Merge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
commit
c0642bf7e0
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@ -584,45 +584,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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{
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{
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// ok, client wants us to use an explicit UUID
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// ok, client wants us to use an explicit UUID
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// regardless of what the avatar name provided
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// regardless of what the avatar name provided
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userID = new UUID((string) requestData["region_master_uuid"]);
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userID = new UUID((string) requestData["estate_owner_uuid"]);
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}
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}
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else
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{
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if (masterFirst != String.Empty && masterLast != String.Empty) // User requests a master avatar
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{
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// no client supplied UUID: look it up...
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UUID scopeID = m_app.SceneManager.CurrentOrFirstScene.RegionInfo.ScopeID;
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UserAccount account = m_app.SceneManager.CurrentOrFirstScene.UserAccountService.GetUserAccount(scopeID, masterFirst, masterLast);
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if (null == account)
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{
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m_log.InfoFormat("master avatar does not exist, creating it");
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// ...or create new user
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account = new UserAccount(scopeID, masterFirst, masterLast, "");
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bool success = m_app.SceneManager.CurrentOrFirstScene.UserAccountService.StoreUserAccount(account);
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if (success)
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{
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GridRegion home = m_app.SceneManager.CurrentOrFirstScene.GridService.GetRegionByPosition(scopeID,
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(int)(region.RegionLocX * Constants.RegionSize), (int)(region.RegionLocY * Constants.RegionSize));
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m_app.SceneManager.CurrentOrFirstScene.PresenceService.SetHomeLocation(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
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}
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else
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throw new Exception(String.Format("failed to create new user {0} {1}",
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masterFirst, masterLast));
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}
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else
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{
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userID = account.PrincipalID;
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}
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}
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}
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region.MasterAvatarFirstName = masterFirst;
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region.MasterAvatarLastName = masterLast;
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region.MasterAvatarSandboxPassword = masterPassword;
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region.MasterAvatarAssignedUUID = userID;
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bool persist = Convert.ToBoolean((string) requestData["persist"]);
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bool persist = Convert.ToBoolean((string) requestData["persist"]);
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if (persist)
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if (persist)
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@ -667,6 +630,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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// If an access specification was provided, use it.
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// If an access specification was provided, use it.
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// Otherwise accept the default.
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// Otherwise accept the default.
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newscene.RegionInfo.EstateSettings.PublicAccess = getBoolean(requestData, "public", m_publicAccess);
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newscene.RegionInfo.EstateSettings.PublicAccess = getBoolean(requestData, "public", m_publicAccess);
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newscene.RegionInfo.EstateSettings.EstateOwner = userID;
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if (persist)
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if (persist)
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newscene.RegionInfo.EstateSettings.Save();
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newscene.RegionInfo.EstateSettings.Save();
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@ -113,14 +113,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions
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rxw.WriteString(s.RegionInfo.ExternalHostName);
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rxw.WriteString(s.RegionInfo.ExternalHostName);
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rxw.WriteEndAttribute();
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rxw.WriteEndAttribute();
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rxw.WriteStartAttribute(String.Empty, "master_name", String.Empty);
