Modified ResetChildPrimPhysicsPositions() to allow archiving and physics to coexist peacefully (as per justincc's recommendations)

0.6.0-stable
Dahlia Trimble 2008-07-26 19:51:17 +00:00
parent 2a1bc318b0
commit c12d4d21e3
1 changed files with 2 additions and 2 deletions

View File

@ -881,8 +881,8 @@ namespace OpenSim.Region.Environment.Scenes
// at region startup // at region startup
public void ResetChildPrimPhysicsPositions() public void ResetChildPrimPhysicsPositions()
{ {
AbsolutePosition = AbsolutePosition; AbsolutePosition = AbsolutePosition; // could someone in the know please explain how this works?
HasGroupChanged = false; //HasGroupChanged = false;
} }
public LLUUID GetPartsFullID(uint localID) public LLUUID GetPartsFullID(uint localID)