Add a Dispose() of the physics engine when a scene is being shutdown.
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c6d02801db
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c1503205c0
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@ -1222,6 +1222,15 @@ namespace OpenSim.Region.Framework.Scenes
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m_sceneGraph.Close();
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if (PhysicsScene != null)
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{
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PhysicsScene phys = PhysicsScene;
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// remove the physics engine from both Scene and SceneGraph
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PhysicsScene = null;
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phys.Dispose();
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phys = null;
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}
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if (!GridService.DeregisterRegion(RegionInfo.RegionID))
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m_log.WarnFormat("[SCENE]: Deregister from grid failed for region {0}", Name);
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