varregion: update MapImageServiceModule to upload multiple map tiles for large regions.
parent
6081ae3554
commit
c0ad5ee81d
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@ -57,6 +57,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static string LogHeader = "[MAP IMAGE SERVICE MODULE]";
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private bool m_enabled = false;
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private IMapImageService m_MapService;
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@ -192,47 +193,94 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
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m_lastrefresh = Util.EnvironmentTickCount();
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}
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public void UploadMapTile(IScene scene, Bitmap mapTile)
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{
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m_log.DebugFormat("{0} Upload maptile for {1}", LogHeader, scene.Name);
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// mapTile.Save( // DEBUG DEBUG
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// String.Format("maptiles/raw-{0}-{1}-{2}.jpg", regionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY),
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// ImageFormat.Jpeg);
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// If the region/maptile is legacy sized, just upload the one tile like it has always been done
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if (mapTile.Width == Constants.RegionSize && mapTile.Height == Constants.RegionSize)
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{
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ConvertAndUploadMaptile(mapTile, scene,
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scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY);
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}
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else
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{
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// For larger regions (varregion) we must cut the region image into legacy sized
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// pieces since that is how the maptile system works.
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// Note the assumption that varregions are always a multiple of legacy size.
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for (uint xx = 0; xx < mapTile.Width; xx += Constants.RegionSize)
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{
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for (uint yy = 0; yy < mapTile.Height; yy += Constants.RegionSize)
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{
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// Images are addressed from the upper left corner so have to do funny
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// math to pick out the sub-tile since regions are numbered from
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// the lower left.
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Rectangle rect = new Rectangle(
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(int)xx,
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mapTile.Height - (int)yy - (int)Constants.RegionSize,
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(int)Constants.RegionSize, (int)Constants.RegionSize);
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using (Bitmap subMapTile = mapTile.Clone(rect, mapTile.PixelFormat))
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{
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ConvertAndUploadMaptile(subMapTile, scene,
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scene.RegionInfo.RegionLocX + (xx / Constants.RegionSize),
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scene.RegionInfo.RegionLocY + (yy / Constants.RegionSize)
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);
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}
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}
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}
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}
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}
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///<summary>
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///
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///</summary>
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public void UploadMapTile(IScene scene)
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{
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m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: upload maptile for {0}", scene.RegionInfo.RegionName);
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m_log.DebugFormat("{0}: upload maptile for {1}", LogHeader, scene.RegionInfo.RegionName);
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// Create a JPG map tile and upload it to the AddMapTile API
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byte[] jpgData = Utils.EmptyBytes;
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IMapImageGenerator tileGenerator = scene.RequestModuleInterface<IMapImageGenerator>();
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if (tileGenerator == null)
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{
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m_log.Warn("[MAP IMAGE SERVICE MODULE]: Cannot upload PNG map tile without an ImageGenerator");
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m_log.WarnFormat("{0} Cannot upload map tile without an ImageGenerator", LogHeader);
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return;
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}
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using (Image mapTile = tileGenerator.CreateMapTile())
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using (Bitmap mapTile = tileGenerator.CreateMapTile())
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{
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// XXX: The MapImageModule will return a null if the user has chosen not to create map tiles and there
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// is no static map tile.
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if (mapTile == null)
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return;
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UploadMapTile(scene, mapTile);
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}
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}
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private void ConvertAndUploadMaptile(Image tileImage, IScene scene, uint locX, uint locY)
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{
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byte[] jpgData = Utils.EmptyBytes;
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using (MemoryStream stream = new MemoryStream())
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{
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mapTile.Save(stream, ImageFormat.Jpeg);
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tileImage.Save(stream, ImageFormat.Jpeg);
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jpgData = stream.ToArray();
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}
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}
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if (jpgData == Utils.EmptyBytes)
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if (jpgData != Utils.EmptyBytes)
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{
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m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: Tile image generation failed");
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return;
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}
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string reason = string.Empty;
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if (!m_MapService.AddMapTile((int)scene.RegionInfo.RegionLocX, (int)scene.RegionInfo.RegionLocY, jpgData, scene.RegionInfo.ScopeID, out reason))
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if (!m_MapService.AddMapTile((int)locX, (int)locY, jpgData, scene.RegionInfo.ScopeID, out reason))
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{
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m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}",
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scene.RegionInfo.RegionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY, reason);
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m_log.DebugFormat("{0} Unable to upload tile image for {1} at {2}-{3}: {4}", LogHeader,
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scene.RegionInfo.RegionName, locX, locY, reason);
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}
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}
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else
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{
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m_log.WarnFormat("{0} Tile image generation failed for region {1}", LogHeader, scene.RegionInfo.RegionName);
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}
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}
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}
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