check for null target, minor cleanup
parent
874ba6b363
commit
bf17da3d61
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@ -374,9 +374,11 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
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if (channel == DEBUG_CHANNEL)
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if (channel == DEBUG_CHANNEL)
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return;
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return;
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// Is id an avatar?
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if(target == UUID.Zero)
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ScenePresence sp = m_scene.GetScenePresence(target);
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return;
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// Is target an avatar?
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ScenePresence sp = m_scene.GetScenePresence(target);
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if (sp != null)
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if (sp != null)
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{
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{
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// Send message to avatar
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// Send message to avatar
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@ -407,13 +409,13 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
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// Need to check each attachment
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// Need to check each attachment
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foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg))
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foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg))
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{
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{
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if (li.GetHostID().Equals(id))
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UUID liHostID = li.GetHostID();
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if (liHostID.Equals(id))
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continue;
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continue;
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if (m_scene.GetSceneObjectPart(liHostID) == null)
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if (m_scene.GetSceneObjectPart(li.GetHostID()) == null)
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continue;
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continue;
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if (targets.Contains(li.GetHostID()))
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if (targets.Contains(liHostID))
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QueueMessage(new ListenerInfo(li, name, id, msg));
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QueueMessage(new ListenerInfo(li, name, id, msg));
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}
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}
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@ -426,16 +428,15 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
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foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg))
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foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg))
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{
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{
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UUID liHostID = li.GetHostID();
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// Dont process if this message is from yourself!
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// Dont process if this message is from yourself!
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if (li.GetHostID().Equals(id))
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if (liHostID.Equals(id))
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continue;
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continue;
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SceneObjectPart sPart = m_scene.GetSceneObjectPart(
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if (m_scene.GetSceneObjectPart(liHostID) == null)
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li.GetHostID());
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if (sPart == null)
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continue;
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continue;
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if (li.GetHostID().Equals(target))
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if (liHostID.Equals(target))
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{
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{
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QueueMessage(new ListenerInfo(li, name, id, msg));
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QueueMessage(new ListenerInfo(li, name, id, msg));
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break;
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break;
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