Next step for world map overlays
parent
ea16c9f858
commit
bde2ff5e78
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@ -263,7 +263,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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foreach (GridRegion r in regions)
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foreach (GridRegion r in regions)
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{
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{
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MapBlockData block = new MapBlockData();
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MapBlockData block = new MapBlockData();
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MapBlockFromGridRegion(block, r);
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MapBlockFromGridRegion(block, r, 0);
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mapBlocks.Add(block);
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mapBlocks.Add(block);
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}
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}
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avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0);
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avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0);
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@ -990,7 +990,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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response.Add(block);
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response.Add(block);
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}
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}
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// The lower 16 bits are an unsigned int16
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// The lower 16 bits are an unsigned int16
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remoteClient.SendMapBlock(response, flags & 0xffff);
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remoteClient.SendMapBlock(response, flag & 0xffff);
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}
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}
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else
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else
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{
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{
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@ -1031,6 +1031,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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break;
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break;
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default:
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default:
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block.MapImageId = UUID.Zero;
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block.MapImageId = UUID.Zero;
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break;
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}
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}
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block.Name = r.RegionName;
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block.Name = r.RegionName;
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block.X = (ushort)(r.RegionLocX / Constants.RegionSize);
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block.X = (ushort)(r.RegionLocX / Constants.RegionSize);
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@ -190,6 +190,7 @@ namespace OpenSim.Services.Interfaces
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public UUID ScopeID = UUID.Zero;
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public UUID ScopeID = UUID.Zero;
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public UUID TerrainImage = UUID.Zero;
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public UUID TerrainImage = UUID.Zero;
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public UUID ParcelImage = UUID.Zero;
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public byte Access;
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public byte Access;
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public int Maturity;
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public int Maturity;
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public string RegionSecret = string.Empty;
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public string RegionSecret = string.Empty;
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@ -236,6 +237,7 @@ namespace OpenSim.Services.Interfaces
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RegionID = ConvertFrom.RegionID;
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RegionID = ConvertFrom.RegionID;
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ServerURI = ConvertFrom.ServerURI;
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ServerURI = ConvertFrom.ServerURI;
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TerrainImage = ConvertFrom.RegionSettings.TerrainImageID;
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TerrainImage = ConvertFrom.RegionSettings.TerrainImageID;
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ParcelImage = ConvertFrom.RegionSettings.ParcelImageID;
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Access = ConvertFrom.AccessLevel;
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Access = ConvertFrom.AccessLevel;
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Maturity = ConvertFrom.RegionSettings.Maturity;
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Maturity = ConvertFrom.RegionSettings.Maturity;
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RegionSecret = ConvertFrom.regionSecret;
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RegionSecret = ConvertFrom.regionSecret;
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@ -253,6 +255,7 @@ namespace OpenSim.Services.Interfaces
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RegionID = ConvertFrom.RegionID;
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RegionID = ConvertFrom.RegionID;
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ServerURI = ConvertFrom.ServerURI;
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ServerURI = ConvertFrom.ServerURI;
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TerrainImage = ConvertFrom.TerrainImage;
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TerrainImage = ConvertFrom.TerrainImage;
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ParcelImage = ConvertFrom.ParcelImage;
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Access = ConvertFrom.Access;
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Access = ConvertFrom.Access;
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Maturity = ConvertFrom.Maturity;
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Maturity = ConvertFrom.Maturity;
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RegionSecret = ConvertFrom.RegionSecret;
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RegionSecret = ConvertFrom.RegionSecret;
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@ -281,7 +284,7 @@ namespace OpenSim.Services.Interfaces
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public override int GetHashCode()
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public override int GetHashCode()
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{
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{
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return RegionID.GetHashCode() ^ TerrainImage.GetHashCode();
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return RegionID.GetHashCode() ^ TerrainImage.GetHashCode() ^ ParcelImage.GetHashCode();
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}
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}
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#endregion
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#endregion
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@ -359,6 +362,7 @@ namespace OpenSim.Services.Interfaces
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kvp["serverURI"] = ServerURI;
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kvp["serverURI"] = ServerURI;
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kvp["serverPort"] = InternalEndPoint.Port.ToString();
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kvp["serverPort"] = InternalEndPoint.Port.ToString();
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kvp["regionMapTexture"] = TerrainImage.ToString();
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kvp["regionMapTexture"] = TerrainImage.ToString();
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kvp["parcelMapTexture"] = ParcelImage.ToString();
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kvp["access"] = Access.ToString();
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kvp["access"] = Access.ToString();
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kvp["regionSecret"] = RegionSecret;
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kvp["regionSecret"] = RegionSecret;
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kvp["owner_uuid"] = EstateOwner.ToString();
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kvp["owner_uuid"] = EstateOwner.ToString();
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@ -411,6 +415,9 @@ namespace OpenSim.Services.Interfaces
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if (kvp.ContainsKey("regionMapTexture"))
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if (kvp.ContainsKey("regionMapTexture"))
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UUID.TryParse((string)kvp["regionMapTexture"], out TerrainImage);
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UUID.TryParse((string)kvp["regionMapTexture"], out TerrainImage);
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if (kvp.ContainsKey("parcelMapTexture"))
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UUID.TryParse((string)kvp["parcelMapTexture"], out ParcelImage);
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if (kvp.ContainsKey("access"))
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if (kvp.ContainsKey("access"))
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Access = Byte.Parse((string)kvp["access"]);
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Access = Byte.Parse((string)kvp["access"]);
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