Stop DNE saying "Loading script" when it's actually unloading.
parent
85b280385f
commit
c0b60bb8cf
|
@ -354,17 +354,19 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
|
|||
{
|
||||
if (LUQueue.Count > 0)
|
||||
{
|
||||
m_scriptEngine.Log.InfoFormat("[{0}]: Loading script",
|
||||
m_scriptEngine.ScriptEngineName);
|
||||
LUStruct item = LUQueue.Dequeue();
|
||||
|
||||
if (item.Action == LUType.Unload)
|
||||
{
|
||||
m_scriptEngine.Log.DebugFormat("[{0}]: Unloading script",
|
||||
m_scriptEngine.ScriptEngineName);
|
||||
_StopScript(item.localID, item.itemID);
|
||||
RemoveScript(item.localID, item.itemID);
|
||||
}
|
||||
else if (item.Action == LUType.Load)
|
||||
{
|
||||
m_scriptEngine.Log.DebugFormat("[{0}]: Loading script",
|
||||
m_scriptEngine.ScriptEngineName);
|
||||
_StartScript(item.localID, item.itemID, item.script,
|
||||
item.startParam, item.postOnRez);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue