add remove others object prim count test
parent
2c86f6ba7d
commit
c13502a5cf
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@ -182,6 +182,29 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests
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Assert.That(pc.Simulator, Is.EqualTo(3));
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Assert.That(pc.Simulator, Is.EqualTo(3));
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}
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}
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[Test]
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public void TestRemoveOthersObject()
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{
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TestHelper.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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IPrimCounts pc = m_lo.PrimCounts;
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m_scene.AddNewSceneObject(SceneSetupHelpers.CreateSceneObject(1, m_otherUserId, 0x1), false);
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SceneObjectGroup sogToDelete = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, 0x10);
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m_scene.AddNewSceneObject(sogToDelete, false);
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m_scene.DeleteSceneObject(sogToDelete, false);
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Assert.That(pc.Owner, Is.EqualTo(0));
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Assert.That(pc.Group, Is.EqualTo(0));
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Assert.That(pc.Others, Is.EqualTo(1));
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Assert.That(pc.Total, Is.EqualTo(1));
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Assert.That(pc.Selected, Is.EqualTo(0));
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Assert.That(pc.Users[m_userId], Is.EqualTo(0));
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Assert.That(pc.Users[m_otherUserId], Is.EqualTo(1));
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Assert.That(pc.Simulator, Is.EqualTo(1));
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}
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/// <summary>
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/// <summary>
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/// Test the count is correct after is has been tainted.
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/// Test the count is correct after is has been tainted.
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/// </summary>
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/// </summary>
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