Fix stand position for differing seat and root rotation.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>inv-download
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@ -2659,7 +2659,7 @@ namespace OpenSim.Region.Framework.Scenes
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// Vector3 standPositionAdjustment
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// Vector3 standPositionAdjustment
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// = part.SitTargetPosition + new Vector3(0.5f, 0f, m_sitAvatarHeight / 2f);
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// = part.SitTargetPosition + new Vector3(0.5f, 0f, m_sitAvatarHeight / 2f);
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Vector3 adjustmentForSitPosition = (OffsetPosition - SIT_TARGET_ADJUSTMENT) * part.GetWorldRotation();
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Vector3 adjustmentForSitPosition = OffsetPosition * part.ParentGroup.GroupRotation - SIT_TARGET_ADJUSTMENT * part.GetWorldRotation();
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// XXX: This is based on the physics capsule sizes. Need to find a better way to read this rather than
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// XXX: This is based on the physics capsule sizes. Need to find a better way to read this rather than
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// hardcoding here.
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// hardcoding here.
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