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rxw.WriteString(String.Format("{0} {1}", s.RegionInfo.MasterAvatarFirstName, s.RegionInfo.MasterAvatarLastName));
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rxw.WriteEndAttribute();
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rxw.WriteStartAttribute(String.Empty, "master_uuid", String.Empty);
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rxw.WriteString(s.RegionInfo.MasterAvatarAssignedUUID.ToString());
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rxw.WriteEndAttribute();
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rxw.WriteStartAttribute(String.Empty, "ip", String.Empty);
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rxw.WriteStartAttribute(String.Empty, "ip", String.Empty);
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rxw.WriteString(s.RegionInfo.InternalEndPoint.ToString());
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rxw.WriteString(s.RegionInfo.InternalEndPoint.ToString());
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rxw.WriteEndAttribute();
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rxw.WriteEndAttribute();
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@ -56,20 +56,13 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions
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region_id = regInfo.RegionID.ToString();
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region_id = regInfo.RegionID.ToString();
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region_x = regInfo.RegionLocX;
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region_x = regInfo.RegionLocX;
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region_y = regInfo.RegionLocY;
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region_y = regInfo.RegionLocY;
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if (regInfo.EstateSettings.EstateOwner != UUID.Zero)
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region_owner_id = regInfo.EstateSettings.EstateOwner.ToString();
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region_owner_id = regInfo.EstateSettings.EstateOwner.ToString();
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else
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region_owner_id = regInfo.MasterAvatarAssignedUUID.ToString();
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region_http_port = regInfo.HttpPort;
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region_http_port = regInfo.HttpPort;
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region_server_uri = regInfo.ServerURI;
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region_server_uri = regInfo.ServerURI;
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region_external_hostname = regInfo.ExternalHostName;
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region_external_hostname = regInfo.ExternalHostName;
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Uri uri = new Uri(region_server_uri);
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Uri uri = new Uri(region_server_uri);
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region_port = (uint)uri.Port;
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region_port = (uint)uri.Port;
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if (!String.IsNullOrEmpty(regInfo.MasterAvatarFirstName))
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region_owner = String.Format("{0} {1}", regInfo.MasterAvatarFirstName,
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regInfo.MasterAvatarLastName);
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}
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}
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public string this[string idx]
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public string this[string idx]
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@ -427,7 +427,7 @@ namespace OpenSim.Client.MXP.ClientStack
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pe.ObjectFragment.ObjectIndex = (uint)(m_scene.RegionInfo.RegionSettings.RegionUUID.GetHashCode() + ((long)int.MaxValue) / 2);
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pe.ObjectFragment.ObjectIndex = (uint)(m_scene.RegionInfo.RegionSettings.RegionUUID.GetHashCode() + ((long)int.MaxValue) / 2);
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pe.ObjectFragment.ParentObjectId = UUID.Zero.Guid;
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pe.ObjectFragment.ParentObjectId = UUID.Zero.Guid;
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pe.ObjectFragment.ObjectName = "Terrain of " + m_scene.RegionInfo.RegionName;
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pe.ObjectFragment.ObjectName = "Terrain of " + m_scene.RegionInfo.RegionName;
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pe.ObjectFragment.OwnerId = m_scene.RegionInfo.MasterAvatarAssignedUUID.Guid;
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pe.ObjectFragment.OwnerId = m_scene.RegionInfo.EstateSettings.EstateOwner;
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pe.ObjectFragment.TypeId = Guid.Empty;
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pe.ObjectFragment.TypeId = Guid.Empty;
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pe.ObjectFragment.TypeName = "Terrain";
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pe.ObjectFragment.TypeName = "Terrain";
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pe.ObjectFragment.Acceleration = new MsdVector3f();
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pe.ObjectFragment.Acceleration = new MsdVector3f();
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@ -68,10 +68,7 @@ namespace OpenSim.Framework.Communications.Clients
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GridParams["region_secret"] = regionInfo.regionSecret;
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GridParams["region_secret"] = regionInfo.regionSecret;
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GridParams["major_interface_version"] = VersionInfo.MajorInterfaceVersion.ToString();
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GridParams["major_interface_version"] = VersionInfo.MajorInterfaceVersion.ToString();
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if (regionInfo.MasterAvatarAssignedUUID != UUID.Zero)
