Fix wrong bitmask value in script engine that would make a mess of

the ObjectFlags. Good catch, gsky, thank you!
0.6.0-stable
Melanie Thielker 2008-08-04 17:52:00 +00:00
parent 244a9282d0
commit c1e7b45e18
2 changed files with 2 additions and 2 deletions

View File

@ -69,7 +69,7 @@ namespace OpenSim.Region.ScriptEngine.Common
{
None = 0,
attach = 1,
collision = 15,
collision = 16,
collision_end = 32,
collision_start = 64,
control = 128,

View File

@ -48,7 +48,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
None = 0,
attach = 1,
collision = 15,
collision = 16,
collision_end = 32,
collision_start = 64,
control = 128,