refactor: Stop passing both IClientAPI and agentID to friend event listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
parent
012b01f224
commit
bf09d6a22b
|
@ -296,9 +296,9 @@ namespace OpenSim.Framework
|
||||||
public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID);
|
public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID);
|
||||||
|
|
||||||
public delegate void FriendActionDelegate(
|
public delegate void FriendActionDelegate(
|
||||||
IClientAPI remoteClient, UUID agentID, UUID transactionID, List<UUID> callingCardFolders);
|
IClientAPI remoteClient, UUID transactionID, List<UUID> callingCardFolders);
|
||||||
|
|
||||||
public delegate void FriendshipTermination(IClientAPI remoteClient, UUID agentID, UUID ExID);
|
public delegate void FriendshipTermination(IClientAPI remoteClient, UUID ExID);
|
||||||
|
|
||||||
public delegate void MoneyTransferRequest(
|
public delegate void MoneyTransferRequest(
|
||||||
UUID sourceID, UUID destID, int amount, int transactionType, string description);
|
UUID sourceID, UUID destID, int amount, int transactionType, string description);
|
||||||
|
@ -458,7 +458,7 @@ namespace OpenSim.Framework
|
||||||
public delegate void AvatarNotesUpdate(IClientAPI client, UUID targetID, string notes);
|
public delegate void AvatarNotesUpdate(IClientAPI client, UUID targetID, string notes);
|
||||||
public delegate void MuteListRequest(IClientAPI client, uint muteCRC);
|
public delegate void MuteListRequest(IClientAPI client, uint muteCRC);
|
||||||
public delegate void AvatarInterestUpdate(IClientAPI client, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages);
|
public delegate void AvatarInterestUpdate(IClientAPI client, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages);
|
||||||
public delegate void GrantUserFriendRights(IClientAPI client, UUID requester, UUID target, int rights);
|
public delegate void GrantUserFriendRights(IClientAPI client, UUID target, int rights);
|
||||||
public delegate void PlacesQuery(UUID QueryID, UUID TransactionID, string QueryText, uint QueryFlags, byte Category, string SimName, IClientAPI client);
|
public delegate void PlacesQuery(UUID QueryID, UUID TransactionID, string QueryText, uint QueryFlags, byte Category, string SimName, IClientAPI client);
|
||||||
|
|
||||||
public delegate void AgentFOV(IClientAPI client, float verticalAngle);
|
public delegate void AgentFOV(IClientAPI client, float verticalAngle);
|
||||||
|
|
|
@ -5784,7 +5784,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
// My guess is this is the folder to stick the calling card into
|
// My guess is this is the folder to stick the calling card into
|
||||||
List<UUID> callingCardFolders = new List<UUID>();
|
List<UUID> callingCardFolders = new List<UUID>();
|
||||||
|
|
||||||
UUID agentID = afriendpack.AgentData.AgentID;
|
|
||||||
UUID transactionID = afriendpack.TransactionBlock.TransactionID;
|
UUID transactionID = afriendpack.TransactionBlock.TransactionID;
|
||||||
|
|
||||||
for (int fi = 0; fi < afriendpack.FolderData.Length; fi++)
|
for (int fi = 0; fi < afriendpack.FolderData.Length; fi++)
|
||||||
|
@ -5795,10 +5794,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
FriendActionDelegate handlerApproveFriendRequest = OnApproveFriendRequest;
|
FriendActionDelegate handlerApproveFriendRequest = OnApproveFriendRequest;
|
||||||
if (handlerApproveFriendRequest != null)
|
if (handlerApproveFriendRequest != null)
|
||||||
{
|
{
|
||||||
handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders);
|
handlerApproveFriendRequest(this, transactionID, callingCardFolders);
|
||||||
}
|
}
|
||||||
return true;
|
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool HandlerDeclineFriendship(IClientAPI sender, Packet Pack)
|
private bool HandlerDeclineFriendship(IClientAPI sender, Packet Pack)
|