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GridParams["master_avatar_uuid"] = regionInfo.EstateSettings.EstateOwner.ToString();
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GridParams["master_avatar_uuid"] = regionInfo.MasterAvatarAssignedUUID.ToString();
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else
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GridParams["master_avatar_uuid"] = regionInfo.EstateSettings.EstateOwner.ToString();
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// Package into an XMLRPC Request
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// Package into an XMLRPC Request
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ArrayList SendParams = new ArrayList();
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ArrayList SendParams = new ArrayList();
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@ -54,10 +54,6 @@ namespace OpenSim.Framework
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private RegionSettings m_regionSettings;
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private RegionSettings m_regionSettings;
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// private IConfigSource m_configSource = null;
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// private IConfigSource m_configSource = null;
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public UUID MasterAvatarAssignedUUID = UUID.Zero;
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public string MasterAvatarFirstName = String.Empty;
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public string MasterAvatarLastName = String.Empty;
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public string MasterAvatarSandboxPassword = String.Empty;
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public UUID originRegionID = UUID.Zero;
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public UUID originRegionID = UUID.Zero;
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public string proxyUrl = "";
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public string proxyUrl = "";
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public int ProxyOffset = 0;
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public int ProxyOffset = 0;
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@ -488,40 +484,6 @@ namespace OpenSim.Framework
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m_externalHostName = externalName;
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m_externalHostName = externalName;
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// Master avatar cruft
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//
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string masterAvatarUUID;
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if (!creatingNew)
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{
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masterAvatarUUID = config.GetString("MasterAvatarUUID", UUID.Zero.ToString());
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MasterAvatarFirstName = config.GetString("MasterAvatarFirstName", String.Empty);
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MasterAvatarLastName = config.GetString("MasterAvatarLastName", String.Empty);
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MasterAvatarSandboxPassword = config.GetString("MasterAvatarSandboxPassword", String.Empty);
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}
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else
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{
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masterAvatarUUID = MainConsole.Instance.CmdPrompt("Master Avatar UUID", UUID.Zero.ToString());
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if (masterAvatarUUID != UUID.Zero.ToString())
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{
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config.Set("MasterAvatarUUID", masterAvatarUUID);
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}
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else
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{
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MasterAvatarFirstName = MainConsole.Instance.CmdPrompt("Master Avatar first name (enter for no master avatar)", String.Empty);
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if (MasterAvatarFirstName != String.Empty)
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{
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MasterAvatarLastName = MainConsole.Instance.CmdPrompt("Master Avatar last name", String.Empty);
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MasterAvatarSandboxPassword = MainConsole.Instance.CmdPrompt("Master Avatar sandbox password", String.Empty);
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config.Set("MasterAvatarFirstName", MasterAvatarFirstName);
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config.Set("MasterAvatarLastName", MasterAvatarLastName);
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config.Set("MasterAvatarSandboxPassword", MasterAvatarSandboxPassword);
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}
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}
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}
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MasterAvatarAssignedUUID = new UUID(masterAvatarUUID);
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m_regionType = config.GetString("RegionType", String.Empty);
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m_regionType = config.GetString("RegionType", String.Empty);
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// Prim stuff
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// Prim stuff
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@ -564,20 +526,6 @@ namespace OpenSim.Framework
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config.Set("ExternalHostName", m_externalHostName);
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config.Set("ExternalHostName", m_externalHostName);
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if (MasterAvatarAssignedUUID != UUID.Zero)
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{
