minor patching to outdated vivox suport. This can't be updated without proper API spec, that vivox is refusing to provide to me
parent
e4f7a1c07a
commit
c172adbaec
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@ -77,7 +77,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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public const double CHAN_ROLL_OFF_DEFAULT = 2.0; // rate of attenuation
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public const double CHAN_ROLL_OFF_MIN = 1.0;
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public const double CHAN_ROLL_OFF_MAX = 4.0;
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public const int CHAN_MAX_RANGE_DEFAULT = 80; // distance at which channel is silent
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public const int CHAN_MAX_RANGE_DEFAULT = 60; // distance at which channel is silent
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public const int CHAN_MAX_RANGE_MIN = 0;
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public const int CHAN_MAX_RANGE_MAX = 160;
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public const int CHAN_CLAMPING_DISTANCE_DEFAULT = 10; // distance before attenuation applies
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@ -197,7 +197,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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break;
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}
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m_vivoxVoiceAccountApi = String.Format("http://{0}/api2", m_vivoxServer);
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// Admin interface required values
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if (String.IsNullOrEmpty(m_vivoxServer) ||
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@ -210,6 +209,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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return;
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}
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m_vivoxVoiceAccountApi = String.Format("https://{0}:443/api2", m_vivoxServer); // fs seems to not like https here
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if (!Uri.TryCreate(m_vivoxVoiceAccountApi, UriKind.Absolute, out Uri accoutURI))
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{
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m_log.Error("[VivoxVoice] invalid vivox server");
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return;
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}
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if (!Uri.TryCreate("http://" + m_vivoxSipUri, UriKind.Absolute, out Uri spiURI))
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{
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m_log.Error("[VivoxVoice] invalid vivox sip server");
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return;
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}
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m_log.InfoFormat("[VivoxVoice] using vivox server {0}", m_vivoxServer);
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// Get admin rights and cleanup any residual channel definition
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@ -234,7 +246,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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{
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lock (vlock)
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{
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string channelId;
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string channelId = String.Empty;
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string sceneUUID = scene.RegionInfo.RegionID.ToString();
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string sceneName = scene.RegionInfo.RegionName;
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@ -245,6 +257,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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// This assumes that there is just one directory per
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// region.
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/* this is not working, can not fix without api spec that vivox is refusing
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if (VivoxTryGetDirectory(sceneUUID + "D", out channelId))
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{
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m_log.DebugFormat("[VivoxVoice]: region {0}: uuid {1}: located directory id {2}",
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@ -276,6 +290,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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channelId = String.Empty;
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}
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}
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*/
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// Create a dictionary entry unconditionally. This eliminates the
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// need to check for a parent in the core code. The end result is
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@ -464,18 +479,22 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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string avatarName = null;
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if (scene == null)
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throw new Exception("[VivoxVoice][PROVISIONVOICE]: Invalid scene");
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return "<llsd><undef /></llsd>";
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avatar = scene.GetScenePresence(agentID);
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while (avatar == null)
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int nretries = 10;
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while (avatar == null && nretries-- > 0)
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{
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Thread.Sleep(100);
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avatar = scene.GetScenePresence(agentID);
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}
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if(avatar == null)
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return "<llsd><undef /></llsd>";
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avatarName = avatar.Name;
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m_log.DebugFormat("[VivoxVoice][PROVISIONVOICE]: scene = {0}, agentID = {1}", scene, agentID);
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m_log.DebugFormat("[VivoxVoice][PROVISIONVOICE]: scene = {0}, agentID = {1}", scene.Name, agentID);
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// m_log.DebugFormat("[VivoxVoice][PROVISIONVOICE]: request: {0}, path: {1}, param: {2}",
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// request, path, param);
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@ -579,14 +598,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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// Unconditionally change the password on each request
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VivoxPassword(agentname, password);
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LLSDVoiceAccountResponse voiceAccountResponse =
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new LLSDVoiceAccountResponse(agentname, password, m_vivoxSipUri, m_vivoxVoiceAccountApi);
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// fast foward encode
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StringBuilder lsl = LLSDxmlEncode.Start(512);
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LLSDxmlEncode.AddMap(lsl);
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LLSDxmlEncode.AddElem("username", agentname, lsl);
