Yet more cleanup/refactoring
parent
3f39648605
commit
bd6e69b97c
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@ -20,6 +20,13 @@ namespace OpenSim
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{
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public partial class SimClient
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{
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protected virtual void RegisterLocalPacketHandlers()
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{
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this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout);
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this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached);
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this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate);
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}
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protected virtual bool Logout(SimClient simClient, Packet packet)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request");
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@ -109,8 +109,8 @@ namespace OpenSim
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m_sandboxMode = sandboxMode;
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m_child = child;
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m_regionData = regionDat;
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs - Started up new client thread to handle incoming request");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request");
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cirpack = initialcirpack;
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userEP = remoteEP;
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if (m_gridServer.GetName() == "Remote")
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@ -135,16 +135,10 @@ namespace OpenSim
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ClientThread.Start();
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}
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protected virtual void RegisterLocalPacketHandlers()
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{
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this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout);
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this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached);
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this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate);
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}
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# region Client Methods
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public void UpgradeClient()
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SimClient.cs:UpgradeClient() - upgrading child to full agent");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent");
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this.m_child = false;
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this.m_world.RemoveViewerAgent(this);
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if (!this.m_sandboxMode)
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@ -157,7 +151,7 @@ namespace OpenSim
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public void DowngradeClient()
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SimClient.cs:UpgradeClient() - changing full agent to child");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - changing full agent to child");
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this.m_child = true;
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this.m_world.RemoveViewerAgent(this);
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this.m_world.AddViewerAgent(this);
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@ -188,7 +182,9 @@ namespace OpenSim
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m_networkServer.RemoveClientCircuit(this.CircuitCode);
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this.ClientThread.Abort();
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}
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#endregion
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# region Packet Handling
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public static bool AddPacketHandler(PacketType packetType, PacketMethod handler)
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{
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bool result = false;
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@ -242,6 +238,10 @@ namespace OpenSim
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return result;
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}
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# endregion
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# region Low Level Packet Methods
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private void ack_pack(Packet Pack)
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{
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if (Pack.Header.Reliable)
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@ -276,7 +276,7 @@ namespace OpenSim
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{
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if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent))
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Resending " + packet.Type.ToString() + " packet, " +
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Resending " + packet.Type.ToString() + " packet, " +
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(now - packet.TickCount) + "ms have passed");
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packet.Header.Resent = true;
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@ -295,7 +295,7 @@ namespace OpenSim
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if (PendingAcks.Count > 250)
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{
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// FIXME: Handle the odd case where we have too many pending ACKs queued up
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Too many ACKs queued up!");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Too many ACKs queued up!");
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return;
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}
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@ -327,6 +327,10 @@ namespace OpenSim
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ResendUnacked();
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}
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# endregion
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#region Packet Queue Processing
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protected virtual void ProcessOutPacket(Packet Pack)
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{
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// Keep track of when this packet was sent out
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@ -417,7 +421,7 @@ namespace OpenSim
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}
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catch (Exception)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread");
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ClientThread.Abort();
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}
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@ -478,7 +482,7 @@ namespace OpenSim
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protected virtual void ClientLoop()
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs:ClientLoop() - Entered loop");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ClientLoop() - Entered loop");
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while (true)
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{
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QueItem nextPacket = PacketQueue.Dequeue();
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@ -495,9 +499,13 @@ namespace OpenSim
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}
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}
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#endregion
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# region Setup
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protected virtual void InitNewClient()
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
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m_world.AddViewerAgent(this);
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world.Entity tempent = m_world.Entities[this.AgentID];
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@ -507,17 +515,17 @@ namespace OpenSim
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protected virtual void AuthUser()
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{
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// AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
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// AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
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AuthenticateResponse sessionInfo = this.m_networkServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
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if (!sessionInfo.Authorised)
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{
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//session/circuit not authorised
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString());
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString());
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ClientThread.Abort();
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}
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else
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString());
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString());
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//session is authorised
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this.AgentID = cirpack.CircuitCode.ID;
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this.SessionID = cirpack.CircuitCode.SessionID;
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@ -539,9 +547,10 @@ namespace OpenSim
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ClientLoop();
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}
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}
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# endregion
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#region Inventory Creation
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private void SetupInventory(AuthenticateResponse sessionInfo)
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private void SetupInventory(AuthenticateResponse sessionInfo)
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{
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AgentInventory inventory = null;
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if (sessionInfo.LoginInfo.InventoryFolder != null)
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@ -630,6 +639,8 @@ namespace OpenSim
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}
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#endregion
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#region Nested Classes
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public class QueItem
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{
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public QueItem()
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@ -639,5 +650,6 @@ namespace OpenSim
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public Packet Packet;
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public bool Incoming;
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}
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#endregion
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}
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}
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@ -81,6 +81,8 @@ namespace OpenSim
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this.user_accounts = accounts;
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this.m_console = console;
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PacketServer packetServer = new PacketServer(this);
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//set up delegate for authenticate sessions
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this.AuthenticateHandler = new AuthenticateSessionHandler(this.m_gridServers.GridServer.AuthenticateSession);
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}
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@ -1,4 +1,4 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectType>Local</ProjectType>
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<ProductVersion>8.0.50727</ProductVersion>
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@ -6,7 +6,8 @@
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<ProjectGuid>{E141F4EE-0000-0000-0000-000000000000}</ProjectGuid>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ApplicationIcon></ApplicationIcon>
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<ApplicationIcon>
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</ApplicationIcon>
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<AssemblyKeyContainerName>
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</AssemblyKeyContainerName>
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<AssemblyName>ServiceManager</AssemblyName>
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@ -15,9 +16,11 @@
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<DefaultTargetSchema>IE50</DefaultTargetSchema>
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<DelaySign>false</DelaySign>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder></AppDesignerFolder>
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<AppDesignerFolder>
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</AppDesignerFolder>
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<RootNamespace>ServiceManager</RootNamespace>
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<StartupObject></StartupObject>
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<StartupObject>
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</StartupObject>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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</PropertyGroup>
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@ -28,7 +31,8 @@
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DocumentationFile>
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</DocumentationFile>
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<DebugSymbols>True</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>False</Optimize>
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@ -37,7 +41,8 @@
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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<NoWarn>
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</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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@ -46,7 +51,8 @@
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DocumentationFile>
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</DocumentationFile>
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<DebugSymbols>False</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>True</Optimize>
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@ -55,18 +61,19 @@
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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<NoWarn>
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</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" >
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<Reference Include="System">
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<HintPath>System.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.ServiceProcess" >
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<Reference Include="System.ServiceProcess">
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<HintPath>System.ServiceProcess.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Xml" >
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<Reference Include="System.Xml">
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<HintPath>System.Xml.dll</HintPath>
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<Private>False</Private>
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</Reference>
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@ -75,7 +82,7 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ServiceManager.cs">
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<SubType>Code</SubType>
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<SubType>Component</SubType>
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</Compile>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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@ -85,4 +92,4 @@
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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</Project>
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</Project>
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