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config.Set("MasterAvatarUUID", MasterAvatarAssignedUUID.ToString());
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}
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else if (MasterAvatarFirstName != String.Empty && MasterAvatarLastName != String.Empty)
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{
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config.Set("MasterAvatarFirstName", MasterAvatarFirstName);
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config.Set("MasterAvatarLastName", MasterAvatarLastName);
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}
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if (MasterAvatarSandboxPassword != String.Empty)
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{
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config.Set("MasterAvatarSandboxPassword", MasterAvatarSandboxPassword);
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}
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if (m_nonphysPrimMax != 0)
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if (m_nonphysPrimMax != 0)
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config.Set("NonphysicalPrimMax", m_nonphysPrimMax);
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config.Set("NonphysicalPrimMax", m_nonphysPrimMax);
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if (m_physPrimMax != 0)
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if (m_physPrimMax != 0)
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@ -651,17 +599,6 @@ namespace OpenSim.Framework
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configMember.addConfigurationOption("external_host_name",
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configMember.addConfigurationOption("external_host_name",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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"External Host Name", m_externalHostName, true);
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"External Host Name", m_externalHostName, true);
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configMember.addConfigurationOption("master_avatar_uuid", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
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"Master Avatar UUID", MasterAvatarAssignedUUID.ToString(), true);
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configMember.addConfigurationOption("master_avatar_first",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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"First Name of Master Avatar", MasterAvatarFirstName, true);
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configMember.addConfigurationOption("master_avatar_last",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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"Last Name of Master Avatar", MasterAvatarLastName, true);
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configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"(Sandbox Mode Only)Password for Master Avatar account",
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|
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MasterAvatarSandboxPassword, true);
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configMember.addConfigurationOption("lastmap_uuid", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
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configMember.addConfigurationOption("lastmap_uuid", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
|
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"Last Map UUID", lastMapUUID.ToString(), true);
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"Last Map UUID", lastMapUUID.ToString(), true);
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configMember.addConfigurationOption("lastmap_refresh", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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configMember.addConfigurationOption("lastmap_refresh", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
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@ -711,22 +648,6 @@ namespace OpenSim.Framework
|
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configMember.addConfigurationOption("external_host_name",
|
configMember.addConfigurationOption("external_host_name",
|
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
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"External Host Name", "127.0.0.1", false);
|
"External Host Name", "127.0.0.1", false);
|
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configMember.addConfigurationOption("master_avatar_uuid", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
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|
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"Master Avatar UUID", UUID.Zero.ToString(), true);
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|
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configMember.addConfigurationOption("master_avatar_first",
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|
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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|
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"First Name of Master Avatar", "Test", false,
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|
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(ConfigurationOption.ConfigurationOptionShouldBeAsked)
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|
||||||
shouldMasterAvatarDetailsBeAsked);
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|
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configMember.addConfigurationOption("master_avatar_last",
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|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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|
||||||
"Last Name of Master Avatar", "User", false,
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|
||||||
(ConfigurationOption.ConfigurationOptionShouldBeAsked)
|
|
||||||
shouldMasterAvatarDetailsBeAsked);
|
|
||||||
configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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|
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"(Sandbox Mode Only)Password for Master Avatar account", "test", false,
