|
using OpenSim.Framework.Servers;
|
||||||
|
using OpenSim.Framework.Servers.Interfaces;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
|
@ -114,7 +115,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
|
||||||
|
|
||||||
protected void AddHttpHandlers(Scene m_scene)
|
protected void AddHttpHandlers(Scene m_scene)
|
||||||
{
|
{
|
||||||
BaseHttpServer httpServer = m_scene.CommsManager.HttpServer;
|
IHttpServer httpServer = m_scene.CommsManager.HttpServer;
|
||||||
|
|
||||||
httpServer.AddStreamHandler(
|
httpServer.AddStreamHandler(
|
||||||
new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
|
new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
|
||||||
|
|
Loading…
Reference in New Issue