* Reinstating UserProfileCacheServiceTests. One test still fails (TestUpdateFolder)
parent
57c4b69916
commit
c13f3649d2
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@ -27,10 +27,12 @@
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using NUnit.Framework;
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using NUnit.Framework.SyntaxHelpers;
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using System.Threading;
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using OpenMetaverse;
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using OpenSim.Data;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Tests.Common.Mock;
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using OpenSim.Tests.Common.Setup;
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@ -48,33 +50,33 @@ namespace OpenSim.Framework.Communications.Tests
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UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000002");
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string firstName = "Bill";
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string lastName = "Bailey";
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string lastName = "Bailey";
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CachedUserInfo nonExistingUserInfo;
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TestCommunicationsManager commsManager = new TestCommunicationsManager();
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// Check we can't retrieve info before it exists by uuid
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nonExistingUserInfo = commsManager.UserProfileCacheService.GetUserDetails(userId);
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Assert.That(nonExistingUserInfo, Is.Null, "User info found by uuid before user creation");
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// Check we can't retrieve info before it exists by name
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nonExistingUserInfo = commsManager.UserProfileCacheService.GetUserDetails(firstName, lastName);
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Assert.That(nonExistingUserInfo, Is.Null, "User info found by name before user creation");
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Assert.That(nonExistingUserInfo, Is.Null, "User info found by name before user creation");
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LocalUserServices lus = (LocalUserServices)commsManager.UserService;
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LocalUserServices lus = (LocalUserServices)commsManager.UserService;
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lus.AddUser(firstName, lastName, "troll", "bill@bailey.com", 1000, 1000, userId);
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CachedUserInfo existingUserInfo;
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// Check we can retrieve info by uuid
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existingUserInfo = commsManager.UserProfileCacheService.GetUserDetails(userId);
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Assert.That(existingUserInfo, Is.Not.Null, "User info not found by uuid");
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// Check we can retrieve info by name
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// Check we can retrieve info by name
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existingUserInfo = commsManager.UserProfileCacheService.GetUserDetails(firstName, lastName);
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Assert.That(existingUserInfo, Is.Not.Null, "User info not found by name");
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Assert.That(existingUserInfo, Is.Not.Null, "User info not found by name");
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}
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/**
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* Disabled as not fully implemented
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[Test]
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@ -82,26 +84,26 @@ namespace OpenSim.Framework.Communications.Tests
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{
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UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000292");
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string firstName = "Inspector";
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string originalLastName = "Morse";
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string originalLastName = "Morse";
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string newLastName = "Gadget";
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UserProfileData newProfile = new UserProfileData();
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newProfile.ID = userId;
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newProfile.FirstName = firstName;
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newProfile.SurName = newLastName;
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TestCommunicationsManager commsManager = new TestCommunicationsManager();
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UserProfileCacheService userCacheService = commsManager.UserProfileCacheService;
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IUserDataPlugin userDataPlugin = commsManager.UserDataPlugin;
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// Check that we can't update info before it exists
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Assert.That(userCacheService.UpdateProfile(newProfile), Is.False);
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Assert.That(userDataPlugin.GetUserByUUID(userId), Is.Null);
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// Check that we can update a profile once it exists
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LocalUserServices lus = (LocalUserServices)commsManager.UserService;
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LocalUserServices lus = (LocalUserServices)commsManager.UserService;
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lus.AddUser(firstName, originalLastName, "pingu", "ted@excellentadventure.com", 1000, 1000, userId);
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Assert.That(userCacheService.UpdateProfile(newProfile), Is.True);
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UserProfileData retrievedProfile = userCacheService.GetUserDetails(userId).UserProfile;
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Assert.That(retrievedProfile.SurName, Is.EqualTo(newLastName));
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@ -109,59 +111,77 @@ namespace OpenSim.Framework.Communications.Tests
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}
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*/
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//[Test]
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[Test]
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public void TestFetchInventory()
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{
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TestHelper.InMethod();
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TestCommunicationsManager commsManager = new TestCommunicationsManager();
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager);
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Assert.That(userInfo.HasReceivedInventory, Is.True);
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Scene myScene = SceneSetupHelpers.SetupScene();
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
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for (int i = 0 ; i < 50 ; i++)
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{
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if (userInfo.HasReceivedInventory == true)
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break;
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Thread.Sleep(200);
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}
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Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
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}
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//[Test]