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|
||||||
(ConfigurationOption.ConfigurationOptionShouldBeAsked)
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|
||||||
shouldMasterAvatarDetailsBeAsked);
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|
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configMember.addConfigurationOption("lastmap_uuid", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
|
configMember.addConfigurationOption("lastmap_uuid", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
|
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"Last Map UUID", lastMapUUID.ToString(), true);
|
"Last Map UUID", lastMapUUID.ToString(), true);
|
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|
|
||||||
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@ -752,11 +673,6 @@ namespace OpenSim.Framework
|
||||||
"Region Type", String.Empty, true);
|
"Region Type", String.Empty, true);
|
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}
|
}
|
||||||
|
|
||||||
public bool shouldMasterAvatarDetailsBeAsked(string configuration_key)
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|
||||||
{
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|
||||||
return MasterAvatarAssignedUUID == UUID.Zero;
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|
||||||
}
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|
||||||
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|
||||||
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
|
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
|
||||||
{
|
{
|
||||||
switch (configuration_key)
|
switch (configuration_key)
|
||||||
|
@ -797,18 +713,6 @@ namespace OpenSim.Framework
|
||||||
m_externalHostName = Util.GetLocalHost().ToString();
|
m_externalHostName = Util.GetLocalHost().ToString();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "master_avatar_uuid":
|
|
||||||
MasterAvatarAssignedUUID = (UUID) configuration_result;
|
|
||||||
break;
|
|
||||||
case "master_avatar_first":
|
|
||||||
MasterAvatarFirstName = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "master_avatar_last":
|
|
||||||
MasterAvatarLastName = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "master_avatar_pass":
|
|
||||||
MasterAvatarSandboxPassword = (string)configuration_result;
|
|
||||||
break;
|
|
||||||
case "lastmap_uuid":
|
case "lastmap_uuid":
|
||||||
lastMapUUID = (UUID)configuration_result;
|
lastMapUUID = (UUID)configuration_result;
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -586,35 +586,6 @@ namespace OpenSim
|
||||||
scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised());
|
scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised());
|
||||||
scene.PhysicsScene.SetWaterLevel((float) regionInfo.RegionSettings.WaterHeight);
|
scene.PhysicsScene.SetWaterLevel((float) regionInfo.RegionSettings.WaterHeight);
|
||||||
|
|
||||||
// TODO: Remove this cruft once MasterAvatar is fully deprecated
|
|
||||||
//Master Avatar Setup
|
|
||||||
UserProfileData masterAvatar;
|
|
||||||
if (scene.RegionInfo.MasterAvatarAssignedUUID == UUID.Zero)
|
|
||||||
{
|
|
||||||
masterAvatar =
|
|
||||||
m_commsManager.UserService.SetupMasterUser(scene.RegionInfo.MasterAvatarFirstName,
|
|
||||||
scene.RegionInfo.MasterAvatarLastName,
|
|
||||||
scene.RegionInfo.MasterAvatarSandboxPassword);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
masterAvatar = m_commsManager.UserService.SetupMasterUser(scene.RegionInfo.MasterAvatarAssignedUUID);
|
|
||||||
scene.RegionInfo.MasterAvatarFirstName = masterAvatar.FirstName;
|
|
||||||
scene.RegionInfo.MasterAvatarLastName = masterAvatar.SurName;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (masterAvatar == null)
|
|
||||||
{
|
|
||||||
m_log.Info("[PARCEL]: No master avatar found, using null.");
|
|
||||||
scene.RegionInfo.MasterAvatarAssignedUUID = UUID.Zero;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
m_log.InfoFormat("[PARCEL]: Found master avatar {0} {1} [" + masterAvatar.ID.ToString() + "]",
|
|
||||||
scene.RegionInfo.MasterAvatarFirstName, scene.RegionInfo.MasterAvatarLastName);
|
|
||||||
scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.ID;
|
|
||||||
}
|
|
||||||
|
|
||||||
return scene;
|
return scene;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4030,10 +4030,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock();
|
EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock();
|
||||||
edata.CovenantID = covenant;
|
edata.CovenantID = covenant;
|
||||||
edata.CovenantTimestamp = 0;
|
edata.CovenantTimestamp = 0;
|
||||||
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
|
edata.EstateOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
edata.EstateOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
|
||||||
else
|
|
||||||
edata.EstateOwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
|
||||||
edata.EstateName = Utils.StringToBytes(m_scene.RegionInfo.EstateSettings.EstateName);
|
edata.EstateName = Utils.StringToBytes(m_scene.RegionInfo.EstateSettings.EstateName);
|
||||||
einfopack.Data = edata;
|
einfopack.Data = edata;
|
||||||
OutPacket(einfopack, ThrottleOutPacketType.Task);
|
OutPacket(einfopack, ThrottleOutPacketType.Task);
|
||||||
|
@ -4054,8 +4051,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
|
|
||||||
//Sending Estate Settings
|
//Sending Estate Settings
|
||||||
returnblock[0].Parameter = Utils.StringToBytes(estateName);
|
returnblock[0].Parameter = Utils.StringToBytes(estateName);
|
||||||
// TODO: remove this cruft once MasterAvatar is fully deprecated
|
|
||||||
//
|
|
||||||
returnblock[1].Parameter = Utils.StringToBytes(estateOwner.ToString());
|
returnblock[1].Parameter = Utils.StringToBytes(estateOwner.ToString());
|
||||||
returnblock[2].Parameter = Utils.StringToBytes(estateID.ToString());
|
returnblock[2].Parameter = Utils.StringToBytes(estateID.ToString());
|
||||||
|
|
||||||
|
|
|
@ -182,10 +182,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
|
|
||||||
// Try to retain the original creator/owner/lastowner if their uuid is present on this grid
|
// Try to retain the original creator/owner/lastowner if their uuid is present on this grid
|
||||||
// otherwise, use the master avatar uuid instead
|
// otherwise, use the master avatar uuid instead
