diff --git a/OpenSim/Framework/IMoneyModule.cs b/OpenSim/Framework/IMoneyModule.cs index 3480960aa1..17e74a05cc 100644 --- a/OpenSim/Framework/IMoneyModule.cs +++ b/OpenSim/Framework/IMoneyModule.cs @@ -43,27 +43,6 @@ namespace OpenSim.Framework bool AmountCovered(IClientAPI client, int amount); void ApplyCharge(UUID agentID, int amount, string text); - EconomyData GetEconomyData(); - event ObjectPaid OnObjectPaid; } - - public struct EconomyData - { - public int ObjectCapacity; - public int ObjectCount; - public int PriceEnergyUnit; - public int PriceGroupCreate; - public int PriceObjectClaim; - public float PriceObjectRent; - public float PriceObjectScaleFactor; - public int PriceParcelClaim; - public float PriceParcelClaimFactor; - public int PriceParcelRent; - public int PricePublicObjectDecay; - public int PricePublicObjectDelete; - public int PriceRentLight; - public int PriceUpload; - public int TeleportMinPrice; - } } diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index b9a75cc198..e070077556 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs @@ -268,27 +268,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule } - public EconomyData GetEconomyData() - { - EconomyData edata = new EconomyData(); - edata.ObjectCapacity = ObjectCapacity; - edata.ObjectCount = ObjectCount; - edata.PriceEnergyUnit = PriceEnergyUnit; - edata.PriceGroupCreate = PriceGroupCreate; - edata.PriceObjectClaim = PriceObjectClaim; - edata.PriceObjectRent = PriceObjectRent; - edata.PriceObjectScaleFactor = PriceObjectScaleFactor; - edata.PriceParcelClaim = PriceParcelClaim; - edata.PriceParcelClaimFactor = PriceParcelClaimFactor; - edata.PriceParcelRent = PriceParcelRent; - edata.PricePublicObjectDecay = PricePublicObjectDecay; - edata.PricePublicObjectDelete = PricePublicObjectDelete; - edata.PriceRentLight = PriceRentLight; - edata.PriceUpload = PriceUpload; - edata.TeleportMinPrice = TeleportMinPrice; - return edata; - } - private void GetClientFunds(IClientAPI client) { CheckExistAndRefreshFunds(client.AgentId);