* Fixed situations where objects would jump back or scale incorrectly with Scale both sides checked.

* This probably makes build tools work again. yay.
0.6.0-stable
Teravus Ovares 2008-05-14 19:37:33 +00:00
parent 11a19086d0
commit be99ca6bc0
1 changed files with 1 additions and 1 deletions

View File

@ -1001,7 +1001,7 @@ namespace OpenSim.Region.Environment.Scenes
group.SendGroupTerseUpdate();
return;
}
if (m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(remoteClient.AgentId, group.UUID) || group.RootPart.m_IsAttachment)
if (m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(group.UUID, remoteClient.AgentId) || group.RootPart.m_IsAttachment)
{
group.UpdateSinglePosition(pos, localID);
}