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LLSDxmlEncode.AddElem("password", password, lsl);
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LLSDxmlEncode.AddElem("voice_sip_uri_hostname", m_vivoxSipUri, lsl);
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LLSDxmlEncode.AddElem("voice_account_server_name", m_vivoxVoiceAccountApi, lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse);
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// m_log.DebugFormat("[VivoxVoice][PROVISIONVOICE]: avatar \"{0}\": {1}", avatarName, r);
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return r;
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return LLSDxmlEncode.End(lsl);
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}
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catch (Exception e)
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{
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@ -619,7 +640,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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// - send channel_uri: as "sip:regionID@m_sipDomain"
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try
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{
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LLSDParcelVoiceInfoResponse parcelVoiceInfo;
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string channel_uri;
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if (null == scene.LandChannel)
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@ -636,20 +656,18 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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return "<llsd><undef /></llsd>";
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}
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// m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": request: {4}, path: {5}, param: {6}",
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// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, request, path, param);
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// m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": request: {4}, path: {5}, param: {6}",
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// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, request, path, param);
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// m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: avatar \"{0}\": location: {1} {2} {3}",
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// avatarName, avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z);
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// TODO: EstateSettings don't seem to get propagated...
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if (!scene.RegionInfo.EstateSettings.AllowVoice)
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{
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//m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": voice not enabled in estate settings",
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// scene.RegionInfo.RegionName);
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channel_uri = String.Empty;
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}
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if ((land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0)
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else if (!scene.RegionInfo.EstateSettings.TaxFree && (land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0)
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{
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//m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel",
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// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName);
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@ -660,16 +678,20 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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channel_uri = RegionGetOrCreateChannel(scene, land);
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}
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// fill in our response to the client
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Hashtable creds = new Hashtable();
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creds["channel_uri"] = channel_uri;
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// m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}",
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// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r);
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// fast foward encode
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StringBuilder lsl = LLSDxmlEncode.Start(512);
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LLSDxmlEncode.AddMap(lsl);
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LLSDxmlEncode.AddElem("parcel_local_id", land.LocalID, lsl);
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LLSDxmlEncode.AddElem("region_name", scene.Name, lsl);
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LLSDxmlEncode.AddMap("voice_credentials",lsl);
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LLSDxmlEncode.AddElem("channel_uri", channel_uri, lsl);
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//LLSDxmlEncode.AddElem("channel_credentials", channel_credentials, lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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parcelVoiceInfo = new LLSDParcelVoiceInfoResponse(scene.RegionInfo.RegionName, land.LocalID, creds);
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string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo);
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// m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}",
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// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r);
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return r;
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return LLSDxmlEncode.End(lsl);
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}
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catch (Exception e)
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{
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@ -717,7 +739,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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// Create parcel voice channel. If no parcel exists, then the voice channel ID is the same
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// as the directory ID. Otherwise, it reflects the parcel's ID.
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if (land.LocalID != 1 && (land.Flags & (uint)ParcelFlags.UseEstateVoiceChan) == 0)
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if ((land.Flags & (uint)ParcelFlags.UseEstateVoiceChan) == 0)
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{
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landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, land.Name);
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landUUID = land.GlobalID.ToString();
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@ -749,7 +771,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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return channelUri;
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}
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private static readonly string m_vivoxLoginPath = "http://{0}/api2/viv_signin.php?userid={1}&pwd={2}";
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private static readonly string m_vivoxLoginPath = "https://{0}/api2/viv_signin.php?userid={1}&pwd={2}";
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/// <summary>
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/// Perform administrative login for Vivox.
