* Replacing Magic numbers with Enums
parent
3cb716d291
commit
c148ef25a9
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@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
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mesh = m_assetService.GetCached(meshID.ToString());
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if (mesh != null)
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{
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if (mesh.Type == (sbyte)49) //TODO: Change to AssetType.Mesh when libomv gets updated!
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if (mesh.Type == (SByte)AssetType.Mesh)
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{
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responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
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responsedata["content_type"] = "application/vnd.ll.mesh";
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@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
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mesh = m_assetService.Get(meshID.ToString());
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if (mesh != null)
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{
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if (mesh.Type == (sbyte)49) //TODO: Change to AssetType.Mesh when libomv gets updated!
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if (mesh.Type == (SByte)AssetType.Mesh)
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{
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responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
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responsedata["content_type"] = "application/vnd.ll.mesh";
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@ -233,8 +233,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
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}
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else if (inventoryType == "mesh")
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{
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inType = 22; // TODO: Replace with appropriate type
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assType = 49;// TODO: Replace with appropriate type
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inType = (sbyte)InventoryType.Mesh;
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assType = (sbyte)AssetType.Mesh;
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}
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AssetBase asset;
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