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[Test]
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public void TestGetChildFolder()
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{
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TestHelper.InMethod();
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TestCommunicationsManager commsManager = new TestCommunicationsManager();
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager);
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Scene myScene = SceneSetupHelpers.SetupScene();
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
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for (int i = 0 ; i < 50 ; i++)
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{
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if (userInfo.HasReceivedInventory == true)
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break;
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Thread.Sleep(200);
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}
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Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
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UUID folderId = UUID.Parse("00000000-0000-0000-0000-000000000011");
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Assert.That(userInfo.RootFolder.GetChildFolder(folderId), Is.Null);
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userInfo.CreateFolder("testFolder", folderId, (ushort)AssetType.Animation, userInfo.RootFolder.ID);
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Assert.That(userInfo.RootFolder.GetChildFolder(folderId), Is.Not.Null);
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}
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//[Test]
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[Test]
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public void TestCreateFolder()
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{
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TestHelper.InMethod();
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TestCommunicationsManager commsManager = new TestCommunicationsManager();
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IInventoryDataPlugin inventoryDataPlugin = commsManager.InventoryDataPlugin;
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager);
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Scene myScene = SceneSetupHelpers.SetupScene();
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
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for (int i = 0 ; i < 50 ; i++)
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{
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if (userInfo.HasReceivedInventory == true)
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break;
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Thread.Sleep(200);
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}
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Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
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UUID folderId = UUID.Parse("00000000-0000-0000-0000-000000000010");
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Assert.That(userInfo.RootFolder.ContainsChildFolder(folderId), Is.False);
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// 1: Try a folder create that should fail because the parent id given does not exist
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UUID missingFolderId = UUID.Random();
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InventoryFolderBase myFolder = new InventoryFolderBase();
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myFolder.ID = folderId;
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Assert.That(
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userInfo.CreateFolder("testFolder1", folderId, (ushort)AssetType.Animation, missingFolderId), Is.False);
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Assert.That(inventoryDataPlugin.getInventoryFolder(folderId), Is.Null);
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Assert.That(myScene.InventoryService.QueryFolder(myFolder), Is.Null);
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Assert.That(userInfo.RootFolder.ContainsChildFolder(missingFolderId), Is.False);
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Assert.That(userInfo.RootFolder.FindFolder(folderId), Is.Null);
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// 2: Try a folder create that should work
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Assert.That(
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userInfo.CreateFolder("testFolder2", folderId, (ushort)AssetType.Animation, userInfo.RootFolder.ID), Is.True);
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Assert.That(inventoryDataPlugin.getInventoryFolder(folderId), Is.Not.Null);
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Assert.That(myScene.InventoryService.QueryFolder(myFolder), Is.Not.Null);
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Assert.That(userInfo.RootFolder.ContainsChildFolder(folderId), Is.True);
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}
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@ -170,13 +190,20 @@ namespace OpenSim.Framework.Communications.Tests
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{
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TestHelper.InMethod();
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TestCommunicationsManager commsManager = new TestCommunicationsManager();
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IInventoryDataPlugin inventoryDataPlugin = commsManager.InventoryDataPlugin;
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager);
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Scene myScene = SceneSetupHelpers.SetupScene();
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
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for (int i = 0 ; i < 50 ; i++)
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{
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if (userInfo.HasReceivedInventory == true)
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break;
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Thread.Sleep(200);
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}
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Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
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UUID folder1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
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InventoryFolderImpl rootFolder = userInfo.RootFolder;
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InventoryFolderBase myFolder = new InventoryFolderBase();
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myFolder.ID = folder1Id;
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userInfo.CreateFolder("folder1", folder1Id, (ushort)AssetType.Animation, rootFolder.ID);
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@ -190,7 +217,7 @@ namespace OpenSim.Framework.Communications.Tests
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Assert.That(newFolderName1, Is.EqualTo(folder1.Name));
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Assert.That(folderType1, Is.EqualTo((ushort)folder1.Type));
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InventoryFolderBase dataFolder1 = inventoryDataPlugin.getInventoryFolder(folder1Id);
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InventoryFolderBase dataFolder1 = myScene.InventoryService.QueryFolder(myFolder);
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Assert.That(newFolderName1, Is.EqualTo(dataFolder1.Name));
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Assert.That(folderType1, Is.EqualTo((ushort)dataFolder1.Type));
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}
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@ -201,6 +228,9 @@ namespace OpenSim.Framework.Communications.Tests
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userInfo.CreateFolder("folder2", folder2Id, (ushort)AssetType.Animation, rootFolder.ID);
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InventoryFolderImpl folder2 = rootFolder.GetChildFolder(folder2Id);