|
||||||
UUID masterAvatarId = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
|
||||||
|
|
||||||
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
|
|
||||||
masterAvatarId = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
|
||||||
|
|
||||||
// Reload serialized parcels
|
// Reload serialized parcels
|
||||||
m_log.InfoFormat("[ARCHIVER]: Loading {0} parcels. Please wait.", serialisedParcels.Count);
|
m_log.InfoFormat("[ARCHIVER]: Loading {0} parcels. Please wait.", serialisedParcels.Count);
|
||||||
|
@ -194,7 +190,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
{
|
{
|
||||||
LandData parcel = LandDataSerializer.Deserialize(serialisedParcel);
|
LandData parcel = LandDataSerializer.Deserialize(serialisedParcel);
|
||||||
if (!ResolveUserUuid(parcel.OwnerID))
|
if (!ResolveUserUuid(parcel.OwnerID))
|
||||||
parcel.OwnerID = masterAvatarId;
|
parcel.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
landData.Add(parcel);
|
landData.Add(parcel);
|
||||||
}
|
}
|
||||||
m_scene.EventManager.TriggerIncomingLandDataFromStorage(landData);
|
m_scene.EventManager.TriggerIncomingLandDataFromStorage(landData);
|
||||||
|
@ -233,13 +229,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
foreach (SceneObjectPart part in sceneObject.Children.Values)
|
foreach (SceneObjectPart part in sceneObject.Children.Values)
|
||||||
{
|
{
|
||||||
if (!ResolveUserUuid(part.CreatorID))
|
if (!ResolveUserUuid(part.CreatorID))
|
||||||
part.CreatorID = masterAvatarId;
|
part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
|
|
||||||
if (!ResolveUserUuid(part.OwnerID))
|
if (!ResolveUserUuid(part.OwnerID))
|
||||||
part.OwnerID = masterAvatarId;
|
part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
|
|
||||||
if (!ResolveUserUuid(part.LastOwnerID))
|
if (!ResolveUserUuid(part.LastOwnerID))
|
||||||
part.LastOwnerID = masterAvatarId;
|
part.LastOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
|
|
||||||
// And zap any troublesome sit target information
|
// And zap any troublesome sit target information
|
||||||
part.SitTargetOrientation = new Quaternion(0, 0, 0, 1);
|
part.SitTargetOrientation = new Quaternion(0, 0, 0, 1);
|
||||||
|
@ -255,11 +251,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
{
|
{
|
||||||
if (!ResolveUserUuid(kvp.Value.OwnerID))
|
if (!ResolveUserUuid(kvp.Value.OwnerID))
|
||||||
{
|
{
|
||||||
kvp.Value.OwnerID = masterAvatarId;
|
kvp.Value.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
}
|
}
|
||||||
if (!ResolveUserUuid(kvp.Value.CreatorID))
|
if (!ResolveUserUuid(kvp.Value.CreatorID))
|
||||||
{
|
{
|
||||||
kvp.Value.CreatorID = masterAvatarId;
|
kvp.Value.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -57,10 +57,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
if (!m_scene.RegionInfo.EstateSettings.UseGlobalTime)
|
if (!m_scene.RegionInfo.EstateSettings.UseGlobalTime)
|
||||||
sun=(uint)(m_scene.RegionInfo.EstateSettings.SunPosition*1024.0) + 0x1800;
|
sun=(uint)(m_scene.RegionInfo.EstateSettings.SunPosition*1024.0) + 0x1800;
|
||||||
UUID estateOwner;
|
UUID estateOwner;
|
||||||
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
|
estateOwner = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
estateOwner = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
|
||||||
else
|
|
||||||
estateOwner = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
|
||||||
|
|
||||||
if (m_scene.Permissions.IsGod(remote_client.AgentId))
|
if (m_scene.Permissions.IsGod(remote_client.AgentId))
|
||||||
estateOwner = remote_client.AgentId;
|
estateOwner = remote_client.AgentId;
|
||||||
|
@ -230,8 +227,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
|
|
||||||
if (user == m_scene.RegionInfo.EstateSettings.EstateOwner)
|
if (user == m_scene.RegionInfo.EstateSettings.EstateOwner)
|
||||||
return; // never process EO
|
return; // never process EO
|
||||||
if (user == m_scene.RegionInfo.MasterAvatarAssignedUUID)
|
|
||||||
return; // never process owner
|
|
||||||
|
|
||||||
switch (estateAccessType)
|
switch (estateAccessType)
|
||||||
{
|
{
|
||||||
|
@ -741,14 +736,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
args.waterHeight = (float)m_scene.RegionInfo.RegionSettings.WaterHeight;
|
args.waterHeight = (float)m_scene.RegionInfo.RegionSettings.WaterHeight;
|
||||||
args.regionFlags = GetRegionFlags();
|
args.regionFlags = GetRegionFlags();
|
||||||
args.regionName = m_scene.RegionInfo.RegionName;
|
args.regionName = m_scene.RegionInfo.RegionName;
|
||||||
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
|
args.SimOwner = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
args.SimOwner = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
|
||||||
else
|
|
||||||
args.SimOwner = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
|
||||||
|
|
||||||
// Fudge estate owner
|
|
||||||
//if (m_scene.Permissions.IsGod(remoteClient.AgentId))
|
|
||||||
// args.SimOwner = remoteClient.AgentId;
|
|
||||||
|
|
||||||
args.terrainBase0 = UUID.Zero;
|
args.terrainBase0 = UUID.Zero;
|
||||||
args.terrainBase1 = UUID.Zero;
|
args.terrainBase1 = UUID.Zero;
|
||||||
|
@ -1127,8 +1115,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
|
|
||||||
public bool IsManager(UUID avatarID)
|
public bool IsManager(UUID avatarID)
|
||||||
{
|
{
|
||||||
if (avatarID == m_scene.RegionInfo.MasterAvatarAssignedUUID)
|
|
||||||
return true;
|
|
||||||
if (avatarID == m_scene.RegionInfo.EstateSettings.EstateOwner)
|
if (avatarID == m_scene.RegionInfo.EstateSettings.EstateOwner)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
|
|
@ -227,10 +227,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
ILandObject fullSimParcel = new LandObject(UUID.Zero, false, m_scene);
|
ILandObject fullSimParcel = new LandObject(UUID.Zero, false, m_scene);
|
||||||
|
|
||||||
fullSimParcel.SetLandBitmap(fullSimParcel.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize));
|
fullSimParcel.SetLandBitmap(fullSimParcel.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize));
|
||||||
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
|
fullSimParcel.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
fullSimParcel.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
|
||||||
else
|
|
||||||
fullSimParcel.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