||||||
|
@ -5817,7 +5816,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
if (OnDenyFriendRequest != null)
|
if (OnDenyFriendRequest != null)
|
||||||
{
|
{
|
||||||
OnDenyFriendRequest(this,
|
OnDenyFriendRequest(this,
|
||||||
dfriendpack.AgentData.AgentID,
|
|
||||||
dfriendpack.TransactionBlock.TransactionID,
|
dfriendpack.TransactionBlock.TransactionID,
|
||||||
null);
|
null);
|
||||||
}
|
}
|
||||||
|
@ -5837,14 +5835,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
UUID listOwnerAgentID = tfriendpack.AgentData.AgentID;
|
|
||||||
UUID exFriendID = tfriendpack.ExBlock.OtherID;
|
UUID exFriendID = tfriendpack.ExBlock.OtherID;
|
||||||
FriendshipTermination TerminateFriendshipHandler = OnTerminateFriendship;
|
FriendshipTermination TerminateFriendshipHandler = OnTerminateFriendship;
|
||||||
if (TerminateFriendshipHandler != null)
|
if (TerminateFriendshipHandler != null)
|
||||||
{
|
{
|
||||||
TerminateFriendshipHandler(this, listOwnerAgentID, exFriendID);
|
TerminateFriendshipHandler(this, exFriendID);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -11162,12 +11160,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
GrantUserFriendRights GrantUserRightsHandler = OnGrantUserRights;
|
GrantUserFriendRights GrantUserRightsHandler = OnGrantUserRights;
|
||||||
if (GrantUserRightsHandler != null)
|
if (GrantUserRightsHandler != null)
|
||||||
GrantUserRightsHandler(this,
|
GrantUserRightsHandler(this,
|
||||||
GrantUserRights.AgentData.AgentID,
|
|
||||||
GrantUserRights.Rights[0].AgentRelated,
|
GrantUserRights.Rights[0].AgentRelated,
|
||||||
GrantUserRights.Rights[0].RelatedRights);
|
GrantUserRights.Rights[0].RelatedRights);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -258,7 +258,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
client.OnInstantMessage += OnInstantMessage;
|
client.OnInstantMessage += OnInstantMessage;
|
||||||
client.OnApproveFriendRequest += OnApproveFriendRequest;
|
client.OnApproveFriendRequest += OnApproveFriendRequest;
|
||||||
client.OnDenyFriendRequest += OnDenyFriendRequest;
|
client.OnDenyFriendRequest += OnDenyFriendRequest;
|
||||||
client.OnTerminateFriendship += (thisClient, agentID, exfriendID) => RemoveFriendship(thisClient, exfriendID);
|
client.OnTerminateFriendship += RemoveFriendship;
|
||||||
client.OnGrantUserRights += OnGrantUserRights;
|
client.OnGrantUserRights += OnGrantUserRights;
|
||||||
|
|
||||||
// We need to cache information for child agents as well as root agents so that friend edit/move/delete
|
// We need to cache information for child agents as well as root agents so that friend edit/move/delete
|
||||||
|
@ -355,14 +355,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
|
|
||||||
// Send the friends online
|
// Send the friends online
|
||||||
List<UUID> online = GetOnlineFriends(agentID);
|
List<UUID> online = GetOnlineFriends(agentID);
|
||||||
if (online.Count > 0)
|
|
||||||
{
|
|
||||||
m_log.DebugFormat(
|
|
||||||
"[FRIENDS MODULE]: User {0} in region {1} has {2} friends online",
|
|
||||||
client.Name, client.Scene.RegionInfo.RegionName, online.Count);
|
|
||||||
|
|
||||||
|
// m_log.DebugFormat(
|
||||||
|
// "[FRIENDS MODULE]: User {0} in region {1} has {2} friends online",
|
||||||
|
// client.Name, client.Scene.RegionInfo.RegionName, online.Count);
|
||||||
|
|
||||||
|
if (online.Count > 0)
|
||||||
client.SendAgentOnline(online.ToArray());
|
client.SendAgentOnline(online.ToArray());
|
||||||
}
|
|
||||||
|
|
||||||
// Send outstanding friendship offers
|
// Send outstanding friendship offers
|
||||||
List<string> outstanding = new List<string>();
|
List<string> outstanding = new List<string>();
|
||||||
|
@ -495,7 +494,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
List<FriendInfo> friendList = new List<FriendInfo>();
|
List<FriendInfo> friendList = new List<FriendInfo>();