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InventoryFolderBase myFolder2 = new InventoryFolderBase();
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myFolder2.ID = folder2Id;
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string newFolderName2 = "newFolderName2";
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ushort folderType2 = (ushort)AssetType.Bodypart;
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userInfo.UpdateFolder(newFolderName2, folder1Id, folderType2, folder2Id);
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@ -213,7 +243,7 @@ namespace OpenSim.Framework.Communications.Tests
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Assert.That(folder2.ContainsChildFolder(folder1Id), Is.True);
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Assert.That(rootFolder.ContainsChildFolder(folder1Id), Is.False);
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InventoryFolderBase dataFolder1 = inventoryDataPlugin.getInventoryFolder(folder1Id);
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InventoryFolderBase dataFolder1 = myScene.InventoryService.QueryFolder(myFolder2);
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Assert.That(newFolderName2, Is.EqualTo(dataFolder1.Name));
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Assert.That(folderType2, Is.EqualTo((ushort)dataFolder1.Type));
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Assert.That(folder2Id, Is.EqualTo(dataFolder1.ParentID));
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@ -221,15 +251,20 @@ namespace OpenSim.Framework.Communications.Tests
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}
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//[Test]
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[Test]
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public void TestMoveFolder()
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{
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TestHelper.InMethod();
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TestCommunicationsManager commsManager = new TestCommunicationsManager();
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IInventoryDataPlugin inventoryDataPlugin = commsManager.InventoryDataPlugin;
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager);
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Scene myScene = SceneSetupHelpers.SetupScene();
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
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for (int i = 0 ; i < 50 ; i++)
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{
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if (userInfo.HasReceivedInventory == true)
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break;
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Thread.Sleep(200);
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}
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Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
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UUID folder1Id = UUID.Parse("00000000-0000-0000-0000-000000000020");
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UUID folder2Id = UUID.Parse("00000000-0000-0000-0000-000000000021");
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@ -248,34 +283,43 @@ namespace OpenSim.Framework.Communications.Tests
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userInfo.MoveFolder(folderToMoveId, folder2Id);
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// Check folder is now in folder2 and no trace remains in folder1
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InventoryFolderBase myFolder = new InventoryFolderBase();
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myFolder.ID = folderToMoveId;
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Assert.That(folder2.ContainsChildFolder(folderToMoveId), Is.True);
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Assert.That(inventoryDataPlugin.getInventoryFolder(folderToMoveId).ParentID, Is.EqualTo(folder2Id));
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Assert.That(myScene.InventoryService.QueryFolder(myFolder).ParentID, Is.EqualTo(folder2Id));
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Assert.That(folder1.ContainsChildFolder(folderToMoveId), Is.False);
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}
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//[Test]
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[Test]
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public void TestPurgeFolder()
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{
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TestHelper.InMethod();
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//log4net.Config.XmlConfigurator.Configure();
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TestCommunicationsManager commsManager = new TestCommunicationsManager();
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IInventoryDataPlugin inventoryDataPlugin = commsManager.InventoryDataPlugin;
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager);
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Scene myScene = SceneSetupHelpers.SetupScene();
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
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for (int i = 0 ; i < 50 ; i++)
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{
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if (userInfo.HasReceivedInventory == true)
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break;
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Thread.Sleep(200);
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}
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Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
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UUID folder1Id = UUID.Parse("00000000-0000-0000-0000-000000000070");
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InventoryFolderImpl rootFolder = userInfo.RootFolder;
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InventoryFolderBase myFolder = new InventoryFolderBase();
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myFolder.ID = folder1Id;
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userInfo.CreateFolder("folder1", folder1Id, (ushort)AssetType.Animation, rootFolder.ID);
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Assert.That(inventoryDataPlugin.getInventoryFolder(folder1Id), Is.Not.Null);
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Assert.That(myScene.InventoryService.QueryFolder(myFolder), Is.Not.Null);
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// Test purge
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userInfo.PurgeFolder(rootFolder.ID);
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Assert.That(rootFolder.RequestListOfFolders(), Is.Empty);
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Assert.That(inventoryDataPlugin.getInventoryFolder(folder1Id), Is.Null);
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Assert.That(myScene.InventoryService.QueryFolder(myFolder), Is.Null);
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}
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}
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}
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@ -122,7 +122,7 @@ namespace OpenSim.Tests.Common.Mock
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public InventoryFolderBase queryInventoryFolder(UUID folderID)
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{
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return null;
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return getInventoryFolder(folderID);
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}
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public void addInventoryFolder(InventoryFolderBase folder)
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@ -3556,6 +3556,7 @@
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="OpenSim.Data"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Region.Communications.Local"/>
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<Reference name="OpenSim.Tests.Common"/>
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