diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 7b56b90401..91a57b0f5a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -141,7 +141,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api internal ThreatLevel m_MaxThreatLevel = ThreatLevel.VeryLow; internal float m_ScriptDelayFactor = 1.0f; internal float m_ScriptDistanceFactor = 1.0f; - internal bool m_debuggerSafe = true; + internal bool m_debuggerSafe = false; internal Dictionary m_FunctionPerms = new Dictionary(); protected IUrlModule m_UrlModule = null; protected ISoundModule m_SoundModule = null; @@ -1683,7 +1683,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case ScriptBaseClass.PARCEL_DETAILS_OWNER: if(es != null && !es.IsEstateManagerOrOwner(m_host.OwnerID)) { - OSSLError("script owner does not have permission to modify the parcel owner"); + OSSLShoutError("script owner does not have permission to modify the parcel owner"); } else { @@ -1718,7 +1718,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (groupsModule != null) member = groupsModule.GetMembershipData(uuid, newLand.OwnerID); if (member == null) - OSSLError(string.Format("land owner is not member of the new group for parcel")); + OSSLShoutError(string.Format("land owner is not member of the new group for parcel")); else { changed = true; @@ -1730,14 +1730,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } else { - OSSLError("script owner does not have permission to modify the parcel group"); + OSSLShoutError("script owner does not have permission to modify the parcel group"); } break; case ScriptBaseClass.PARCEL_DETAILS_CLAIMDATE: if(es != null && !es.IsEstateManagerOrOwner(m_host.OwnerID)) { - OSSLError("script owner does not have permission to modify the parcel CLAIM DATE"); + OSSLShoutError("script owner does not have permission to modify the parcel CLAIM DATE"); } else {