Add persistent command history in console
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>mb-throttle-test
parent
1e22091193
commit
bde60cc92e
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@ -32,6 +32,8 @@ using System.Reflection;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading;
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using System.IO;
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using Nini.Config;
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using log4net;
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namespace OpenSim.Framework.Console
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@ -41,7 +43,9 @@ namespace OpenSim.Framework.Console
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/// </summary>
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public class LocalConsole : CommandConsole
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private string m_historyPath;
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private bool m_historyEnable;
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// private readonly object m_syncRoot = new object();
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private const string LOGLEVEL_NONE = "(none)";
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@ -79,8 +83,54 @@ namespace OpenSim.Framework.Console
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return Colors[(Math.Abs(input.ToUpper().GetHashCode()) % Colors.Length)];
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}
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public LocalConsole(string defaultPrompt) : base(defaultPrompt)
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public LocalConsole(string defaultPrompt, IConfig startupConfig = null) : base(defaultPrompt)
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{
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if (startupConfig == null) return;
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m_historyEnable = startupConfig.GetBoolean("ConsoleHistoryFileEnabled", false);
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if (!m_historyEnable)
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{
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m_log.Info("[LOCAL CONSOLE]: Persistent command line history from file is Disabled");
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return;
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}
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string m_historyFile = startupConfig.GetString("ConsoleHistoryFile", "OpenSimConsoleHistory.txt");
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int m_historySize = startupConfig.GetInt("ConsoleHistoryFileLines", 100);
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m_historyPath = Path.GetFullPath(Path.Combine(Util.configDir(), m_historyFile));
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m_log.InfoFormat("[LOCAL CONSOLE]: Persistent command line history is Enabled, up to {0} lines from file {1}", m_historySize, m_historyPath);
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if (File.Exists(m_historyPath))
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{
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using (StreamReader history_file = new StreamReader(m_historyPath))
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{
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string line;
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while ((line = history_file.ReadLine()) != null)
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{
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m_history.Add(line);
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}
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}
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if (m_history.Count > m_historySize)
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{
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while (m_history.Count > m_historySize)
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m_history.RemoveAt(0);
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using (StreamWriter history_file = new StreamWriter(m_historyPath))
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{
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foreach (string line in m_history)
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{
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history_file.WriteLine(line);
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}
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}
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}
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m_log.InfoFormat("[LOCAL CONSOLE]: Read {0} lines of command line history from file {1}", m_history.Count, m_historyPath);
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}
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else
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{
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m_log.InfoFormat("[LOCAL CONSOLE]: Creating new empty command line history file {0}", m_historyPath);
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File.Create(m_historyPath).Dispose();
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}
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}
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private void AddToHistory(string text)
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@ -89,6 +139,10 @@ namespace OpenSim.Framework.Console
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m_history.RemoveAt(0);
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m_history.Add(text);
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if (m_historyEnable)
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{
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File.AppendAllText(m_historyPath, text + Environment.NewLine);
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}
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}
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/// <summary>
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@ -155,7 +155,7 @@ namespace OpenSim
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((RemoteConsole)m_console).ReadConfig(Config);
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break;
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default:
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m_console = new LocalConsole("Region");
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m_console = new LocalConsole("Region", Config.Configs["Startup"]);
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break;
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}
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}
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@ -158,7 +158,7 @@ namespace OpenSim.Server.Base
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}
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else
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{
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MainConsole.Instance = new LocalConsole(prompt);
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MainConsole.Instance = new LocalConsole(prompt, startupConfig);
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}
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m_console = MainConsole.Instance;
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@ -51,6 +51,19 @@
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;; \\ - substitute \
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; ConsolePrompt = "Region (\R) "
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;# {ConsoleHistoryFileEnabled} {} {Save console commands to a history file?} {true false} true
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;; Console commands can be saved to a file, so the command history persists after a restart. (default is false)
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; ConsoleHistoryFileEnabled = true
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;# {ConsoleHistoryFile} {} {Filename in which to save history} {} OpenSimConsoleHistory.txt
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;; The history file can be just a filename (relative to OpenSim's bin/ directory
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;; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
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; ConsoleHistoryFile = "OpenSimConsoleHistory.txt"
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;# {ConsoleHistoryFileLines} {} {How many lines of history to save?} {} 100
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;; How many lines of command history should we keep? (default is 100)
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; ConsoleHistoryFileLines = 100
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;# {save_crashes} {} {Save crashes to disk?} {true false} false
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;; Set this to true if you want to log crashes to disk
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;; this can be useful when submitting bug reports.
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@ -9,6 +9,16 @@
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; \\ - substtitue \
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ConsolePrompt = "Region (\R) "
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; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
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ConsoleHistoryFileEnabled = true
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; The history file can be just a filename (relative to OpenSim's bin/ directory
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; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
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ConsoleHistoryFile = "OpenSimConsoleHistory.txt"
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; How many lines of command history should we keep? (default is 100)
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ConsoleHistoryFileLines = 100
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; Set this to true if you want to log crashes to disk
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; this can be useful when submitting bug reports.
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; However, this will only log crashes within OpenSimulator that cause the entire program to exit
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@ -37,6 +37,16 @@
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; The Robust.exe process must have R/W access to the location
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ConfigDirectory = "."
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; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
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ConsoleHistoryFileEnabled = true
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; The history file can be just a filename (relative to OpenSim's bin/ directory
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; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
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ConsoleHistoryFile = "RobustConsoleHistory.txt"
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; How many lines of command history should we keep? (default is 100)
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ConsoleHistoryFileLines = 100
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[ServiceList]
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AssetServiceConnector = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector"
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@ -28,7 +28,17 @@
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; Set path to directory for modular ini files...
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; The Robust.exe process must have R/W access to the location
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ConfigDirectory = "."
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; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
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ConsoleHistoryFileEnabled = true
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; The history file can be just a filename (relative to OpenSim's bin/ directory
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; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
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ConsoleHistoryFile = "RobustConsoleHistory.txt"
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; How many lines of command history should we keep? (default is 100)
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ConsoleHistoryFileLines = 100
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[ServiceList]
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AssetServiceConnector = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector"
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InventoryInConnector = "8003/OpenSim.Server.Handlers.dll:XInventoryInConnector"
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