Merge branch 'presence-refactor' of melanie@opensimulator.org:/var/git/opensim into presence-refactor
commit
bda18c33fd
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@ -42,7 +42,7 @@ namespace OpenSim.Data
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}
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/// <summary>
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/// An interface for connecting to the authentication datastore
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/// An interface for connecting to the presence datastore
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/// </summary>
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public interface IPresenceData
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{
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@ -0,0 +1,223 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Data;
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namespace OpenSim.Data.Null
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{
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public class NullPresenceData : IPresenceData
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{
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Dictionary<UUID, PresenceData> m_presenceData = new Dictionary<UUID, PresenceData>();
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public NullPresenceData(string connectionString, string realm)
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{
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//Console.WriteLine("[XXX] NullRegionData constructor");
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// Let's stick in a test presence
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PresenceData p = new PresenceData();
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p.SessionID = UUID.Zero;
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p.UserID = UUID.Zero.ToString();
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p.Data = new Dictionary<string, string>();
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p.Data["Online"] = "true";
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m_presenceData.Add(UUID.Zero, p);
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}
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public bool Store(PresenceData data)
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{
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m_presenceData[data.SessionID] = data;
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return true;
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}
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public PresenceData Get(UUID sessionID)
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{
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if (m_presenceData.ContainsKey(sessionID))
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return m_presenceData[sessionID];
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return null;
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}
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public void LogoutRegionAgents(UUID regionID)
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{
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List<UUID> toBeDeleted = new List<UUID>();
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foreach (KeyValuePair<UUID, PresenceData> kvp in m_presenceData)
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if (kvp.Value.RegionID == regionID)
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toBeDeleted.Add(kvp.Key);
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foreach (UUID u in toBeDeleted)
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m_presenceData.Remove(u);
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}
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public bool ReportAgent(UUID sessionID, UUID regionID, string position, string lookAt)
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{
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if (m_presenceData.ContainsKey(sessionID))
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{
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m_presenceData[sessionID].RegionID = regionID;
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m_presenceData[sessionID].Data["Position"] = position;
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m_presenceData[sessionID].Data["LookAt"] = lookAt;
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return true;
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}
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return false;
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}
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public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
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{
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bool foundone = false;
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foreach (PresenceData p in m_presenceData.Values)
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{
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if (p.UserID == userID)
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{
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p.Data["HomeRegionID"] = regionID.ToString();
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p.Data["HomePosition"] = position.ToString();
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p.Data["HomeLookAt"] = lookAt.ToString();
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foundone = true;
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}
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}
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return foundone;
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}
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public PresenceData[] Get(string field, string data)
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{
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List<PresenceData> presences = new List<PresenceData>();
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if (field == "UserID")
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{
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foreach (PresenceData p in m_presenceData.Values)
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if (p.UserID == data)
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presences.Add(p);
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return presences.ToArray();
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}
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else if (field == "SessionID")
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{
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UUID session = UUID.Zero;
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if (!UUID.TryParse(data, out session))
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return presences.ToArray();
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if (m_presenceData.ContainsKey(session))
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{
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presences.Add(m_presenceData[session]);
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return presences.ToArray();
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}
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}
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else if (field == "RegionID")
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{
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UUID region = UUID.Zero;
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if (!UUID.TryParse(data, out region))
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return presences.ToArray();
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foreach (PresenceData p in m_presenceData.Values)
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if (p.RegionID == region)
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presences.Add(p);
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return presences.ToArray();
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}
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else
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{
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foreach (PresenceData p in m_presenceData.Values)
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{
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if (p.Data.ContainsKey(field) && p.Data[field] == data)
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presences.Add(p);
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}
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return presences.ToArray();