|
||||||
foreach (FriendInfo fi in friends)
|
foreach (FriendInfo fi in friends)
|
||||||
{
|
{
|
||||||
if (((fi.MyFlags & 1) != 0) && (fi.TheirFlags != -1))
|
if (((fi.MyFlags & (int)FriendRights.CanSeeOnline) != 0) && (fi.TheirFlags != -1))
|
||||||
friendList.Add(fi);
|
friendList.Add(fi);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -614,7 +613,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
return (account == null) ? "Unknown" : account.FirstName + " " + account.LastName;
|
return (account == null) ? "Unknown" : account.FirstName + " " + account.LastName;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders)
|
protected virtual void OnApproveFriendRequest(IClientAPI client, UUID friendID, List<UUID> callingCardFolders)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[FRIENDS]: {0} accepted friendship from {1}", client.AgentId, friendID);
|
m_log.DebugFormat("[FRIENDS]: {0} accepted friendship from {1}", client.AgentId, friendID);
|
||||||
|
|
||||||
|
@ -659,18 +658,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDenyFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders)
|
private void OnDenyFriendRequest(IClientAPI client, UUID friendID, List<UUID> callingCardFolders)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[FRIENDS]: {0} denied friendship to {1}", agentID, friendID);
|
m_log.DebugFormat("[FRIENDS]: {0} denied friendship to {1}", client.AgentId, friendID);
|
||||||
|
|
||||||
DeleteFriendship(agentID, friendID);
|
DeleteFriendship(client.AgentId, friendID);
|
||||||
|
|
||||||
//
|
//
|
||||||
// Notify the friend
|
// Notify the friend
|
||||||
//
|
//
|
||||||
|
|
||||||
// Try local
|
// Try local
|
||||||
if (LocalFriendshipDenied(agentID, client.Name, friendID))
|
if (LocalFriendshipDenied(client.AgentId, client.Name, friendID))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
|
PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
|
||||||
|
@ -681,7 +680,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
{
|
{
|
||||||
GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
|
GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
|
||||||
if (region != null)
|
if (region != null)
|
||||||
m_FriendsSimConnector.FriendshipDenied(region, agentID, client.Name, friendID);
|
m_FriendsSimConnector.FriendshipDenied(region, client.AgentId, client.Name, friendID);
|
||||||
else
|
else
|
||||||
m_log.WarnFormat("[FRIENDS]: Could not find region {0} in locating {1}", friendSession.RegionID, friendID);
|
m_log.WarnFormat("[FRIENDS]: Could not find region {0} in locating {1}", friendSession.RegionID, friendID);
|
||||||
}
|
}
|
||||||
|
@ -718,11 +717,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnGrantUserRights(IClientAPI remoteClient, UUID requester, UUID target, int rights)
|
private void OnGrantUserRights(IClientAPI remoteClient, UUID target, int rights)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[FRIENDS MODULE]: User {0} changing rights to {1} for friend {2}", requester, rights, target);
|
UUID requester = remoteClient.AgentId;
|
||||||
|
|
||||||
FriendInfo[] friends = GetFriends(remoteClient.AgentId);
|
m_log.DebugFormat(
|
||||||
|
"[FRIENDS MODULE]: User {0} changing rights to {1} for friend {2}",
|
||||||
|
requester, rights, target);
|
||||||
|
|
||||||
|
FriendInfo[] friends = GetFriends(requester);
|
||||||
if (friends.Length == 0)
|
if (friends.Length == 0)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
|
@ -769,7 +772,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
m_log.DebugFormat("[FRIENDS MODULE]: friend {0} not found for {1}", target, requester);
|
m_log.DebugFormat("[FRIENDS MODULE]: friend {0} not found for {1}", target, requester);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual FriendInfo GetFriend(FriendInfo[] friends, UUID friendID)
|