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@ -761,7 +783,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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return VivoxCall(requrl, false);
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}
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private static readonly string m_vivoxLogoutPath = "http://{0}/api2/viv_signout.php?auth_token={1}";
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private static readonly string m_vivoxLogoutPath = "https://{0}/api2/viv_signout.php?auth_token={1}";
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/// <summary>
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/// Perform administrative logout for Vivox.
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@ -773,7 +795,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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}
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private static readonly string m_vivoxGetAccountPath = "http://{0}/api2/viv_get_acct.php?auth_token={1}&user_name={2}";
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private static readonly string m_vivoxGetAccountPath = "https://{0}/api2/viv_get_acct.php?auth_token={1}&user_name={2}";
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/// <summary>
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/// Retrieve account information for the specified user.
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@ -786,7 +808,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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}
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private static readonly string m_vivoxNewAccountPath = "http://{0}/api2/viv_adm_acct_new.php?username={1}&pwd={2}&auth_token={3}";
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private static readonly string m_vivoxNewAccountPath = "https://{0}/api2/viv_adm_acct_new.php?username={1}&pwd={2}&auth_token={3}";
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/// <summary>
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/// Creates a new account.
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@ -801,7 +823,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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}
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private static readonly string m_vivoxPasswordPath = "http://{0}/api2/viv_adm_password.php?user_name={1}&new_pwd={2}&auth_token={3}";
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private static readonly string m_vivoxPasswordPath = "https://{0}/api2/viv_adm_password.php?user_name={1}&new_pwd={2}&auth_token={3}";
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/// <summary>
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/// Change the user's password.
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@ -813,7 +835,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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}
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private static readonly string m_vivoxChannelPath = "http://{0}/api2/viv_chan_mod.php?mode={1}&chan_name={2}&auth_token={3}";
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private static readonly string m_vivoxChannelPath = "https://{0}/api2/viv_chan_mod.php?mode={1}&chan_name={2}&auth_token={3}";
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/// <summary>
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/// Create a channel.
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@ -864,6 +886,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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/// </summary>
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private bool VivoxTryCreateDirectory(string dirId, string description, out string channelId)
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{
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/* this is not working, and can not fix without api spec, that vivox is refusing me
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string requrl = String.Format(m_vivoxChannelPath, m_vivoxServer, "create", dirId, m_authToken);
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// if (parent != null && parent != String.Empty)
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@ -880,12 +904,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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XmlElement resp = VivoxCall(requrl, true);
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if (IsOK(resp) && XmlFind(resp, "response.level0.body.chan_id", out channelId))
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return true;
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*/
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channelId = String.Empty;
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return false;
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}
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private static readonly string m_vivoxChannelSearchPath = "http://{0}/api2/viv_chan_search.php?cond_channame={1}&auth_token={2}";
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private static readonly string m_vivoxChannelSearchPath = "https://{0}/api2/viv_chan_search.php?cond_channame={1}&auth_token={2}";
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/// <summary>
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/// Retrieve a channel.
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@ -1040,7 +1064,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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// return VivoxCall(requrl, true);
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// }
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private static readonly string m_vivoxChannelDel = "http://{0}/api2/viv_chan_mod.php?mode={1}&chan_id={2}&auth_token={3}";
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private static readonly string m_vivoxChannelDel = "https://{0}/api2/viv_chan_mod.php?mode={1}&chan_id={2}&auth_token={3}";
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/// <summary>
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/// Delete a channel.
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@ -1064,7 +1088,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
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return VivoxCall(requrl, true);
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}
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private static readonly string m_vivoxChannelSearch = "http://{0}/api2/viv_chan_search.php?&cond_chanparent={1}&auth_token={2}";
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private static readonly string m_vivoxChannelSearch = "https://{0}/api2/viv_chan_search.php?&cond_chanparent={1}&auth_token={2}";
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/// <summary>
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/// Return information on channels in the given directory
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