From c1f34105faf023ace51852a4f1b7b23db18fe2d8 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Sun, 22 Apr 2007 04:49:12 +0000 Subject: [PATCH] Bumped avatar entry height to 15m above ground rather than the old 1m above ground. Should prevent 'below ground' arrivals. --- OpenSim.RegionServer/SimClient.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs index cc85b671b9..e4c445bd62 100644 --- a/OpenSim.RegionServer/SimClient.cs +++ b/OpenSim.RegionServer/SimClient.cs @@ -119,7 +119,7 @@ namespace OpenSim } else { - this.startpos = new LLVector3(128, 128, m_world.Terrain[(int)128, (int)128] + 1.0f); // new LLVector3(128.0f, 128.0f, 60f); + this.startpos = new LLVector3(128, 128, m_world.Terrain[(int)128, (int)128] + 15.0f); // new LLVector3(128.0f, 128.0f, 60f); } PacketQueue = new BlockingQueue();