protected virtual FriendInfo GetFriend(FriendInfo[] friends, UUID friendID)
|
||||||
|
@ -813,7 +818,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
ccm.CreateCallingCard(friendID, userID, UUID.Zero);
|
ccm.CreateCallingCard(friendID, userID, UUID.Zero);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Update the local cache
|
// Update the local cache
|
||||||
RecacheFriends(friendClient);
|
RecacheFriends(friendClient);
|
||||||
|
|
||||||
|
|
|
@ -105,12 +105,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
protected override void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders)
|
protected override void OnApproveFriendRequest(IClientAPI client, UUID friendID, List<UUID> callingCardFolders)
|
||||||
{
|
{
|
||||||
// Update the local cache. Yes, we need to do it right here
|
// Update the local cache. Yes, we need to do it right here
|
||||||
// because the HGFriendsService placed something on the DB
|
// because the HGFriendsService placed something on the DB
|
||||||
// from under the sim
|
// from under the sim
|
||||||
base.OnApproveFriendRequest(client, agentID, friendID, callingCardFolders);
|
base.OnApproveFriendRequest(client, friendID, callingCardFolders);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool CacheFriends(IClientAPI client)
|
protected override bool CacheFriends(IClientAPI client)
|
||||||
|
|
|
@ -120,6 +120,34 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests
|
||||||
Assert.That(((TestClient)sp1Redux.ControllingClient).ReceivedOnlineNotifications.Count, Is.EqualTo(0));
|
Assert.That(((TestClient)sp1Redux.ControllingClient).ReceivedOnlineNotifications.Count, Is.EqualTo(0));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// [Test]
|
||||||
|
// public void TestLoginWithOnlineFriends()
|
||||||
|
// {
|
||||||
|
// TestHelpers.InMethod();
|
||||||
|
// log4net.Config.XmlConfigurator.Configure();
|
||||||
|
//
|
||||||
|
// UUID user1Id = TestHelpers.ParseTail(0x1);
|
||||||
|
// UUID user2Id = TestHelpers.ParseTail(0x2);
|
||||||
|
//
|
||||||
|
//// UserAccountHelpers.CreateUserWithInventory(m_scene, user1Id);
|
||||||
|
//// UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id);
|
||||||
|
////
|
||||||
|
//// m_fm.AddFriendship(user1Id, user2Id);
|
||||||
|
//
|
||||||
|
// ScenePresence sp1 = SceneHelpers.AddScenePresence(m_scene, user1Id);
|
||||||
|
// SceneHelpers.AddScenePresence(m_scene, user2Id);
|
||||||
|
//
|
||||||
|
// m_fm.AddFriendship(sp1.ControllingClient, user2Id);
|
||||||
|
//// m_fm.LocalGrantRights
|
||||||
|
//
|
||||||
|
// m_scene.RemoveClient(sp1.UUID, true);
|
||||||
|
//
|
||||||
|
// ScenePresence sp1Redux = SceneHelpers.AddScenePresence(m_scene, user1Id);
|
||||||
|
//
|
||||||
|
// Assert.That(((TestClient)sp1Redux.ControllingClient).ReceivedOfflineNotifications.Count, Is.EqualTo(0));
|
||||||
|
// Assert.That(((TestClient)sp1Redux.ControllingClient).ReceivedOnlineNotifications.Count, Is.EqualTo(1));
|
||||||
|
// }
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestAddFriendshipWhileOnline()
|
public void TestAddFriendshipWhileOnline()
|
||||||
{
|
{
|
||||||
|
|
|
@ -51,7 +51,7 @@ namespace OpenSim.Services.Interfaces
|
||||||
Friend = string.Empty;
|
Friend = string.Empty;
|
||||||
if (kvp.ContainsKey("Friend") && kvp["Friend"] != null)
|
if (kvp.ContainsKey("Friend") && kvp["Friend"] != null)
|
||||||
Friend = kvp["Friend"].ToString();
|
Friend = kvp["Friend"].ToString();
|
||||||
MyFlags = 0;
|
MyFlags = (int)FriendRights.None;
|
||||||
if (kvp.ContainsKey("MyFlags") && kvp["MyFlags"] != null)
|
if (kvp.ContainsKey("MyFlags") && kvp["MyFlags"] != null)
|
||||||
Int32.TryParse(kvp["MyFlags"].ToString(), out MyFlags);
|
Int32.TryParse(kvp["MyFlags"].ToString(), out MyFlags);
|
||||||
TheirFlags = 0;
|
TheirFlags = 0;
|
||||||
|
|
Loading…
Reference in New Issue