Add automated TestllCreateLink()
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using log4net;
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using Nini.Config;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenMetaverse.Assets;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
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using OpenSim.Region.OptionalModules.World.NPC;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Shared.Api;
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using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
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using OpenSim.Services.Interfaces;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Region.ScriptEngine.Shared.Tests
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{
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/// <summary>
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/// Tests for linking functions in LSL
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/// </summary>
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/// <remarks>
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/// This relates to LSL. Actual linking functionality should be tested in the main
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/// OpenSim.Region.Framework.Scenes.Tests.SceneObjectLinkingTests.
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/// </remarks>
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[TestFixture]
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public class LSL_ApiLinkingTests
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{
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protected Scene m_scene;
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protected XEngine.XEngine m_engine;
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[SetUp]
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public void SetUp()
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{
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IConfigSource initConfigSource = new IniConfigSource();
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IConfig config = initConfigSource.AddConfig("XEngine");
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config.Set("Enabled", "true");
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m_scene = new SceneHelpers().SetupScene();
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SceneHelpers.SetupSceneModules(m_scene, initConfigSource);
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m_engine = new XEngine.XEngine();
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m_engine.Initialise(initConfigSource);
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m_engine.AddRegion(m_scene);
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}
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[Test]
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public void TestllCreateLink()
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{
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TestHelpers.InMethod();
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UUID ownerId = TestHelpers.ParseTail(0x1);
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SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10);
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grp1.AbsolutePosition = new Vector3(10, 10, 10);
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m_scene.AddSceneObject(grp1);
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// FIXME: This should really be a script item (with accompanying script)
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TaskInventoryItem grp1Item
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= TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart);
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grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
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SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20);
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grp2.AbsolutePosition = new Vector3(20, 20, 20);
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// <180,0,0>
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grp2.UpdateGroupRotationR(Quaternion.CreateFromEulers(180 * Utils.DEG_TO_RAD, 0, 0));
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m_scene.AddSceneObject(grp2);
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LSL_Api apiGrp1 = new LSL_Api();
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apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item);
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apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE);
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Assert.That(grp1.Parts.Length, Is.EqualTo(4));
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Assert.That(grp2.IsDeleted, Is.True);
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}
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}
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}
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