From bec1d7cc36bb01beed912b482612a69ff14287c9 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Wed, 14 Jul 2010 07:00:24 -0700 Subject: [PATCH] Removed left-over debug messages. --- OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index daacdf0886..142143b55e 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs @@ -276,7 +276,7 @@ namespace OpenSim.Region.Framework.Scenes { if (UUID.Zero == transactionID) { - m_log.DebugFormat("[XXX] UUID.Zero = transactionID"); + item.Name = itemUpd.Name; item.Description = itemUpd.Description; item.NextPermissions = itemUpd.NextPermissions & item.BasePermissions; @@ -303,7 +303,6 @@ namespace OpenSim.Region.Framework.Scenes } else { - m_log.DebugFormat("[XXX] UUID.Zero != transactionID"); IAgentAssetTransactions agentTransactions = this.RequestModuleInterface(); if (agentTransactions != null) { @@ -388,7 +387,6 @@ namespace OpenSim.Region.Framework.Scenes if (Permissions.PropagatePermissions() && recipient != senderId) { - m_log.Debug("[XXX] Permissions.PropagatePermissions()"); // Trying to do this right this time. This is evil. If // you believe in Good, go elsewhere. Vampires and other // evil creatores only beyond this point. You have been