* Removed 12 compiler warnings.

afrisby
Adam Frisby 2007-12-04 08:18:09 +00:00
parent e820159fb5
commit be7ae3dd3e
11 changed files with 5 additions and 14 deletions

View File

@ -178,7 +178,6 @@ namespace OpenSim.Framework.UserManagement
{ {
m_loginMutex.ReleaseMutex(); m_loginMutex.ReleaseMutex();
} }
return null;
} }
/// <summary> /// <summary>

View File

@ -244,7 +244,7 @@ namespace OpenSim.Framework.Console
Log.Flush(); Log.Flush();
} }
catch (FormatException FE) catch (FormatException)
{ {
System.Console.WriteLine(args); System.Console.WriteLine(args);
} }

View File

@ -118,7 +118,7 @@ namespace OpenSim.Grid.UserServer
XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000); XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
} }
catch (Exception e) catch (Exception)
{ {
tryDefault = true; tryDefault = true;
} }

View File

@ -125,7 +125,7 @@ namespace OpenSim.Region.ClientStack
return; return;
} }
catch (System.ObjectDisposedException od) catch (System.ObjectDisposedException)
{ {
return; return;
} }

View File

@ -645,8 +645,6 @@ namespace OpenSim.Region.Communications.OGS1
MainLog.Instance.Debug(e.ToString()); MainLog.Instance.Debug(e.ToString());
return false; return false;
} }
return true;
} }
/// <summary> /// <summary>
/// ///
@ -857,7 +855,7 @@ namespace OpenSim.Region.Communications.OGS1
{ {
return m_localBackend.IncomingChildAgent(regionHandle, agentData); return m_localBackend.IncomingChildAgent(regionHandle, agentData);
} }
catch (RemotingException e) catch (RemotingException)
{ {
//MainLog.Instance.Error("Remoting Error: Unable to connect to adjacent region.\n" + e.ToString()); //MainLog.Instance.Error("Remoting Error: Unable to connect to adjacent region.\n" + e.ToString());
return false; return false;

View File

@ -165,7 +165,6 @@ namespace OpenSim.Region.Communications.OGS1
public LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY) public LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
{ {
throw new Exception("The method or operation is not implemented."); throw new Exception("The method or operation is not implemented.");
return LLUUID.Zero;
} }
} }
} }

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@ -292,7 +292,6 @@ namespace OpenSim.Region.Environment.Scenes
public EntityIntersection GetClosestIntersectingPrim(Ray hray) public EntityIntersection GetClosestIntersectingPrim(Ray hray)
{ {
// Primitive Ray Tracing // Primitive Ray Tracing
bool gothit = false;
float closestDistance = 280f; float closestDistance = 280f;
EntityIntersection returnResult = new EntityIntersection(); EntityIntersection returnResult = new EntityIntersection();
foreach (EntityBase ent in Entities.Values) foreach (EntityBase ent in Entities.Values)
@ -305,7 +304,6 @@ namespace OpenSim.Region.Environment.Scenes
{ {
if (result.distance < closestDistance) if (result.distance < closestDistance)
{ {
gothit = true;
closestDistance = result.distance; closestDistance = result.distance;
returnResult = result; returnResult = result;
} }

View File

@ -1068,7 +1068,7 @@ namespace OpenSim.Region.Environment.Scenes
{ {
avatar.Close(); avatar.Close();
} }
catch (System.NullReferenceException NE) catch (System.NullReferenceException)
{ {
//We can safely ignore null reference exceptions. It means the avatar are dead and cleaned up anyway. //We can safely ignore null reference exceptions. It means the avatar are dead and cleaned up anyway.

View File

@ -956,7 +956,6 @@ namespace OpenSim.Region.Environment.Scenes
public void UpdatePrimFlags(ushort type, bool inUse, byte[] data) public void UpdatePrimFlags(ushort type, bool inUse, byte[] data)
{ {
bool hasPrim = false;
bool usePhysics = false; bool usePhysics = false;
bool IsTemporary = false; bool IsTemporary = false;
bool IsPhantom = false; bool IsPhantom = false;

View File

@ -54,7 +54,6 @@ namespace OpenSim.Region.Environment.Scenes
private uint m_requestedSitTargetID = 0; private uint m_requestedSitTargetID = 0;
private LLVector3 m_requestedSitOffset = new LLVector3(); private LLVector3 m_requestedSitOffset = new LLVector3();
private float m_sitAvatarHeight = 2.0f; private float m_sitAvatarHeight = 2.0f;
private bool m_oldColliding = true;
private bool m_isTyping = false; private bool m_isTyping = false;
private bool m_setAlwaysRun = false; private bool m_setAlwaysRun = false;

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@ -222,7 +222,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw); LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw);
LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw);
LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw);
LSL_Types.Quaternion a = new LSL_Types.Quaternion();
//This multiplication doesnt compile, yet. a = a1 * a2 * a3; //This multiplication doesnt compile, yet. a = a1 * a2 * a3;
LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax*bw*cw + aw*by*cz, LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax*bw*cw + aw*by*cz,
aw*by*cw - ax*bw*cz, aw*bw*cz + ax*by*cw, aw*by*cw - ax*bw*cz, aw*bw*cz + ax*by*cw,