* Add total logouts (and total logins) to server side user stats

* Passing the stats collector through object chains is not ideal - this will change when more stats come in
* This change will need a prebuild
ThreadPoolClientBranch
Justin Clarke Casey 2008-01-28 22:00:38 +00:00
parent fa5fe6b7f6
commit beefbb46d2
8 changed files with 69 additions and 16 deletions

View File

@ -34,6 +34,7 @@ using libsecondlife;
using libsecondlife.StructuredData;
using Nwc.XmlRpc;
using OpenSim.Framework.Console;
using OpenSim.Framework.Statistics;
namespace OpenSim.Framework.UserManagement
{
@ -44,7 +45,18 @@ namespace OpenSim.Framework.UserManagement
{
public UserConfig _config;
private Dictionary<string, IUserData> _plugins = new Dictionary<string, IUserData>();
protected UserStatsReporter _stats;
/// <summary>
/// Constructor.
/// </summary>
/// <param name="statsCollector">Can be null if stats collection is not required.
/// </param>
public UserManagerBase(UserStatsReporter statsCollector)
{
_stats = statsCollector;
}
/// <summary>
/// Adds a new user server plugin - user servers will be requested in the order they were loaded.
/// </summary>
@ -411,8 +423,21 @@ namespace OpenSim.Framework.UserManagement
profile.currentAgent = agent;
}
/// <summary>
/// Process a user logoff from OpenSim.
/// </summary>
/// <param name="userid"></param>
/// <param name="regionid"></param>
/// <param name="regionhandle"></param>
/// <param name="posx"></param>
/// <param name="posy"></param>
/// <param name="posz"></param>
public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz)
{
if (_stats != null)
_stats.AddLogout();
UserProfileData userProfile;
UserAgentData userAgent;
LLVector3 currentPos = new LLVector3(posx, posy, posz);
@ -450,6 +475,7 @@ namespace OpenSim.Framework.UserManagement
MainLog.Instance.Warn("LOGOUT", "Unknown User logged out");
}
}
public void CreateAgent(UserProfileData profile, LLSD request)
{
UserAgentData agent = new UserAgentData();

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@ -42,7 +42,13 @@ namespace OpenSim.Framework.Statistics
public int SuccessfulLoginsToday { get { return successfulLoginsToday; } }
private int successfulLoginsYesterday;
public int SuccessfulLoginsYesterday { get { return successfulLoginsYesterday; } }
public int SuccessfulLoginsYesterday { get { return successfulLoginsYesterday; } }
private int successfulLogins;
public int SuccessfulLogins { get { return successfulLogins; } }
private int logouts;
public int Logouts { get { return logouts; } }
public UserStatsReporter()
{
@ -64,8 +70,14 @@ namespace OpenSim.Framework.Statistics
/// </summary>
public void AddSuccessfulLogin()
{
successfulLogins++;
successfulLoginsToday++;
}
public void AddLogout()
{
logouts++;
}
/// <summary>
/// Report back collected statistical information.
@ -74,9 +86,9 @@ namespace OpenSim.Framework.Statistics
public string Report()
{
return string.Format(
@"Successful logins today : {0}
Successful logins yesterday : {1}",
SuccessfulLoginsToday, SuccessfulLoginsYesterday);
@"Successful logins total : {0}, today : {1}, yesterday : {2}
Logouts total : {3}",
SuccessfulLogins, SuccessfulLoginsToday, SuccessfulLoginsYesterday, Logouts);
}
}
}

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@ -44,7 +44,6 @@ namespace OpenSim.Grid.UserServer
{
private UserConfig Cfg;
public UserManager m_userManager;
public UserLoginService m_loginService;
public MessageServersConnector m_messagesService;
@ -89,13 +88,13 @@ namespace OpenSim.Grid.UserServer
public void Startup()
{
Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.xml")));
m_stats = new UserStatsReporter();
MainLog.Instance.Verbose("REGION", "Establishing data connection");
m_userManager = new UserManager();
m_userManager = new UserManager(m_stats);
m_userManager._config = Cfg;
m_userManager.AddPlugin(Cfg.DatabaseProvider);
m_stats = new UserStatsReporter();
m_userManager.AddPlugin(Cfg.DatabaseProvider);
m_loginService = new UserLoginService(
m_userManager, new LibraryRootFolder(), m_stats, Cfg, Cfg.DefaultStartupMsg);

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@ -32,16 +32,21 @@ using System.Text.RegularExpressions;
using libsecondlife;
using Nwc.XmlRpc;
using OpenSim.Framework;
using OpenSim.Framework.Statistics;
using OpenSim.Framework.UserManagement;
namespace OpenSim.Grid.UserServer
{
public class UserManager : UserManagerBase
{
public UserManager()
{
/// <summary>
/// Constructor.
/// </summary>
/// <param name="statsCollector">Can be null if stats collection is not required.
/// </param>
public UserManager(UserStatsReporter statsCollector) : base(statsCollector)
{
}
}
/// <summary>
/// Deletes an active agent session

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@ -317,7 +317,7 @@ namespace OpenSim
LocalUserServices userService =
new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX,
m_networkServersInfo.DefaultHomeLocY, inventoryService);
m_networkServersInfo.DefaultHomeLocY, inventoryService, null);
userService.AddPlugin(m_standaloneUserPlugin);
LocalBackEndServices backendService = new LocalBackEndServices();

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@ -30,6 +30,7 @@ using System;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Statistics;
using OpenSim.Framework.UserManagement;
namespace OpenSim.Region.Communications.Local
@ -42,8 +43,17 @@ namespace OpenSim.Region.Communications.Local
private IInventoryServices m_inventoryService;
/// <summary>
///
/// </summary>
/// <param name="serversInfo"></param>
/// <param name="defaultHomeLocX"></param>
/// <param name="defaultHomeLocY"></param>
/// <param name="inventoryService"></param>
/// <param name="statsCollector">Can be null if stats collection is not required.</param>
public LocalUserServices(NetworkServersInfo serversInfo, uint defaultHomeLocX, uint defaultHomeLocY,
IInventoryServices inventoryService)
IInventoryServices inventoryService, UserStatsReporter statsCollector)
: base(statsCollector)
{
m_serversInfo = serversInfo;

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@ -77,7 +77,7 @@ namespace SimpleApp
LocalUserServices userService =
new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX,
m_networkServersInfo.DefaultHomeLocY, inventoryService);
m_networkServersInfo.DefaultHomeLocY, inventoryService, null);
userService.AddPlugin(m_userPlugin);
LocalBackEndServices backendService = new LocalBackEndServices();

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@ -1363,6 +1363,7 @@
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Data"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Region.Environment"/>