|
||||||
fullSimParcel.LandData.ClaimDate = Util.UnixTimeSinceEpoch();
|
fullSimParcel.LandData.ClaimDate = Util.UnixTimeSinceEpoch();
|
||||||
AddLandObject(fullSimParcel);
|
AddLandObject(fullSimParcel);
|
||||||
}
|
}
|
||||||
|
@ -1090,10 +1087,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
{
|
{
|
||||||
if (m_scene.Permissions.CanAbandonParcel(remote_client.AgentId, land))
|
if (m_scene.Permissions.CanAbandonParcel(remote_client.AgentId, land))
|
||||||
{
|
{
|
||||||
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
|
land.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
land.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
|
||||||
else
|
|
||||||
land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
|
||||||
land.LandData.GroupID = UUID.Zero;
|
land.LandData.GroupID = UUID.Zero;
|
||||||
land.LandData.IsGroupOwned = false;
|
land.LandData.IsGroupOwned = false;
|
||||||
m_scene.ForEachClient(SendParcelOverlay);
|
m_scene.ForEachClient(SendParcelOverlay);
|
||||||
|
@ -1114,10 +1108,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
{
|
{
|
||||||
if (m_scene.Permissions.CanReclaimParcel(remote_client.AgentId, land))
|
if (m_scene.Permissions.CanReclaimParcel(remote_client.AgentId, land))
|
||||||
{
|
{
|
||||||
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
|
land.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
land.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
|
||||||
else
|
|
||||||
land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
|
||||||
land.LandData.ClaimDate = Util.UnixTimeSinceEpoch();
|
land.LandData.ClaimDate = Util.UnixTimeSinceEpoch();
|
||||||
land.LandData.GroupID = UUID.Zero;
|
land.LandData.GroupID = UUID.Zero;
|
||||||
land.LandData.IsGroupOwned = false;
|
land.LandData.IsGroupOwned = false;
|
||||||
|
|
|
@ -477,12 +477,6 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
||||||
{
|
{
|
||||||
if (user == UUID.Zero) return false;
|
if (user == UUID.Zero) return false;
|
||||||
|
|
||||||
if (m_scene.RegionInfo.MasterAvatarAssignedUUID != UUID.Zero)
|
|
||||||
{
|
|
||||||
if (m_RegionOwnerIsGod && (m_scene.RegionInfo.MasterAvatarAssignedUUID == user))
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
|
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
|
||||||
{
|
{
|
||||||
if (m_scene.RegionInfo.EstateSettings.EstateOwner == user)
|
if (m_scene.RegionInfo.EstateSettings.EstateOwner == user)
|
||||||
|
|
|
@ -56,9 +56,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
|
||||||
//Now in DataSnapshotProvider module form!
|
//Now in DataSnapshotProvider module form!
|
||||||
XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", "");
|
XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", "");
|
||||||
|
|
||||||
UUID ownerid = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
|
|
||||||
ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
|
||||||
|
|
||||||
UserAccount userInfo = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid);
|
UserAccount userInfo = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid);
|
||||||
//TODO: Change to query userserver about the master avatar UUID ?
|
//TODO: Change to query userserver about the master avatar UUID ?
|
||||||
|
|
|
@ -101,12 +101,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
userlevel = 1;
|
userlevel = 1;
|
||||||
}
|
}
|
||||||
// TODO: remove this cruft once MasterAvatar is fully deprecated
|
|
||||||
//
|
|
||||||
if (m_regInfo.MasterAvatarAssignedUUID == AgentID)
|
|
||||||
{
|
|
||||||
userlevel = 2;
|
|
||||||
}
|
|
||||||
EventManager.TriggerOnNewInventoryItemUploadComplete(AgentID, item.AssetID, item.Name, userlevel);
|
EventManager.TriggerOnNewInventoryItemUploadComplete(AgentID, item.AssetID, item.Name, userlevel);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -57,8 +57,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
|
||||||
internal string Host = String.Empty;
|
internal string Host = String.Empty;
|
||||||
internal string LocX = String.Empty;
|
internal string LocX = String.Empty;
|
||||||
internal string LocY = String.Empty;
|
internal string LocY = String.Empty;
|
||||||
internal string MA1 = String.Empty;
|
|
||||||
internal string MA2 = String.Empty;
|
|
||||||
internal string IDK = String.Empty;
|
internal string IDK = String.Empty;
|
||||||
|
|
||||||
// System values - used only be the IRC classes themselves
|
// System values - used only be the IRC classes themselves
|
||||||
|
@ -85,8 +83,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
|
||||||
Host = scene.RegionInfo.ExternalHostName;
|
Host = scene.RegionInfo.ExternalHostName;
|
||||||
LocX = Convert.ToString(scene.RegionInfo.RegionLocX);
|
LocX = Convert.ToString(scene.RegionInfo.RegionLocX);
|
||||||
LocY = Convert.ToString(scene.RegionInfo.RegionLocY);
|
LocY = Convert.ToString(scene.RegionInfo.RegionLocY);
|
||||||
MA1 = scene.RegionInfo.MasterAvatarFirstName;
|
|
||||||
MA2 = scene.RegionInfo.MasterAvatarLastName;
|
|
||||||
IDK = Convert.ToString(_idk_++);
|
IDK = Convert.ToString(_idk_++);
|
||||||
|
|
||||||
// OpenChannel conditionally establishes a connection to the
|
// OpenChannel conditionally establishes a connection to the
|
||||||
|
|
|
@ -212,8 +212,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||||
if (script.StartsWith("//MRM:C#"))
|
if (script.StartsWith("//MRM:C#"))
|
||||||
{
|
{
|
||||||
if (m_config.GetBoolean("OwnerOnly", true))
|
if (m_config.GetBoolean("OwnerOnly", true))
|
||||||
if (m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.MasterAvatarAssignedUUID
|
if (m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.EstateSettings.EstateOwner)
|
||||||
|| m_scene.GetSceneObjectPart(localID).CreatorID != m_scene.RegionInfo.MasterAvatarAssignedUUID)
|
|| m_scene.GetSceneObjectPart(localID).CreatorID != m_scene.RegionInfo.EstateSettings.EstateOwner)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
script = ConvertMRMKeywords(script);
|
script = ConvertMRMKeywords(script);
|
||||||
|
@ -280,7 +280,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||||
public void GetGlobalEnvironment(uint localID, out IWorld world, out IHost host)
|
public void GetGlobalEnvironment(uint localID, out IWorld world, out IHost host)
|
||||||
{
|
{
|
||||||
// UUID should be changed to object owner.