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}
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return presences.ToArray();
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}
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public void Prune(string userID)
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{
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List<UUID> deleteSessions = new List<UUID>();
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int online = 0;
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foreach (KeyValuePair<UUID, PresenceData> kvp in m_presenceData)
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{
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bool on = false;
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if (bool.TryParse(kvp.Value.Data["Online"], out on) && on)
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online++;
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else
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deleteSessions.Add(kvp.Key);
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}
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if (online == 0 && deleteSessions.Count > 0)
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deleteSessions.RemoveAt(0);
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foreach (UUID s in deleteSessions)
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m_presenceData.Remove(s);
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}
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public bool Delete(string field, string data)
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{
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List<UUID> presences = new List<UUID>();
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if (field == "UserID")
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{
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foreach (KeyValuePair<UUID, PresenceData> p in m_presenceData)
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if (p.Value.UserID == data)
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presences.Add(p.Key);
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}
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else if (field == "SessionID")
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{
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UUID session = UUID.Zero;
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if (UUID.TryParse(data, out session))
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{
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if (m_presenceData.ContainsKey(session))
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{
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presences.Add(session);
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}
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}
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}
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else if (field == "RegionID")
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{
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UUID region = UUID.Zero;
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if (UUID.TryParse(data, out region))
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{
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foreach (KeyValuePair<UUID, PresenceData> p in m_presenceData)
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if (p.Value.RegionID == region)
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presences.Add(p.Key);
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}
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}
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else
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{
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foreach (KeyValuePair<UUID, PresenceData> p in m_presenceData)
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{
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if (p.Value.Data.ContainsKey(field) && p.Value.Data[field] == data)
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presences.Add(p.Key);
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}
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}
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foreach (UUID u in presences)
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m_presenceData.Remove(u);
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if (presences.Count == 0)
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return false;
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return true;
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}
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}
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}
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@ -44,13 +44,22 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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#region ISharedRegionModule
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private bool m_Enabled = false;
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private PresenceDetector m_PresenceDetector;
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private IPresenceService m_PresenceService;
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public LocalPresenceServicesConnector()
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{
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}
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public LocalPresenceServicesConnector(IConfigSource source)
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{
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Initialise(source);
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}
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#region ISharedRegionModule
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public Type ReplaceableInterface
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{
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get { return null; }
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@ -0,0 +1,104 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
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* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
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||||
*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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using log4net.Config;
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using NUnit.Framework;
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using NUnit.Framework.SyntaxHelpers;
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using OpenMetaverse;
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using OpenSim.Framework;
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using Nini.Config;
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using OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence;
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using OpenSim.Region.Framework.Scenes;
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using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Setup;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests
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{
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[TestFixture]
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public class PresenceConnectorsTests
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{
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LocalPresenceServicesConnector m_LocalConnector;
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private void SetUp()
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{
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IConfigSource config = new IniConfigSource();
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config.AddConfig("Modules");
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config.AddConfig("PresenceService");
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config.Configs["Modules"].Set("PresenceServices", "LocalPresenceServicesConnector");
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config.Configs["PresenceService"].Set("LocalServiceModule", "OpenSim.Services.PresenceService.dll:PresenceService");
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config.Configs["PresenceService"].Set("StorageProvider", "OpenSim.Data.Null.dll:NullPresenceData");
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m_LocalConnector = new LocalPresenceServicesConnector(config);
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}
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/// <summary>
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/// Test OpenSim Presence.
