diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index f2f789b67e..6495f3fe81 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -302,7 +302,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments // If we're an NPC then skip all the item checks and manipulations since we don't have an // inventory right now. RezSingleAttachmentFromInventoryInternal( - sp, sp.PresenceType == PresenceType.Npc ? UUID.Zero : attach.ItemID, attach.AssetID, p, true, null); + sp, sp.PresenceType == PresenceType.Npc ? UUID.Zero : attach.ItemID, attach.AssetID, p, true, d); } catch (Exception e) {