|
// UUID should be changed to object owner.
|
||||||
UUID owner = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
UUID owner = m_scene.RegionInfo.EstateSettings.EstateOwner)
|
||||||
SEUser securityUser = new SEUser(owner, "Name Unassigned");
|
SEUser securityUser = new SEUser(owner, "Name Unassigned");
|
||||||
SecurityCredential creds = new SecurityCredential(securityUser, m_scene);
|
SecurityCredential creds = new SecurityCredential(securityUser, m_scene);
|
||||||
|
|
||||||
|
|
|
@ -306,8 +306,6 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator
|
||||||
|
|
||||||
m_log.InfoFormat("[TREES]: New tree planting for copse {0}", copsename);
|
m_log.InfoFormat("[TREES]: New tree planting for copse {0}", copsename);
|
||||||
UUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
UUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
if (uuid == UUID.Zero)
|
|
||||||
uuid = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
|
||||||
|
|
||||||
foreach (Copse copse in m_copse)
|
foreach (Copse copse in m_copse)
|
||||||
{
|
{
|
||||||
|
@ -760,8 +758,6 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator
|
||||||
Util.GetDistanceTo(position, copse.m_seed_point) <= copse.m_range)
|
Util.GetDistanceTo(position, copse.m_seed_point) <= copse.m_range)
|
||||||
{
|
{
|
||||||
UUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
UUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||||
if (uuid == UUID.Zero)
|
|
||||||
uuid = m_scene.RegionInfo.MasterAvatarAssignedUUID;
|
|
||||||
|
|
||||||
CreateTree(uuid, copse, position);
|
CreateTree(uuid, copse, position);
|
||||||
}
|
}
|
||||||
|
|
|
@ -204,12 +204,6 @@ namespace OpenSim.Services.Interfaces
|
||||||
Maturity = ConvertFrom.RegionSettings.Maturity;
|
Maturity = ConvertFrom.RegionSettings.Maturity;
|
||||||
RegionSecret = ConvertFrom.regionSecret;
|
RegionSecret = ConvertFrom.regionSecret;
|
||||||
EstateOwner = ConvertFrom.EstateSettings.EstateOwner;
|
EstateOwner = ConvertFrom.EstateSettings.EstateOwner;
|
||||||
if (EstateOwner == UUID.Zero)
|
|
||||||
{
|
|
||||||
EstateOwner = ConvertFrom.MasterAvatarAssignedUUID;
|
|
||||||
ConvertFrom.EstateSettings.EstateOwner = EstateOwner;
|
|
||||||
ConvertFrom.EstateSettings.Save();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public GridRegion(GridRegion ConvertFrom)
|
public GridRegion(GridRegion ConvertFrom)
|
||||||
|
|
|
@ -19,17 +19,6 @@ InternalPort = 9000
|
||||||
AllowAlternatePorts = False
|
AllowAlternatePorts = False
|
||||||
ExternalHostName = "SYSTEMIP"
|
ExternalHostName = "SYSTEMIP"
|
||||||
|
|
||||||
; *
|
|
||||||
; * Master avatar stuff. Set either a UUID (from OSGrid or your server)
|
|
||||||
; * OR a first and last name. Password is only needed for sandbox mode
|
|
||||||
; * The default assigns no master avatar
|
|
||||||
; *
|
|
||||||
|
|
||||||
MasterAvatarUUID = "00000000-0000-0000-0000-000000000000"
|
|
||||||
; MasterAvatarFirstName = ""
|
|
||||||
; MasterAvatarLastName = ""
|
|
||||||
; MasterAvatarSandboxPassword = ""
|
|
||||||
|
|
||||||
; *
|
; *
|
||||||
; * Prim data
|
; * Prim data
|
||||||
; * This allows limiting the sizes of prims and the region prim count
|
; * This allows limiting the sizes of prims and the region prim count
|
||||||
|
|
Loading…
Reference in New Issue