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/// </summary>
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[Test]
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public void TestPresenceV0_1()
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{
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SetUp();
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string user1 = UUID.Zero.ToString();
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UUID session1 = UUID.Zero;
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// this is not implemented by this connector
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//m_LocalConnector.LoginAgent(user1, session1, UUID.Zero);
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PresenceInfo result = m_LocalConnector.GetAgent(session1);
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Assert.IsNotNull(result, "Retrieved GetAgent is null");
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Assert.That(result.UserID, Is.EqualTo(user1), "Retrieved userID does not match");
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Assert.IsTrue(result.Online, "Agent just logged in but is offline");
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UUID region1 = UUID.Random();
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bool r = m_LocalConnector.ReportAgent(session1, region1, Vector3.Zero, Vector3.Zero);
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Assert.IsTrue(r, "First ReportAgent returned false");
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result = m_LocalConnector.GetAgent(session1);
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Assert.That(result.RegionID, Is.EqualTo(region1), "Agent is not in the right region (region1)");
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UUID region2 = UUID.Random();
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r = m_LocalConnector.ReportAgent(session1, region2, Vector3.Zero, Vector3.Zero);
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Assert.IsTrue(r, "Second ReportAgent returned false");
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result = m_LocalConnector.GetAgent(session1);
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Assert.That(result.RegionID, Is.EqualTo(region2), "Agent is not in the right region (region2)");
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r = m_LocalConnector.LogoutAgent(session1);
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Assert.IsTrue(r, "LogoutAgent returned false");
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result = m_LocalConnector.GetAgent(session1);
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Assert.IsNotNull(result, "Agent session disappeared from storage after logout");
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Assert.IsFalse(result.Online, "Agent is reported to be Online after logout");
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r = m_LocalConnector.ReportAgent(session1, region1, Vector3.Zero, Vector3.Zero);
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Assert.IsFalse(r, "ReportAgent of non-logged in user returned true");
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}
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}
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}
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@ -64,6 +64,7 @@ namespace OpenSim.Services.PresenceService
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data.RegionID = UUID.Zero;
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data.SessionID = sessionID;
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data.Data["SecureSessionID"] = secureSessionID.ToString();
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data.Data["Online"] = "true";
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data.Data["Login"] = Util.UnixTimeSinceEpoch().ToString();
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if (d.Length > 0)
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{
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@ -88,7 +89,6 @@ namespace OpenSim.Services.PresenceService
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if (d.Length > 1)
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{
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m_Database.Delete("SessionID", sessionID.ToString());
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return true;
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}
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data.Data["Online"] = "false";
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@ -110,6 +110,12 @@ namespace OpenSim.Services.PresenceService
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public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
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{
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m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent with session {0} in region {1}", sessionID, regionID);
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PresenceData pdata = m_Database.Get(sessionID);
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if (pdata == null)
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return false;
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if (pdata.Data["Online"] == "false")
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return false;
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return m_Database.ReportAgent(sessionID, regionID,
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position.ToString(), lookAt.ToString());
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}
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@ -124,14 +130,22 @@ namespace OpenSim.Services.PresenceService
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ret.UserID = data.UserID;
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ret.RegionID = data.RegionID;
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ret.Online = bool.Parse(data.Data["Online"]);
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ret.Login = Util.ToDateTime(Convert.ToInt32(data.Data["Login"]));
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ret.Logout = Util.ToDateTime(Convert.ToInt32(data.Data["Logout"]));
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ret.Position = Vector3.Parse(data.Data["Position"]);
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ret.LookAt = Vector3.Parse(data.Data["LookAt"]);
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ret.HomeRegionID = new UUID(data.Data["HomeRegionID"]);
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ret.HomePosition = Vector3.Parse(data.Data["HomePosition"]);
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ret.HomeLookAt = Vector3.Parse(data.Data["HomeLookAt"]);
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if (data.Data.ContainsKey("Online"))
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ret.Online = bool.Parse(data.Data["Online"]);
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if (data.Data.ContainsKey("Login"))
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ret.Login = Util.ToDateTime(Convert.ToInt32(data.Data["Login"]));
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if (data.Data.ContainsKey("Logout"))
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ret.Logout = Util.ToDateTime(Convert.ToInt32(data.Data["Logout"]));
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if (data.Data.ContainsKey("Position"))
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ret.Position = Vector3.Parse(data.Data["Position"]);
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if (data.Data.ContainsKey("LookAt"))
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ret.LookAt = Vector3.Parse(data.Data["LookAt"]);
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if (data.Data.ContainsKey("HomeRegionID"))
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ret.HomeRegionID = new UUID(data.Data["HomeRegionID"]);
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if (data.Data.ContainsKey("HomePosition"))
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ret.HomePosition = Vector3.Parse(data.Data["HomePosition"]);
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if (data.Data.ContainsKey("HomeLookAt"))
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ret.HomeLookAt = Vector3.Parse(data.Data["HomeLookAt"]);
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return ret;
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}
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|
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@ -3274,6 +3274,7 @@
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<Match path="World/Serialiser/Tests" pattern="*.cs" recurse="true" />
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||||
<Match path="World/Terrain/Tests" pattern="*.cs" recurse="true" />
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<Match path="ServiceConnectorsOut/Grid/Tests" pattern="*.cs" recurse="true" />
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<Match path="ServiceConnectorsOut/Presence/Tests" pattern="*.cs" recurse="true" />
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
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